Elder Scrolls
Elder Scrolls
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The Pale Blade can be looted from the body of [[Ra'jirr]] after he is killed by [[The Pale Lady]] in [[Frostmere Crypt]].
 
The Pale Blade can be looted from the body of [[Ra'jirr]] after he is killed by [[The Pale Lady]] in [[Frostmere Crypt]].
   
Choosing to place The Pale Blade on the pedestal nearby will appeased The Pale Lady and she will leave. However, picking up The Pale Blade again will cause her to reappear. In order to keep the weapon, The Pale Lady must be defeated.
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Choosing to place The Pale Blade on the pedestal nearby will appease The Pale Lady and she will leave. However, picking up The Pale Blade again will cause her to reappear. In order to keep the weapon, The Pale Lady must be defeated.
   
 
==Smithing==
 
==Smithing==

Revision as of 21:24, 20 June 2012

The Pale Blade is a unique, leveled Ancient Nord Sword found in The Elder Scrolls V: Skyrim.

Acquisition

The Pale Blade can be looted from the body of Ra'jirr after he is killed by The Pale Lady in Frostmere Crypt.

Choosing to place The Pale Blade on the pedestal nearby will appease The Pale Lady and she will leave. However, picking up The Pale Blade again will cause her to reappear. In order to keep the weapon, The Pale Lady must be defeated.

Smithing

The Pale Blade can be upgraded with an Steel Ingot and the Arcane Blacksmith perk at a grindstone. It also benefits from the Steel Smithing perk, which doubles the improvement.

Levels

The damage, weight, value as well as the magnitude of the enchantment are based on the level the Dragonborn is when the sword is obtained. The best possible version is available at level 27.

Level Weight Value Damage Effect ID
1-5 12 169 8

Creatures and people up to level 5 flee from combat for 30 seconds. Target takes 5 points of frost damage to Health and Stamina.

000D37CE
6-11 12 286 8 Creatures and people up to level 7 flee from combat for 30 seconds. Target takes 10 points of frost damage to Health and Stamina. 000F5D2A
12-18 12 452 8 Creatures and people up to level 10 flee from combat for 30 seconds. Target takes 15 points of frost damage to Health and Stamina. 000F5D2B
19-26 15 667 11 Creatures and people up to level 12 flee from combat for 30 seconds. Target takes 20 points of frost damage to Health and Stamina. 000F5D2C
27+ 15 914 11 Creatures and people up to level 16 flee from combat for 30 seconds. Target takes 25 points of frost damage to Health and Stamina. 000F5D2D

Quests

Trivia

  • This weapon cannot be disenchanted.
  • PC Users can type player.additem 000F5D2E 1 into the console and let the game's level system randomly choose which version of the weapon to add.

Bugs

  •  PC   360   PS3   When using the option 'Activate Sword Stand' in an attempt to return the blade to its stand, nothing happens. The sword is unable to be returned.
  •  PC   360   PS3   The body of Ra'jirr may disappear.
  •  PC   360   PS3   When placed on the weapon rack, the Pale Blade may vanish.

Appearances