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  • I really miss that spell in skyrim, it was so usefull.

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    • I would like to see that spell in skyrim also...

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    • 62.141.218.46 wrote:
      I really miss that spell in skyrim, it was so usefull.

      I haven't played morrowind but might later (I have the game of the year edition lying around). So what exactly did you use it for.

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    • it would be un-lore friendly for there to be Levitation in Skyrim because of the Levitation Act of 3E421 that every province except Morrowind was subject to due to the fact that Morrowind is the only province in Skyrim that retains its freedom and is just a part of the Empire not a subject.

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    • 108.77.199.108 wrote:
      it would be un-lore friendly for there to be Levitation in Skyrim because of the Levitation Act of 3E421 that every province except Morrowind was subject to due to the fact that Morrowind is the only province in Skyrim that retains its freedom and is just a part of the Empire not a subject.

      Levitation Act  <-----

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    • 108.77.199.108 wrote:
      it would be un-lore friendly for there to be Levitation in Skyrim because of the Levitation Act of 3E421 that every province except Morrowind was subject to due to the fact that Morrowind is the only province in Skyrim that retains its freedom and is just a part of the Empire not a subject.

      Necromany is banned, doesn't mean people don't still do it.

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    • Some kind of divine intervention would have been a better excuse. The entire island is drowning in bandits already; what's stopping magic users from casting a spell?

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    • About the only deity offended by levitation and ready to outright stop it from happening in her area appears to be Almalexia and spoiler she's out of the picture post-Morrowind. Since the in-universe motives for banning flying aren't given (too many alteration noobs killing themselves by accidentally falling? Robberies from the skies? The expense of having flying guards or extremely well-trained marksmen be a regular thing and hoping the ban would stop it?) we can assume the out-of-universe reason it would mess with unrendered landscapes and cause problems with loading screen entry (i.e. cities with loading gates that you can't just walk in to from above the walls) is the only reason it happened.

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    • They should keep it but not let you use it stealthed or for combat and you get a bounty for it because its against the law. Then we could use it in a cave in the middle of nowhere but in towns we would get in a lot of trouble. Then it wouldnt break any quests either and they would just need a blocked door at the end of the dungeon or a key needed to leave so you cant skip the dungeon and boom, nothing wrong with it.

      Maybe we will get lucky and ES6 will be somewhere outside of the empire's reach where its allowed (IE Blackmarsh, Summerset, Valenwood,etc) Or the empire is destroyed and that law is gone.

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    • I still think Valenwood is most likely for TES VI, but naturally levitation will only be present if it is technically feasible. The load of having open cities in Oblivion and Skyrim was likely too much, with only PCs likely to be able to cope with it. Heck PS3 and Xbox 360 both had massive performance issues with Skyrim, more so the PS3.

      The likely cause of the increased load was probably RadientAI and having that many NPCs around that used it. Anyways, with TES VI likely still years off, I would hope they are better able to utilize hardware by that point to being able to re-introduce open cities. 

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    • A FANDOM user
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