Elder Scrolls
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Elder Scrolls

More than 200 Voice Commands are available for The Elder Scrolls V: Skyrim. The following is a full list of voice commands, highlighted as bold and italics.[1]

With Kinect Commands turned on, RB is remapped for voice entry in dragon language. As such, powers (such as Histskin and Beast Form) are now activated by pressing LB and RB simultaneously while they are equipped as normal.

Main gameplay[]

The following commands are only usable during main gameplay:

  • Quick Items – Opens Inventory Menu
  • Quick Magic – Opens Magic Menu
  • Quick Skills – Opens Skills Menu
  • Quick Map – Opens Map Menu
  • Quick Save – Quick-saves
  • Quick Load – Quick-loads
  • New Save – Saves into a New Save Slot
  • Pause Game – Pauses the game

Shouts[]

Shouts are only usable during main gameplay and may be said in English or Dragon Tongue.

  1. English Language: Available without holding RB. Saying the name of the shout, e.g. Unrelenting Force, which will trigger the highest known level of the shout.
  2. Dragon language: Only available when holding RB. Saying one, two, or three words of the shout in Dragon Tongue which will trigger the corresponding level of shout.

It should be noted that a shout must be unlocked to the desired level before Kinect will recognize the shout (i.e. If Fire Breath is not unlocked, saying the shout in English or Dragon Tongue will do nothing).

All twenty dragon shouts are available:

  • Unrelenting Force or Fus Ro Dah
  • Dismay or Faas Ru Maar
  • Become Ethereal or Feim Zii Gron
  • Whirlwind Sprint or Wuld Nah Kest
  • Elemental Fury or Su Grah Dun
  • Clear Skies or Lok Vah Koor
  • Fire Breath or Yol Toor Shul
  • Dragonrend or Joor Zah Frul
  • Call of Valor or Hun Kaal Zoor
  • Call Dragon or Od Ah Viing (no 1st or 2nd level variations of this shout)
  • Animal Allegiance or Raan Mir Tah
  • Aura Whisper or Laas Yah Nir
  • Disarm or Zun Haal Viik
  • Marked For Death or Krii Lun Au s
  • Frost Breath or Fo Krah Diin
  • Storm Call or Strun Bah Qo
  • Kyne’s Peace or Kaan Drem Ov
  • Slow Time or Tiid Klo Ul
  • Throw Voice or Zul Mey Gut
  • Ice Form or Iiz Slen Nus

All shouts added in The Elder Scrolls V: Dawnguard are added while it is installed:

  • Drain Vitality or Gaan Lah Haas
  • Soul Tear or Rii Vaaz Zol
  • Summon Durnehviir or Dur Neh Viir

All shouts added in The Elder Scrolls V: Dragonborn are added while it is installed:

  • Battle Fury or Mid Vur Shaan
  • Bend Will or Gol Ha Dov
  • Cyclone or Ven Nos Gar
  • Dragon Aspect or Mul Qah Diiv

Favorites menu and hotkey equipping[]

Favorites menu[]

These are only usable in the Favorites menu. Must be assigned within the Favorites menu the player enters with up or down on the d-pad during gameplay, not the Favorites menu within the inventory.

"Assign <hotkey command>"sets the selected item to the spoken hotkey. <hotkey command>can be any of the following:

  • Health Potion
  • Magicka Potion
  • Stamina Potion
  • Poison
  • Sword
  • Mace
  • Axe
  • Dagger
  • Bow
  • Shield
  • Dual Wield Left
  • Dual Wield Right
  • Soul Trap
  • Greatsword
  • Battleaxe
  • Warhammer
  • Fire Spell
  • Frost Spell
  • Lightning Spell
  • Ward Spell
  • Ritual Spell
  • Bound Weapon
  • Summon Spell
  • Armor Spell
  • Calm Spell
  • Frenzy Spell
  • Healing Spell
  • Light
  • Crossbow (Only with Dawnguard installed)

During gameplay[]

  • "Equip <hotkey command>" – Equips item in the default hand (Note:in order to drink potions/equipt poisons,you still say "Equip")
  • "Equip Left <hotkey command>" – Equips item in the Left hand, if possible.
  • "Equip Right <hotkey command>" – Equips item in the Right hand, if possible.
  • "Equip Dual <hotkey command>" – Equips the item in both hands, if possible.
  • "Equip Dual Weapons" – Equips the item assigned to the Dual Wield Left hotkey in the left hand, and the item assigned to the Dual Wield Right hotkey in the right hand.
  • "Equip Sword/Mace/Axe/Dagger and Shield" – Equips the item assigned to the Sword/Mace/Axe/Dagger hotkey in the right hand, and the item assigned to the Shield hotkey in the left hand.

Follower commands[]

Ally <action command> – Tells an ally to activate the object that the player is looking at, as if the player entered the follower command mode and selected it.

  • Follow/Follow me – Ally follows you.
  • Wait/Wait here – Ally waits where they are.
  • Trade/Items – opens ally inventory.
  • Open – Ally opens the container/door you’re looking at.
  • Stand – Ally stands at the spot you’re looking at.
  • Retrieve – Ally picks up the item you’re looking at.
  • Attack – Ally attacks the NPC you’re looking at.
  • Interact/use – Does a generic Interact command with the ally. Same as if you entered follower command mode and pressed A. What the ally does is dependent on what you’re looking at.

Items menu[]

After opening Items, the following commands open the corresponding categories:

  • Favorites
  • All
  • Weapons
  • Apparel/Armor
  • Potions
  • Scrolls
  • Food
  • Ingredients
  • Books
  • Keys
  • Miscellaneous

After opening any of the above sub-menu categories, the player can use the following to sort their items.

  • Sort by Name – Sorts the item list by name, increasing. If the list is already sorted by name increasingly, sorts it decreasingly.
  • Sort by Weight – Sorts the item list by weight, decreasing. If the list is already sorted by weight decreasingly, sorts it increasingly.
  • Sort by Value – Sorts the item list by value, decreasing. If the list is already sorted by value decreasingly, sorts it increasingly
  • Close Menu – Closes the menu

Barter menu[]

This is only usable in the Barter menu.

  • "Their <category>" – where <category> can be any of the merchant categories.
  • "My <category>" – where <category> can be any of the player categories.

The following is a list of possible categories for both the player and merchant:

  • Items
  • Weapons
  • Apparel/Armor
  • Potions
  • Scrolls
  • Food
  • Ingredients
  • Books
  • Keys
  • Miscellaneous

After opening any of the above sub-menu categories, the following commands can be used to sort the items.

  • Sort By Name
  • Sort By Weight
  • Sort By Value
  • Close Menu

Container menu[]

This is only usable in the Container menu.

  • "Their <category>" – where <category> can be any of the container categories.
  • "My <category>" – where <category> can be any of the player categories.

The following is a list of possible categories for both the player and merchant:

  • Items
  • Weapons
  • Apparel/Armor
  • Potions
  • Scrolls
  • Food
  • Ingredients
  • Books
  • Keys
  • Miscellaneous

After opening any of the above sub-menu categories, the following commands can be used to sort and loot the items.

  • Sort By Name
  • Sort By Weight
  • Sort By Value
  • Loot items – Takes all items from a container whose value-to-weight ratio is greater than or equal to the loot limit. For example, if the loot limit is 100, an object with a weight of 0.1 and value of 100, would have a value to weight ratio of 1000, so it would qualify. If the loot limit is 0, only weightless items with value are taken, i.e. gold.
  • "Set Loot Limit <value>" – Sets the value that the Loot Items voice command should use. Loot limit defaults to 0. Possible values are: 0, 5, 10, 25, 50, 100.

Magic menu[]

After opening Magic, the following opens the menu to the corresponding category:

  • Favorites
  • All
  • Alteration
  • Illusion
  • Destruction
  • Conjuration
  • Restoration
  • Shouts
  • Powers
  • Active Effects/Effects

Character menu[]

After opening Character, the following opens the menu to the corresponding category:

  • Items
  • Magic
  • Skills
  • Map

Map menu[]

After opening Map, the following centers the camera on the corresponding locations:

  • Dawnstar
  • Falkreath
  • Markarth
  • Morthal
  • Riften
  • Solitude
  • Whiterun
  • Windhelm
  • Winterhold

Additional map commands are as follows:

  • Player / Where am I – Centers camera on the Dragonborn.
  • Waypoint – Centers camera on marker set by the player, if applicable.
  • Quest Marker/Quest – Centers camera on active quest target. Saying it multiple times will cycle through targets.

Skills menu[]

After opening Skills, use the following commands to center the camera on that skill’s perk tree:

Magic Combat Stealth

Bugs[]

This section contains bugs related to The Elder Scrolls V: Skyrim - Kinect Integration. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Occasionally when using a dragon shout and will get the message "You can not change shouts while shouting" if a different shout was previously used. To fix this either turn off Kinect commands and then back on or load a previous save.
  • After using a command while running, the Dragonborn may still appear to be running while the first person view is used, but not third person.
  • Any background noises in the room that the game is being played in will diminish accuracy of the Kinect commands. This is somewhat improved in patch 1.7.
  • During The Elder Scrolls V: Dawnguard, ally commands don't work with Serana.
  •  360   If a note is viewed on a corpse (Using LT or RT while highlighting the note) then the Loot Items command used after backing out of the note, the game may freeze, forcing a restart of the system. This can be easily avoided by looting the note using the controller before using the Loot Items command or waiting to read the note until it is in the Dragonborn's inventory.

References[]

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