Elder Scrolls
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Elder Scrolls

The Imprisoned Witch is a Witch Coven quest available in The Elder Scrolls II: Daggerfall. The Agent is tasked with freeing a captured witch, whom has been taken from the Coven to a nearby dungeon.

Background

After finding one of the fourteen Witch Covens within the Iliac Bay, the Agent is asked to undertake a quest for the Coven to receive a reward, and boost their reputation with the Coven.

Objectives

  • Speak with the Beldam of a Witch Coven.
  • Journey to an enter the specified dungeon.
    • Find the captured witch and speak with her.
  • Escort the witch back to the Coven before the time limit expires.

Walkthrough

The Beldam of one of the Iliac Bay's fourteen Witch Covens will ask the Agent the rescue one of their sisters. To aid them the Beldam will hand the Agent a disguise, a robe, to give to the witch, whom has been taken to one of the region's dungeons. With that, the Agent is sent to find the witch within the dungeon.

A Sorceress' Saviour

The Agent will have to delve into the specified dungeon to search for the captured witch, whom will be found standing in one of the various chambers. Once found, the Agent must speak to the witch to give her the disguise, to which she will respond:

"[Coven name] sent you? Praise [Daedric Prince]! I'll put on the [disguise] and we can slip out of here."
―A captured Witch[src]

The Agent will then have to escort the witch back to the Coven, escaping via the dungeon entrance. From the moment that the Agent speaks with the witch, however, her captors will begin spawning, appearing as warriors. Once the witch is freed, they will shout one or more of the following:

"It's [Witch's name], the prisoner! Stop! Witch!"
―A witch's captors[src]
"No more prison for you, [Witch's name]! Straight to execution this time!"
―A witch's captors[src]
"Halt! You're [Witch's name]!"
―A witch's captors[src]

With that the Agent must escape from the dungeon with the witch and return to the Coven. The warriors will also follow the Agent to the Coven, but will disappear once the Beldam has been spoken to, completing the quest.

Rewards

There is no monetary of physical reward for completing the quest, although the Agent will get the following changes to their reputation with the Coven based on their success or failure:

Success
Faction Reputation
Witch Coven +5
Failure
Faction Reputation
Witch Coven -2


Journal

The Imprisoned Witch - q0c00y07
ID Journal Entry
0 [Date]:

[Coven name] have sent me to [dungeon] where [Witch's name], a sister of the witches has been imprisoned. I am to give her a [disguise] to disguise her, and return to [Coven name] before [x] days have passed.

  • Quest accepted

Trivia

  • When speaking to the Beldam after completing the quest, the Agent may be greeted in the following way:
    • Success:
      • "[Witch's name] is recovering nicely, [Agent's first name], you'll be glad to know."
    • Failure:
      • "Our sister [Witch's name] is dead, burned alive. Perhaps thou could've saved her, perhaps not. But you are not welcome here. Perhaps not for quite a long time."
  • When asked for any news, NPCs have a variety of comments to make referencing the quest:
    • Acceptance:
      • "After they've finished interrogating [Witch's name], she's fire food."
      • "There's going to be a hanging or a burning for [Witch's name] real soon."
    • Success:
      • "[Witch's name] got away. They say [Coven name] was behind it."
      • "[Witch's name] was never brought to justice. Never even really tortured."
    • Failure:
      • "[Witch's name]'s execution was quite a sight. Fun for the whole family."
      • "[Witch's name] is just ash now. All her spells couldn't help her."

Bugs

This section contains bugs related to The Imprisoned Witch. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   Despite all dialogue indicating that the witch is female, due to the way in which the quest was programmed it is possible for the witch to spawn as a male.
    •  PC   Fixed with the DFQFIX plug-in.


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