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  • Okay . . . The Greybeards said we don't know because we didn't absorb Alduin's soul.

    But Paarthurnax said Alduin was gone and was mourning. Would he mourn if he was going to come back eventually? I don't think so . . .

    Miraak also says we have "slain" Alduin, not "defeated". Slain means dead. Maybe I'm overanalyzing, but I think this implies we did it and Alduin died.

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    • Regardless of the case, Alduin's soul escaped.

      He's about as "dead" as he would be if his body was destroyed by a mere mortal without a Dragon's soul (like the Dragonborn).

      In other words, yes, he's dead alright. The REAL question is if he'll return someday.

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    • Ifnsman wrote: Regardless of the case, Alduin's soul escaped.

      He's about as "dead" as he would be if his body was destroyed by a mere mortal without a Dragon's soul (like the Dragonborn).

      In other words, yes, he's dead alright. The REAL question is if he'll return someday.

      His soul went up to Akatosh. Since he's an aspect of Akatosh, maybe he merged with him together.

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    • I don't know if he's an aspect. He is own deity. Akatosh is the god of time whereas Alduin is responsible for resetting time, back to the Dawn Era.

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    • Purrington wrote: I don't know if he's an aspect. He is own deity. Akatosh is the god of time whereas Alduin is responsible for resetting time, back to the Dawn Era.

      What's your thoughts on Alduin's defeat? Is he dead or gone?

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    • Even if his soul wasn't absorbed, I do personally believe he is destroyed permanently.

      An interesting question is, what happens now that he is gone? He is an essential part of the Aurbis' cycle of destruction and rebirth. Does this now mean there will simply be era after era and will continue on indefinitely? Will the world end at all?

      Most likely he will be brought back to continue his role as the world eater, but sadly I'm worried he will never be mentioned again in future games. He'll be swept under the rug, just like Jyggalag.

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    • Nothing, I imagine. You can't trust any part of the Lore to be 100% accurate, even about Alduin's role.

      Time will just continue on naturally.

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    • And Miraak says that now that we killed Alduin, he'll have even more power. So even though we didn't absorb the soul, he's acting like we got some sort of power from his demise.

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    • CatholicPrincess15 wrote:
      And Miraak says that now that we killed Alduin, he'll have even more power. So even though we didn't absorb the soul, he's acting like we got some sort of power from his demise.

      He senses that you've slain Alduin, but I don't think Miraak himself fully understands the nature of Alduin's soul.

      It should also be noted that Miraak's got quite the ego.  He is supremely arrogant, if nothing else, which likely fuels his belief that he'll "have even more power" by defeating his counterpart who's slain Alduin.

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    • I interpet it as Alduin returing to the oversoul, seeing as his soul flies into the sky rather than we absorbing it. While dragonrend is needed to defeat Alduin and render his physical body mortal, his soul might be impossible to absorb or destroy.

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    • Miraak can oneshot the dragonborn regardless of where he is at in the story, and sense all paths in the game are canon thanks to the dragon break, you could easily say Miraak is>the Alduin we fought, who is the Alduin who forsake his role as the world eater.

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    • Janglesthemonkles wrote:
      sense all paths in the game are canon thanks to the dragon break

      I'm afraid you're confusing Skyrim with Daggerfall.

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    • Technically, there is no dragon break in Skyrim, at least so far canonically.

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    • Ifnsman wrote:
      Janglesthemonkles wrote:
      sense all paths in the game are canon thanks to the dragon break
      I'm afraid you're confusing Skyrim with Daggerfall.

      Pretty sure the dragonbreak was introduced to make all endings canon for every game, or are we talking the literal dragonbreak? Also the time wound was theroized to be a dragon break and is literally described as untime, so I don't see the problem with my claim seeing as the metaphorical reason for the dragon break to even exist is so that all your characters possible actions would be possible.

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    • CatholicPrincess15 wrote:
      Technically, there is no dragon break in Skyrim, at least so far canonically.

      Dragon breaks were introduced in game and in actual decisions the player makes so they can validate all choices they do make, seeing as Bethesda is intentionally vague with how they explain the main characters actions and goals in order to retain that.

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    • I don't get why Dragonbreaks are even relevant in Skyrim seeing as how there's only one ending.

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    • For the main quest? Yes, but what about all the side quests?

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    • We are talking specifically about Alduin in this thread, for which there is only one outcome.

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    • Janglesthemonkles wrote:
      I interpet it as Alduin returing to the oversoul, seeing as his soul flies into the sky rather than we absorbing it. While dragonrend is needed to defeat Alduin and render his physical body mortal, his soul might be impossible to absorb or destroy.

      I addressed that to.

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    • Stop cherry picking my arguments.

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    • Janglesthemonkles wrote:
      Ifnsman wrote:
      Janglesthemonkles wrote:
      sense all paths in the game are canon thanks to the dragon break
      I'm afraid you're confusing Skyrim with Daggerfall.
      Pretty sure the dragonbreak was introduced to make all endings canon for every game, or are we talking the literal dragonbreak? Also the time wound was theroized to be a dragon break and is literally described as untime, so I don't see the problem with my claim seeing as the metaphorical reason for the dragon break to even exist is so that all your characters possible actions would be possible.

      Now that I'm back here; Wrong again.

      The Dragonbreak you're likely referring to is otherwise known as the "Warp in the West". This Dragonbreak has only affected the Illiac Bay region (southern High Rock & northwestern Hammerfell). ~ The 7 endings for the game The Elder Scrolls II: Daggerfall are all treated as "canon" due to this event, and is the reason why Orsinium was once-again treated as a sovereign kingdom of High Rock (for a time; until Orsinium was once again destroyed in 4E11).  Furthermore, this specific Dragonbreak was caused by use of the Numidium, and there is no instance of the Numidium itself ever being used again beyond that point.

      In other words, it's not affecting Skyrim.

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    • None of that rebukes a single thing I said.

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    • Janglesthemonkles wrote:
      None of that rebukes a single thing I said.

      Except your claim is that this sole Dragonbreak affects the ending of every game. There is no evidence of this, and you've yet to provide any, so your claim is inherently fallacious.

      And, IF your claim is instead that Dragonbreaks [in general] affect every ending? That is also wrong.

      There is only one game in the entirety of the franchise that features endings affected by a Dragonbreak, and I just gave it to you.

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    • Strawman, I never said simply endings, I said possibilites, why do you think Bethesda would make everything regarding the mc vague after the ending of each game? Do you honestly think there is a solid outcome of our journy? Almost everything that comes after the game that is documented in lore becomes something out of our charcaters expierence. And there was a dragonbreak in Skyrim it even says so in the wiki page for dragonbreaks, the dragonbreak literally was introduced so that all possible things you could do became canon. Which is why there is no true canon regarding the choices one makes in the game besides the main quest.

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    • A dragon break is literally when time become non-linear and so timelines interconnect making every possiblity one could do true at the same time, even contradictory ones. This was literally introduced for that reason gameplay wise alone, the lore term is much more complex.

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    • Janglesthemonkles wrote:
      Strawman, I never said simply endings, I said possibilites, why do you think Bethesda would make everything regarding the mc vague after the ending of each game? Do you honestly think there is a solid outcome of our journy? Almost everything that comes after the game that is documented in lore becomes something out of our charcaters expierence. And there was a dragonbreak in Skyrim it even says so in the wiki page for dragonbreaks, the dragonbreak literally was introduced so that all possible things you could do became canon. Which is why there is no true canon regarding the choices one makes in the game besides the main quest.

      Except they haven't made everything vague.  The MC of Arena (the "Eternal Champion") is known officially as "Talin", a male former-general in service to the Empire.  The MC of Morrowind is later revealed to be a male Dunmer in Skyrim's Dragonborn expansion (also; Neloth is still alive, but it's not likely that you'll realize the relevance of this). Last, but not least, the Hero of Kvatch is canonically confirmed to have become the new Sheogorath (and Sheo himself confirms the Guilds that he joined in the past).

      And the point of MC's being "vague" doesn't even matter.  These games are not true "sequels" to each other, and the journey of the previous MC is not important to the journey the current MC is taking.

      If by "Dragonbreak", you are now referring to the Tiid Ahraan ("Time Wound"), you must also have read that it's a localized one; and created by an Elder Scroll no less.  It is situated only in the area of the Summit of the Throat of the World; literally affecting nothing else. In other words, the only "change" it has brought is Alduin's return (which happens at the very beginning of the game) approx. 4,000 years after he was sent into it.  It does not affect the ending of the game in any way.

      Oh, I'm afraid there IS true canon, including some of the things I mentioned for certain Heroes of each game. That is what Bethesda Game Studios decides on.

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    • I believed Bethseda said that even if you don't make your MC join the Dark Brotherhood etc., someone else would have done the thigns your MC would have had to, so those events were completed regardless if the hero did them or not.

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    • CatholicPrincess15 wrote:
      I believed Bethseda said that even if you don't make your MC join the Dark Brotherhood etc., someone else would have done the thigns your MC would have had to, so those events were completed regardless if the hero did them or not.

      Source? And which game, specifically?

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    • I can't remember where. I think someone on the wiki said it. And he/she meant each game.

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    • CatholicPrincess15 wrote:
      I can't remember where. I think someone on the wiki said it. And he/she meant each game.

      Then the credibility of that source is questionable at best.

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    • I believe he/she used a Bethseda source.

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    • CatholicPrincess15 wrote:
      I believe he/she used a Bethseda source.

      Then you're going to have to link that here. :P

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    • Ifnsman wrote:
      CatholicPrincess15 wrote:
      I believe he/she used a Bethseda source.
      Then you're going to have to link that here. :P

      No

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    • 173.179.107.75 wrote:
      Ifnsman wrote:
      CatholicPrincess15 wrote:
      I believe he/she used a Bethseda source.
      Then you're going to have to link that here. :P
      No

      Yes

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    • A FANDOM user
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