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  • I love this armor but the fact theres no heavy shield ruins it for me. So I have to use a nordic shield because thats the closest shield that goes with it. Any shield users out there that think we should get a update adding a heavy shield? 

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    • I'm not that keen on the armor myself but it is odd there's no heavy shield.

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    • there should definitaly be one. my friend has one from a mod, but i have ps3.

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    • if they add a stlhrim heavy they also need to add shields for steel plate, a light sheild for dawnguard, add the reminaing peices of the studded armor set, and a number of other things that i knew need to be added but cannot think of at this moment...oh wait i know spears and polearms!

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    • 99.238.122.178 wrote:
      a light sheild for dawnguard,

      there's a light shield for the dawnguard set,

      Dawnguard Rune Shield

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    • Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

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    • Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.


      well... even with the full set of heavy armor you don't get to the 567 cap?

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    • AlxCj wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      well... even with the full set of heavy armor you don't get to the 567 cap

      There's a cap? With full Dragonplate my armor rating is 705.

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    • I don't see why you're worried, honestly.  A shield won't detract from your armor rating in any way, because the Custom Fit and Matching Set perks shouldn't take shields into account.  Conversely, however, the shield does gain additional armor rating from aforementioned perks as well as smithing.

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    • Windhelm Guard wrote:
      AlxCj wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      well... even with the full set of heavy armor you don't get to the 567 cap
      There's a cap? With full Dragonplate my armor rating is 705.

      the armor rating determinates how many damage you will not receive, its capped at %80(567 armor rating), imagine how crazy it'll be if you get to %100...

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    • Spiegel1 wrote:
      I don't see why you're worried, honestly.  A shield won't detract from your armor rating in any way, because the Custom Fit and Matching Set perks shouldn't take shields into account.  Conversely, however, the shield does gain additional armor rating from aforementioned perks as well as smithing.


      the amount of damage you block(from %1 to %97) is calculated by your skill and the base armor rating of the shield, upgrading the shield just adds more armor rating(if needed), but does no affect blocking at all... so people need a heavy shield with higher base armor rating so blocking can be more effective

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    • AlxCj wrote:
      Windhelm Guard wrote:
      AlxCj wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      well... even with the full set of heavy armor you don't get to the 567 cap
      There's a cap? With full Dragonplate my armor rating is 705.
      of course it's a cap... the armor rating determinates how many damage you will not receive, its capped at %80(567 armor rating), imagine how crazy it'll be if you get to %100...

      So once it gets past 567 the number means nothing?

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    • Windhelm Guard wrote:
      AlxCj wrote:
      Windhelm Guard wrote:
      AlxCj wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      well... even with the full set of heavy armor you don't get to the 567 cap
      There's a cap? With full Dragonplate my armor rating is 705.
      of course it's a cap... the armor rating determinates how many damage you will not receive, its capped at %80(567 armor rating), imagine how crazy it'll be if you get to %100...
      So once it gets past 567 the number means nothing?


      its kinda dissapointing... but yes

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    • the combination of metal for making things of stalhirm may make flaws that would not be good for a shield.....

      stalhirm shields could be a secret lost to the ages,

      a shield is both armor and a secondary lesser weapon... shield bash.... because Stalhirm has improved frost enchantments as options... having a shield that provides offensive and defensive frost perks would have caused problems, not made sense or didnt want people to constantly shield bash enemies...

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    • It could be that the developers already thought there was a saturation of heavy armor at that tier, i.e. Ebony, Daedric, Dragonbone, etc. that they felt that a heavy Stahlrim shield was unnecessary.

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    • Or simply because they had a deadline... and an entire mmo to work on (thats gonna suk)

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    • i only say it because bethesda has been making free roam, free choice games for years... making a mmo is simply a marketing skeme to get more money... The elder scrolls is running out of areas to explore so they want to mix them... for 60 $ a person.... but say what you want, a good game company has to stay afloat somehow. 

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    • Bethesda isn't working on the ESO, that's Zenimax, who licensed it because they want a game with a rich lore and an existing fan base, Bethesda agreed(yes probably for the money) but they're not working on it, they're too busy with Fallout 4.

      oh, and I don't think it needs a heavy shield, to me Stalhrim looks like a two handed weapon armor, and light stalhrim will always be dualwield for me, damn you Haknir Deathbrand.

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    • Windhelm Guard wrote:
      AlxCj wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      well... even with the full set of heavy armor you don't get to the 567 cap
      There's a cap? With full Dragonplate my armor rating is 705.

      It shows that, but the cap is lower. I think it was 200-400 (something in that area)

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    • With armor the cap is 567, physical damage reduction can only go up to 80% (magical resist to 85%). UESP page here.

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    • i have a question for anyone who would like to respon will there be shalhrim weapons and armor in Elder Scrolls Online ?

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    • 108.44.3.62 wrote:
      i have a question for anyone who would like to respon will there be shalhrim weapons and armor in Elder Scrolls Online ?

      I haven't seen any in the videos and screen shots so far but i would be suprised if they didn't have some form of Stalhrim armor and weapons, Stalhrim used to look quite different though (look here).

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    • Why didn't you just show the picture?

      Ice (Stahlrim) Armor MW

      Morrowind - Ice Armor

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    • Not sure maybe my internet was acting up so the add photo button wasn't working properly happen's a lot on evenings and weekends.

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    • Some stuff works better on Google Chrome instead of MS Internet Explorer.

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    • Ewww Internet Explorer. I use Firefox Google is to overly-friendly for me i but do have a modified version of Crome called Comodo as a back up. I'm pretty sure its a bandwidth thing as its not just web browsing it also affects any type of download too on PC or PS3.

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    • yes...get off topic...it feuls my power

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    • Since I mainly concentrate on magic, heavy armour/armor doesn't affect me much, in fact I try to avoid it any means possible. But the option of a shield for people who do use shields would be cool I suppose.

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    • Is Stalhrim better than Dragon bone/scale?

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    • Looking at the stats for Stalhrim Armor and Dragon Armor heavy Stalhrim wins because of being slightly lighter and light losses all round but again only by a little.

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    • Stahlrim wins because it looks cooler duh. Lol no what the guy above me said.

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    • The guy above doesn't really like the look of either sets though.

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    • with the right perks weight doesn't matter at all.

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    • Pink Slim wrote:
      Bethesda isn't working on the ESO, that's Zenimax, who licensed it because they want a game with a rich lore and an existing fan base, Bethesda agreed(yes probably for the money) but they're not working on it, they're too busy with Fallout 4.



      What you didn't mention is that Zenimax is the parent company of Bethesda. :D

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    • 68.118.15.119 wrote:
      Pink Slim wrote:
      Bethesda isn't working on the ESO, that's Zenimax, who licensed it because they want a game with a rich lore and an existing fan base, Bethesda agreed(yes probably for the money) but they're not working on it, they're too busy with Fallout 4.

      What you didn't mention is that Zenimax is the parent company of Bethesda. :D

      Not back then; but that was months ago.

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    • I asked similar question in my disscussion thread. I could have sworn they had a kite shaped Stalhrim heavy shield. Tell me that somehow they did and it's not the game playing mind tricks on me, please. Also, I agree, they need to make more patches where they would add more armor pieces. Not to mention they need to have some armor to be upgradable like Imperial Studded Armor and Scaled Horn Armor. Not to mention another thing that playing tricks on me, I swear I was able to upgrade Shield of Ysgramor and Wutraad on one of my characters with quicksilver ingot, but now everywhere they tell me that that's not upgradable! If it's not, they need to make it upgradable too, at least until flawless, like with some other unique weapons and armors. Oh and by the way, why Iron and Leather armor and weapons can never be upgraded to legendary? You would think that the only materials you can work with in the very begining, would be upgradable to the max with the best smithing skill. I mean how many of Iron and Leather stuff a smith would make in real life, before becoming skillful enough to make stuff from something like Dragonbone and Scales (if they were real)?

      Also, it would be nice to have a Stalhrim heavy shield to complete the set for the looks, but practically, shields never counts toward armor pieces I belive. If you have a perk for entire set of armor, it would be for head, body, arms, and legs. Having shield or not doesn't really makes much difference, block will always be block no matter what shield you use, or lack there off. Oh and appearantly heavy Stalhrim armor, have the same stats as Dragonplate armor, just weights less. While light Stalhrim, just a little bit below Dragon Scale armor. Perhaps if someone really needs a heavy shield to complete Stalhrim set, they could use Dragonplate shield, it should have same armor rating and it's not like carrying entire set of Dragonplate armor with you. The only drawback, is that Frost enchantment might not be as potent on Dragonplate Shield as on Stalhrim Shield (Light). So I guess really up to the person, would they want to suffer the blocking a bit, by using Light Stalhrim Shield that have better Frost enchantment, or they would rather bring something that might weight heavier and with average Frost enchantment, but providing a better blocking rating, befiting the heavy set of Armor. With the character I am playing right now (A Nord) I am using heavy set of Stalhrim armor and a light shield. I frost enchanted everything I could put that on. (Weapons, Shield, and boots). I don't mind, it would still allow me to work on leveling my heavy armor skill, as well as finishing my one handed and blocking skill. That Nord already mastered two handed and light armor skills, he's a real Barbarian that trying to learn to be a knight.

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    • hmmm, i'm using fur armor upgraded to legendary with DB books and all the bling. armor is at 765, well over cap. it was over even before i went into DB. in fact, that is one thing i love about skyrim. you can go for looks, coz stats don't matter. in every other rpg almost everyone end up with same gear. this low cap was probably one of the best decisions in skyrim. in skyrim, absolutely every armor hits over cap

      for blocking, when i do that at least... i use hide shield with +57% block damage and 35% magic resist. again, even pre DB my shield was complete overkill. i used my hide shield for fast block skill learning by continuosly blocking 2 giants on legendary. and even at skill level 15 with 1st only perk it was satisfactory.

      using heavy armor/shield is actually drawback more or less for me. you use way more stamina in everything... for nothing, coz everything is over cap. 

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    • Dindn't Legendary dificulty came after Dragonborn DLC? Or are you trying to say that that what you are doing now, for quick blocking skill? Oh and I decided to use the Shield of Ysgramor with Heavy Stalhrim Armor. I know, by the material, it fits best Carved Nordic sets and you cannot upgrade that shild to fit the legendary status of the rest of the gear. But in shape, it seem quite fiting to Stalhrim armor (I mean it's round and the regular light stalhrim shield is round as well.)

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    • Maybe because Stahlrim falls under the perk Ebony Smithing, in which the base game included a heavy armour Ebony Shield, So they made a Light Shield to fall under the Ebony Smithing perk that already had a heavy armour shueld. It's only a guess, of course, but it could be a possibility...

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    • Makes some sense, I mean Ebony armor is only heavy variety, while Stalhrim have light and heavy. Stalhrim, they include the full set of light armor, but decided that if anything, Ebony shield could be used with Stalhrim heavy set. I missmatched, but what other logic could they have?

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    • Azura, how are you not admin or whatever by now? You're literally a fountain of knowledge.

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    • 567 armor cap... so my 2311 rating means nothing??

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    • Are you talking about me Incarnate Sabel? I don't know, hadn't really been asking around how to be an admin. Although as I know from other forums, you never ask to be a moderator, global modrator or an admin, you have to wait until you are offered that possition. Not to sure how it is going to work around here. Also, I am not sure how good a job I am going to do as an admin.

      And WC 74.244.155.2: It means that it makes difference only up to 567, anything higher then that is irrelevant and does not counts towards the armor rating. It is good to have as high as possible rating and better to have the one that over the cap then under. However, if one argues adventages of the armor set that goes above the armor cap, as opposed to the one that just hits the cap on max; it basically means that in reality there is nothing different about them and the over the cap shouldn't take any more precedence then the one that just meets the armor cap. Does that make sense?

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    • 74.244.155.2 wrote:
      567 armor cap... so my 2311 rating means nothing??

      it's just a number now.

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    • I think Bethesda forgot to add one. Making a game takes alot of time and effort and mistakes are bound to happen

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    • I actually really enjoy the armor cap, since once I reach it I can concentrate on more important things like aesthetics.  Steel plate with 2 hander ftw.

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    • Legate Alexandros wrote:
      Are you talking about me Incarnate Sable?

      I meant AzuraKnight, but you're also a very prominent member of the Wiki who provides a lot of knowledge to the people.

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    • Isn't daedric better than drgonplate? It definitely wins the badass award

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    • Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.

      Just get a different shield, what's the big deal? The perks for heavy armor don't apply to shields anyways.

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    • 68.3.19.204 wrote:
      Windhelm Guard wrote:
      Thats the only reason I don't use Stalhrim. Everything else is better than Dragonbone armor but my armor rating drops like 120 points because of the shield. It's really stupid, I don't see why it isn't in the game.
      Just get a different shield, what's the big deal? The perks for heavy armor don't apply to shields anyways.

      they want their shield to match their armor so it wont look stupid.

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    • Why don't you just dual wield instead. I use Forsworn Armor all the time and I use dual wield so I don't have to think about the missing shield.

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    • because I like going shield&sword in heavy armor, dual wield is for light armor.

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    • Heavy is for two hand, light is for sneak.

      Lets be real here, nothing beats a perfectly smithed/enchanted warhammer for melee, and nothing beats a perfectly smithed/enchanted bow for anything more than 5 feet away.

      Shields are for wall plaques, even on legendary.

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    • Maus, I totally disagree, plus that is not even on topic.

      A perfectly smithed/enchanted !sword! does only 100 damage less than a perfectly enchanted/smithed warhammer. Both do damages in the 1000-2000 range. A sword attacks nearly 60% faster... Calculations for DPS show that when perfectly smithed, Warhammers are the worse in the DPS department (Warhammers are only useful when UNSMITHED, since upgrades are not via percentages but linear across all weapons, meaning faster attacks = more DPS gained from each point of smithing). In fact, I wouldn't touch a warhammer when we have greatswords that are pulling only 10 damage less, but swing 25% faster.

      Being even more real here, Heavy armor is good for many classes. We have Battlemages/Spellswords, 2 handed knights, Sword and boarders, dual wielders and even pure mages using heavy armor. It's the perks that are really good, especially tower of strength (50% less stagger) that benefits all classes. Also, with conditioning, no agility is sacrificed and you can sneak in it.

      Light armor can provide the same protection as heavy, but is really good for 2 handers and dual wielders because of extra stamina regen. It's inferior otherwise.

      As for why there is no Heavy Stalhrim shield, that is a mystery, although I am guessing Beth went like Meh, ther's no need for a heavy shield since shields don't affect the armor perks, lets just let the people use a light shield (Admittedly, the light shield still looks OK, you have to admit, when used with the heavy armor)

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    • Datadragon Odahviing wrote:
      Maus, I totally disagree, plus that is not even on topic.

      A perfectly smithed/enchanted !sword! does only 100 damage less than a perfectly enchanted/smithed warhammer. Both do damages in the 1000-2000 range. A sword attacks nearly 60% faster... Calculations for DPS show that when perfectly smithed, Warhammers are the worse in the DPS department (Warhammers are only useful when UNSMITHED, since upgrades are not via percentages but linear across all weapons, meaning faster attacks = more DPS gained from each point of smithing). In fact, I wouldn't touch a warhammer when we have greatswords that are pulling only 10 damage less, but swing 25% faster.

      Being even more real here, Heavy armor is good for many classes. We have Battlemages/Spellswords, 2 handed knights, Sword and boarders, dual wielders and even pure mages using heavy armor. It's the perks that are really good, especially tower of strength (50% less stagger) that benefits all classes. Also, with conditioning, no agility is sacrificed and you can sneak in it.

      Light armor can provide the same protection as heavy, but is really good for 2 handers and dual wielders because of extra stamina regen. It's inferior otherwise.

      As for why there is no Heavy Stalhrim shield, that is a mystery, although I am guessing Beth went like Meh, ther's no need for a heavy shield since shields don't affect the armor perks, lets just let the people use a light shield (Admittedly, the light shield still looks OK, you have to admit, when used with the heavy armor)

      I never wanted this puppy thats following me everywhere, but I seem to be stuck with him now. Maybe I can find a shady restaurant looking for mystery meat.....

      In any event Leet Puppy, in a completely seperate thread, yet again, you take what I said the wrong way and rip off some other BS ideas that you pass off as fact.

      In MY response here I typed MY characters feelings about the problem, and what MY character goes by. Perfectly on topic; I'm glad it doesn't exist, It'd just be holding up my wall like all the other shields in game, as previously stated.

      My character is a 2h wielding, heavy armor wearing, conjure and resto spell casting fighter, with perfect sneak and muffle on his boots....my giant, golden, hammer-wielding self can crouch and disappear in full view of enemies. He can also regen his own stamina perfectly, so much so that it never runs out, even on constant power attacks. I use this fact constantly when I'm overburdened to speed up my walks. You should try some high end health/stam regen chants on your torso if it's an issue for you; works like a charm, and you don't lose anything valuable chant wise to do it.

      That warhammer I swing, The Longhammer, swings faster than a greatsword btw, and hits harder. It's in the 1h mace realm of speed, and, as you prudently stated, still wins on damage per swing over ANY sword save for the top three greatswords, which beat it by 4 points maximum and still swing slower (18 weight on TL beats any GS above it in damage per swing in Speed, your hometown of argument points!), which I just finished telling you all about in the last thread you tried to jump me in.  In two difficulty settings, you're correct about warhammers, in every other, you're dead wrong. But to be that dismissive seems odd, like they personally hurt you or something. Just stick to ONE idea, either speed or damage, because you don't win both, or either in this case.

      You don't like my playstyle, and thats your perrogative. You don't like my opinions, and that is too. These things I can deal with just fine. But to find me in another thread and post the same leetist, BS, 1h diatribe you've posted in others I'm in, that's just childish man. Get off that sack of mine you're sitting on, I have other things to do and need to be anywhere else that you're not.

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    • Datadragon Seraphim
      Datadragon Seraphim removed this reply because:
      Wrong place to post this
      12:30, July 30, 2014
      This reply has been removed
    • Xeromaus
      Xeromaus removed this reply because:
      He removed his, now off topic.
      19:19, July 30, 2014
      This reply has been removed
    • the only thing i hated about skyrim is that there are not that MANY types of armor

      if it was me i would have amde every armor with a heavy medium and light version and weapons with long and shor versions for example: short iron sword, long iron sword, iron clymore etc etc

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    • A FANDOM user
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