Elder Scrolls
Elder Scrolls
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Elder Scrolls

For the DLC, see The Elder Scrolls Online: Thieves Guild.
Main article: Thieves Guild

The Thieves Guild is a faction in The Elder Scrolls Online: Thieves Guild. In Abah's Landing, the guild is being hunted by the Iron Wheel for a high-stakes heist in Taneth that went horribly wrong. The Vestige can become their newest recruit, with tasks involving stealing from the shadows, and recovering lost treasures to restore the guild's reputation.

Members[]

Key members[]

The following are key members who are involved in the main quest or other important side quests.

Other members[]

The following are additional members who have no role in quests, but are still members of the guild.

Associates[]

While not considered members, these characters are associates who work closely with the guild.

Quests[]

Thieves Guild repeatable quests can be started after joining the guild. Repeatable quest require completing a short introductory quest specific to the type of quest before they can be started. Repeatable quests given by the tip board are available after completing "The Cutpurse's Craft" and instruct the Vestige to pickpocket items in a specific location. Quests offered by Spencer Rye become available after completing "The Sailor's Pipe" and involve recovering an item at a location in Hew's Bane. Heists are offered at the heist board after completing "Master of Heists" and "The Long Game" and involve entering a contained area to steal items. Non-repeatable side quests specific to members of the guild become available as the Vestige increases their Thieves Guild skill. Note that the main questline of the Thieves Guild is the zone storyline for Hew's Bane.

Zone quests

Skill line[]

After Partners in Crime has been completed, a new skill tree is unlocked. It can be found under the Factions subsection and is made up of passive skills:

Finders keepers Finders KeepersThieves Trove are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
(Unlocked at Thieves Guild rank 1)
Swiftly forgotten Swiftly ForgottenBounty is decreased by __ after 3 minutes. Heat is decreased by __ after 3 seconds.
  • Rank 1: Bounty is decreased by 46 after 3 minutes. Heat]is decreased by 36 after 3 seconds.
    (Unlocked at Thieves Guild rank 2)
  • Rank 2: Bounty is decreased by 69 after 3 minutes. Heat is decreased by 46 after 3 seconds.
    (Unlocked at Thieves Guild rank 5)
  • Rank 3: Bounty is decreased by 92 after 3 minutes. Heat is decreased by 55 after 3 seconds.
    (Unlocked at Thieves Guild rank 8)
  • Rank 4: Bounty is decreased by 115 after 3 minutes. Heat is decreased by 64 after 3 seconds.
    (Unlocked at Thieves Guild rank 11)
Haggling HagglingTreasure Items sold at a fence are worth __% more. Does not apply to Laundering.
  • Rank 1: Treasure Items sold at a Fence (Online)|fence are worth 2% more. Does not apply to Laundering.
    (Unlocked at Thieves Guild rank 3)
  • Rank 2: Treasure Items sold at a Fence (Online)|fence are worth 4% more. Does not apply to Laundering.
    (Unlocked at Thieves Guild rank 6)
  • Rank 3: Treasure Items sold at a Fence (Online)|fence are worth 7% more. Does not apply to Laundering.
    (Unlocked at Thieves Guild rank 9)
  • Rank 4: Treasure Items sold at a Fence (Online)|fence are worth 10% more. Does not apply to Laundering.
    (Unlocked at Thieves Guild rank 12)
Clemency Clemency – When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
(Unlocked at Thieves Guild rank 4)
Timely escape Timely Escape – When you have bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
(Unlocked at Thieves Guild rank 7)
Veil of shadows Veil of Shadows – Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.
(Unlocked at Thieves Guild rank 10)

Achievements[]

  • A Cutpurse Above
  • Con the Covenant
  • Despoil the Dominion
  • Loot the Landing
  • Purloin the Pact
  • Always Travel Separately
  • Iron Wheel Infiltration
  • Never, Ever Steal from The Guild
  • Wedding Crashers
  • Broken Wheel
  • Finders Keepers
  • An Eye for Details
  • Leave No Stash Behind
  • Fledgling Filcher
  • Seasoned Sneak-Thief
  • Professional Pilferer
  • Fresh Footpad
  • Practiced Prowler
  • Sophisticated Shadowfoot
  • Honor Among Thieves
  • A Life Deferred
  • Loose Ends
  • Seeds Untilled
  • What Price, Freedom?
  • Magnanimous Magnate
  • Dragon's Hoard
  • Eagle's Nest-Egg
  • Lion's Golden Pride
  • Merchant Lord's Coffers
  • Cutting the Keel
  • Deepest Shallows
  • Hero of Hew's Bane
  • And Then They Were Gone
  • Breaking and Entering
  • Deep Pockets
  • Five Finger Discount
  • The Lady in the Cistern
  • Master of Shadows
  • Spoils of Abah's Landing
  • Welcome to the Thieves Guild

Gallery[]

Trivia[]

  • The guild's first heist was the stealing of the portrait of Lady Vadaya.[1]

Appearances[]

References[]

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