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Elder Scrolls

For other uses, see The Ritual Stone.

The Ritual Stone is a standing stone in The Elder Scrolls V: Skyrim.

Effects[]

This stone grants a power to the Dragonborn to reanimate corpses to fight for them once a day. The ability granted by the stone is not a simple resurrection spell that reanimates a single dead body, but rather a 75-foot resurrection field that expands out from the Dragonborn, resurrecting all corpses within a fairly large radius for 200 seconds.

Only corpses level 75 and under can be reanimated, however this limit can be increased with the Necromage perk. Once the time has elapsed, the reanimated will fall to the ground but will not turn into an ash pile.

There is no apparent limit to the number of corpses that can be reanimated by this power, however reanimating a high concentration of corpses causes some to be unresponsive.

For those with Lycanthropy, the dead raised with this power remain active even after changing to Werewolf form.

Usefulness[]

This power can be an effective trump card to play against a boss-level opponent since a typical dungeon-diving scenario has the Dragonborn cutting through a large number of lesser foes before confronting the boss character.

Location[]

The Ritual Stone is found east of Whiterun, between Whiterun and the Valtheim Towers (south of the river), guarded by a hostile necromancer and two skeletons.

Perks[]

This power is affected by the following perks:

  • Necromancy – Greater duration for reanimated undead.
  • Dark Souls – Reanimated undead have 100 points more health.
  • Necromage – Increases the potency by 25%, allowing higher level corpses to be raised.

Bugs[]

This section contains bugs related to The Ritual Stone (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   After killing all or most of a hold's guards and thereby using the Ritual Stone on them, some of the raised dead can become permanent. For example, a Whiterun Hold Guard will act as if he was on duty. Speaking to them directly initiates normal dialogue, but outside of dialogue, he might moan like a normal raised zombie would.
  •  360   PS3   Upon attempting to activate the stone, the dialogue box may not show up and thus the effect can never be gained. There is no known fix.
  •  PS3   When riding Shadowmere down the Ritual Stone hill the game may freeze.
  • The effect will sometimes fail if used in first-person, but will not in third-person. confirmation needed
  • By assigning the Ritual Stone to the Aetherial Crown, the power can be used multiple times per day by un-equipping and re-equipping the crown after it is used. confirmation needed
  • An exploit to duplicate items and armor on almost any corpse is available by using the Ritual Stone, provided they are the default items of the character. This can be achieved by removing all items from a corpse and casting the Ritual Stone power, then traveling to a different zone to reset their inventory and killing the reanimated corpse to retrieve the duplicated items. confirmation needed
  • Casting Reanimate at the same time as the mage near the stone will cause the skeletons to attack both the Dragonborn and the necromancer. confirmation needed

Appearances[]

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