Elder Scrolls
Advertisement
Elder Scrolls

This quest requires the Nerevarine to find and activate the sun stone. It is located in the southeastern region of Solstheim and is not near any notable landmarks. One way of finding the stone is by following the Iggnir River south until it bends towards the east. Head uphill towards the northeast and the sun stone should be visible now.

The Story of Aevar Stone-Singer

Aevar was tired, for the Sun would only burn, and the Winds would not yet cool him, but he rested briefly in the shade of the Trees. His legs were weary and his eyes heavy, but he continued on, traveling to the Sun Stone. Again, the All-Maker spoke.

"The gentle warmth of the Sun is stolen, so now it only burns. Free the Sun from the Halls of Penumbra."

And so Aevar walked west, over the frozen lands until he reached the Halls of Penumbra. The air inside was thick and heavy, and he could see no farther than the end of his arm. Still, he felt his way along the walls, though he heard the shuffling of feet and knew that this place held the Unholy Beasts who would tear his flesh and eat his bones. For hours he crept along, until he saw a faint glow far at the end of the hall.

There, from behind a sheet of perfect ice, came a glow so bright he had to shut his eyes, lest they be forever blinded. He plucked the flaming eye from one of the Unholy Beasts and threw it at the ice with all his might. A small crack appeared in the ice, then grew larger. Slowly, the light crept out between the cracks, widening them, splitting the ice wall into pieces. With a deafening crack, the wall crumbled, and the light rushed over Aevar and through the Halls. He heard the shrieks of the Unholy Beasts as they were blinded and burned. He ran out of the Halls, following the light, and collapsed on the ground outside.

When he was able to rise again, the Sun again warmed him, and he was glad for that. He traveled back to the Sun Stone, where the All-Maker spoke to him.

"The Gift of the Sun is the Skaal's once again. It will warm them and give them light."

Objectives

Walkthrough

After activating the stone, the player has to go west and free the sun from the Halls of Penumbra. The halls entrance looks like a snowy cave.

The hall is completely dark, meaning a Light or Night-Eye spell could come in handy. On the way there will be a couple of Draugr and some treasure chests. At a four-way cross, head left and then right. The player will receive a journal entry about a light source. The light source will be at the end of the hall, and depicts a frightened looking creature, called the Lightkeeper Grahl. It very fast and powerful, so keep that in mind. Kill the Grahl and loot the Flaming Eye of the Lightkeeper from its corpse. Then activate the ice wall containing the light. The eye will destroy the wall and let the light free, lighting up the whole cave.

Now return to the sun stone and activate it once again.

Journal

The Ritual of the Sun
As I approached the Sun Shrine, magical writing appeared on its surface. It said: "Go to the west and free the warm Sun from the Halls of Penumbra."
  • Quest accepted
I have entered the Halls of Penumbra, which is seemingly devoid of light.
I have found a bright glowing object behind a wall of ice. This must be what I was sent to recover.
I have shattered the wall and freed the Warmth of the Sun. I should return to the Sun Stone.
As I approached the Sun Stone, it began to glow with a mystical light.
  • Quest complete

Gallery


Advertisement