- Main article: The Elder Scrolls Legends
The Fall of the Dark Brotherhood is a Story for The Elder Scrolls: Legends. It takes place in six episodes across three maps: Wayrest, Falkreath, and Bravil, and contains a set of forty new obtainable cards. The Story was released on April 5, 2017.
Plot[]
The Story follows the Forgotten Hero being recruited by the merchant Uther Nere to be his secret agent and infiltrate the ranks of the Dark Brotherhood. Uther states that his daughter killed his wife to join in the ranks of the Dark Brotherhood and asks his agent to find, and kill her.
Episodes[]
Characters[]
Cards[]
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
Endurance | 5 | 5 | 5 | Creature | Undead Vampire |
Common | Drain | |
Endurance | 4 | Support | Ongoing | Legendary | You have +1 max magicka for each enemy killed by your creatures on your turn during this game. (0) | |||
Agility | 2 | 3 | 3 | Creature | Nord | Unique legendary | Lethal When a friendly Lethal creature Slays, put a Completed Contract into your hand. | |
Neutral | 0 | 4 | 1 | Creature | Animal Beast |
Common | Immune to Silence. May run off at the start of your turn. Last Gasp: You lose. | |
Willpower | 1 | 1 | 2 | Creature | Khajiit | Rare | Pilfer: Draw two cards Sacrifice Blood Pact Messenger at the end of the turn. | |
Intelligence | 2 | 1 | 1 | Creature | Redguard | Epic | At the start of your turn, if you have 7 or more max magicka, deal 5 damage to your opponent. | |
Agility | 1 | Support | Ongoing | Rare | When a friendly creature Slays, it receives its reward an extra time. | |||
Agility | 3 | 3 | 3 | Creature | Wood Elf | Common | Prophecy Slay: Put a Completed Contract into your hand. | |
Willpower | 1 | 2 | 5 | Creature | Imperial | Rare | After you play an action, summon a random creature from your deck with the same cost. | |
Endurance | 1 | 6 | 6 | Creature | Imperial | Unique legendary | Lethal Slay: Draw two cards. Cicero can attack friendly creatures. | |
Neutral | 0 | Support | Ongoing | Common | At the end of your turn, if you took no damage, win the game. | |||
Agility | 0 | Action | Common | Gain 1 magicka this turn. | ||||
Strength | 5 | 5 | 4 | Creature | Werewolf | Common | ||
Strength | 1 | 1 | 4 | Creature | Nord | Common | At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast. | |
Intelligence | 1 | 1 | 1 | Creature | Breton | Common | ||
Intelligence | 4 | Support | Ongoing | Rare | Summon: Summon a 1/1 Corsair. When you summon a creature, equip it with a Steel Dagger. | |||
Intelligence | 0 | Action | Common | Equip a +1/+0 Steel Dagger to a random friendly creature in each lane. | ||||
Intelligence | 0 | 4 | 1 | Creature | Breton | Common | At the start of your turn, move a random creature to this lane. | |
Endurance | 2 | 5 | 3 | Creature | Undead Skeleton |
Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. | |
Agility | 5 | 5 | 8 | Creature | Dark Elf | Epic | Summon and Last Gasp: Draw a card and reduce its cost by 2. | |
Willpower | 8 | 8 | 5 | Creature | Imperial | Rare | Guard | |
Endurance | 3 | 3 | 4 | Creature | Imperial | Rare | Slay: Draw a creature from your discard pile. | |
Strength | 4 | Action | Common | Destroy a creature with 4 power or more. | ||||
Neutral | 3 | Support | Activate | Epic | Activate: Transform each card in your hand into a random card. | |||
Strength | 4 | 5 | 4 | Creature | Orc | Unique legendary | Breakthrough Players can't have more than 7 magicka. | |
Agility | 2 | Action | Rare | Move all friendly creatures. | ||||
Endurance | 6 | 6 | 10 | Creature | Imperial | Epic | At the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck. | |
Neutral | 3 | 5 | 5 | Creature | Dreugh | Common | When Gristlehide Dreugh takes damage and survives, draw a card. | |
Neutral | 4 | Action | Common | Silence a creature. Draw a card. | ||||
Willpower | 3 | 3 | 5 | Creature | Imperial | Common | Prophecy, Guard Summon: You gain 3 health. | |
Endurance | 0 | 2 | 4 | Creature | Undead Vampire |
Rare | At the start of your turn, Little Girl Changes into a 5/5 Ageless Vampire with Drain. | |
Neutral | 0 | 2 | 0 | Creature | Defense | Common | Guard | |
Willpower | 1 | 1 | 1 | Creature | Imperial | Common | Summon: Put a 0/2 Makeshift Defenses with Guard into your hand. | |
Intelligence | 0 | 2 | 1 | Creature | Breton | Common | At the start of your turn, you take 2 damage. When Obnoxious Guest moves, give him to your opponent. | |
Intelligence | 2 | 2 | 2 | Creature | Dark Elf | Common | Summon: Draw a card, then discard a card. | |
Willpower | 2 | 3 | 3 | Creature | Imperial | Rare | Summon: Steal a creature's Keywords. | |
Neutral | 10 | Support | Ongoing | Legendary | Indestructible All cards in your deck have Prophecy. | |||
Strength | 3 | 2 | 2 | Creature | Nord | Common | Prophecy, Guard | |
Strength | 3 | Item | Common | +1/+1 Summon: The wielder deals 1 damage. | ||||
Agility | 2 | 2 | 3 | Creature | Animal Spider |
Common | Lethal Summon: Shackle an enemy creature in this lane. | |
Willpower | 7 | Action | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | ||||
Neutral | 1 | 1 | 2 | Creature | Animal Beast |
Unique legendary | Charge Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3 and increase its cost by 3. | |
Neutral | 3 | Support | Ongoing | Common | Friendly creatures have +1/+1. | |||
Strength | 1 | 1 | 1 | Creature | Animal Skeever Beast |
Rare | ||
Strength | 3 | Action | Rare | Summon a Skeever in each lane with power and health equal to the number of Infestations you've played. Shuffle two copies of this into your deck. | ||||
Agility | 2 | 3 | 2 | Creature | Khajiit | Common | Friendly Pilfer abilities are also Slay abilities. | |
Neutral | 0 | Support | Ongoing | Common | Indestructible All damage dealt to players is halved, rounded up. | |||
Neutral | 3 | Support | Ongoing | Common | At the start of your turn, summon a 1/1 Foraging Mudcrab. | |||
Intelligence | 6 | 6 | 10 | Creature | Imperial | Unique legendary | After you play an action, put a random action into your hand. | |
Intelligence | 5 | Item | Rare | Prophecy +3/+3 Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage. | ||||
Endurance | 3 | 4 | 3 | Creature | Argonian | Common | Slay: +1/+1 | |
Intelligence | 1 | 1 | 6 | Creature | High Elf | Common | Ward Summon: +1/+1 for each action in your discard pile. | |
Neutral | 6 | Support | Ongoing | Common | Indestructible If any of your creatures die, you lose the game. | |||
Neutral | 0 | 1 | 1 | Creature | Khajiit | Common | Guard | |
Neutral | 3 | Support | Ongoing | Common | When you have 40 or more health, your creatures have +5/+5. | |||
Neutral | 3 | Support | Ongoing | Common | Indestructible When you have killed 6 creatures with Lethal, win the game. | |||
Willpower | 5 | 5 | 4 | Creature | Imperial | Unique Legendary | Immune to Lethal. Slay: Discard all copies of the slain creature from the opponent's deck. | |
Neutral | 2 | Support | Activate | Unique legendary | Activate: Summon a 0/1 Target with Guard for your opponent. Once 20 enemy creatures have died, deal 20 damage to your opponent, gain 20 health, and draw up to 10 cards. | |||
Neutral | 5 | Support | Ongoing | Common | Indestructible Time is Running Out! counts down at the start of your turn. When it reaches zero, you win the game. | |||
Neutral | 0 | Support | Ongoing | Common | Indestructible Double all damage dealt to players. | |||
Strength | 4 | 1 | 5 | Creature | Wood Elf | Common | Charge Summon: Enemy creatures in this lane lose Cover. | |
Strength | 8 | Action | Epic | A friendly creature deals damage equal to its power to all other creatures in its lane. | ||||
Neutral | 0 | Support | Ongoing | Legendary | When your opponent loses a rune, Uther gives you a trinket. | |||
Endurance | 5 | 6 | 6 | Creature | Undead Spirit |
Rare | Summon: Your opponent's cards cost 1 more next turn. | |
Neutral | 3 | Action | Common | Give all friendly creatures Lethal. Return Zaria's Poison to your hand and increase its cost by 1. |
Purchasing[]
The complete Story is sold for $19.99 USD or a 3,000 gold amount. Special offers for pre-purchasing include a premium version of the Night Mother card, and a unique title. Purchasing all three maps (with either real money or in-game gold) will grant a PC-exclusive code for the Doom Wolf mount in The Elder Scrolls Online.
Gallery[]
Concept art[]
See also[]
- Heroes of Skyrim
- Return to Clockwork City
- Houses of Morrowind
- Isle of Madness
- Alliance War
- Moons of Elsweyr
- Jaws of Oblivion
Main Series | |
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Spin-offs | |
General | |
Travels | |
Online | |
Daedric War: | |
Season of the Dragon: | |
Dark Heart of Skyrim: | |
Gates of Oblivion: | |
Legacy of the Bretons: | |
Shadow Over Morrowind: | |
Legends |
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Strategy Guides | |
Books | |
Merchandise | |