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Guidance on style and formatting
Style and Formatting
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SF:STAFF

Style and formatting for weapons was previously divided into three forms, Standard non-enchanted weapons, Enchanted weapons, and Leveled enchanted weapons.

  • For staff article formatting, see Style and formatting/Staves. For the purposes of this wiki, staves are considered weapons, and are categorized as such.
  • Arrows are give their own individual articles.
  • Enchanted Weapons and regular Weapons follow near-identical formatting.
  • Each weapon is listed in list format, based on its overarching type, as well as piece by piece. For example, Daedric Weapons (Oblivion) and Daedric Dagger (Oblivion) each their own articles.
  • The term "One-Handed" and "Two-Handed" to describe the weapon skill should use capitalization only when it's linking to the respective page. Lower-case should be used all other times.

Templates

Each game has its own infobox especially for weapons. These include:

Template usage

Each weapon article deserve its own template. If a weapon (such as Elven Dagger) appears in multiple games, do not include multiple infoboxes on one article. This looks messy. Instead, create a disambiguation page. The infobox of a weapon belongs at the very top of the page. It allows editors to add information such as images, weapon health, damage information, value, weight, enchantments, Item ID codes and more.

Adding an infobox to an article is as easy as adding the script from the templates documentation. Here is an example of how an infobox should be coded when added to an article in source mode.

{{SkyrimWeapons
|image             = 
|damage            = 
|weight            = 
|value             = 
|additionaleffects = 
|class             = 
|upgradematerial   = 
|id=
}}

This is for a Skyrim weapon. if some of the "parameters" or lines are left blank, they may not appear in the published version of the article. However, they will still appear when another editor clicks "Scribe" to change the page. This is helpful for hiding messy coding, but leaving the option of expansion open to new authors. If you are unsure of which infobox is appropriate or one needs to be created for the article you're working on, add {{Infobox needed}} to the top of the page. This adds the page to a list of other pages needing infoboxes.

Other headers

Headers are what help sort the information of the article. They are needed to organize the information into cohesive and comprehensive sections. Readers can also find the information in the article more easily, because a table of contents will be generated if more than two headers are used. Weapons articles should follow this general guideline, in regards to headers:

{{infobox}}
'''{{subst:PAGENAME}}''' is a weapon in <name of game>. Here is some more general information about the weapon.

==Acquisition==
This is reserved for unique weapons such as [[Sanguine's Rose]] or [[Claymore of Shocking]]. Do I obtain this weapon in a quest? Where exactly in the quest do I receive it? What do I have to do? Who gives it to me? Do I need to be a specific level or complete other tasks before I can have it?

==Locations==
This header replaces the one above if the weapon is found in multiple places or is craftable. Be aware of random leveled loot as many weapons are not 100% drops.

If a location has this weapon 100% of the time can be added here in bullet point format, such as:
*[[Wikipedia:Kansas|Kansas]]
*[[Wikipedia:Africa|Africa]] – under the tree by the lion
*[[Oblivion (Realm)|Oblivion]] – two can be found here

Also, enemies that drop this weapon can be listed here, but again leveled loot should be taken into account. Like so:

*Bandits typically wield this weapon
*Can be found wielded by Draugr Deathlords.

If the weapon page is a list of weapon types, you will want to include a table next, detailing the damage, smithing materials, and other stats for each piece, like so:

==Attributes by piece==
Not the lower case letters in the header. Only capitalize the first word and proper nouns such as a person's name.

Here is your table

Next:

==Usefulness==
USE THIS SECTION WITH EXTREME CAUTION. Please read our policy on Neutral point of view before using this, or it may be deleted on sight.

==Gallery==
<gallery>
Imagename.png|caption
Imagename.png|

==Trivia==
Again, use this sparingly, and only for documented or widely believed cultural references. Just because a weapon looks like a sword used in the Lord of the Rings does not mean that it is.

==Bugs==
{{Bugs}}
*If you encounter a bug, add it here with the appropriate system template and a concise description.

[[Category:Categories go here]]
*Note:Most of the appropriate categories are already added to the article view the infobox template. The only categories that need to be added are for weapon type i.e. [[Category:Swords]] or [[Category:Staves]] and categories that label it as a Daedric artifact, enchanted weapon, etc.

Images

For weapon lists, add a photograph of all the weapons laid out in plain view. Such as is seen with Daggers (Skyrim). For individual weapon articles, try to upload a 3D render of the weapon, with a transparent background. If this cannot be done, upload an image of the weapon from the character menu, or on a plain surface. If taken from the character menu in Skyrim remember to shoot the image next to a plain background also, preferably one that emphasizes the weapon and does not draw away from it. Do not include the user interface in the image or statistics. This should be cropped out BY YOU before uploading.

Example

Here's an example of a weapon article format.

{{MorrowindWeapons
|image        = M DaedricLongsword.png
|weight       = 400
|health       = 100
|value        = 1,000,000
|enchantments = Soul trap – 10 seconds<br>Turn Undead
|enchanttotal = 
|speed        = 1.0
|reach        = 1.5
|chop         = 
|slash        =
|thrust       = 1.0
|type         = Spear
|id           = {{ID|00076543Q}}
}}

'''Weapon name''' is a [[Weapons (Morrowind)|weapon]] in {{Morrowind|!}}. It is a [[Daedric artifact]] of [[Molag Bal]].

==Acquisition==
This weapon is received from [[Molag Bal]] during the [[Quests (Morrowind)|quest]] "[[Quests|Quest name here]]. Before receiving the weapon, heros must slay four hundred [[Winged Twilight]]s before dawn on the seventh day of [[First Seed]]. Then, a blood sacrifice of one [[wood elf]] must be made with a butter knife on the altar of unholiness.

==Usefulness==
Because this weapon traps souls automatically, it is useful for heros not specializing in [[Conjuration (Morrowind)|conjuration]]. To trap a soul, the target creature must be killed within 10 seconds of being hit by the weapon and a [[Soul Gem]] large enough must be in the inventory.

This weapon is useful in Ancient Tombs, due to it's ability to rebuke undead creatures. This can be exceptionally useful for mage characters who do not wear armor, as striking an undead opponent causes the enemy to flee and the mage can regain their ground to continue casting ranged magic at it.

==Bugs==
{{Bugs}}
*{{PC}}{{XBOX}} This weapon can sometimes turn invisible if a Nord is using it.

Which renders:

Weapon name is a weapon in The Elder Scrolls III: Morrowind. It is a Daedric artifact of Molag Bal.

Acquisition

This weapon is received from Molag Bal during the quest "Quest name here. Before receiving the weapon, heroes must slay four hundred Winged Twilights before dawn on the seventh day of First Seed. Then, a blood sacrifice of one wood elf must be made with a butter knife on the altar of unholiness.

Usefulness

Because this weapon traps souls automatically, it is useful for heroes not specializing in conjuration. To trap a soul, the target creature must be killed within 10 seconds of being hit by the weapon and a Soul Gem large enough must be in the inventory.

This weapon is useful in Ancient Tombs, due to it's ability to rebuke undead creatures. This can be exceptionally useful for mage characters who do not wear armor, as striking an undead opponent causes the enemy to flee and the mage can regain their ground to continue casting ranged magic at it.

Bugs

This section contains bugs related to Style and Formatting/Weapons. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   This weapon can sometimes turn invisible if a Nord is using it.
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