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  • Frostflow Abyss (Quest)

    I always feel sorry for them after completing this quest, is one of my favorite quests in Skyrim.

    Which quests do you guys think are the most emotional in this game?

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    • I felt nothing when completing this quest, the extra restoration healing was what I wanted. I don't think I have any quests that make me emotional, except maybe Paarthurnax. 

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    • The Straw That Broke and No News is Good News make me sad.

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    • Now I'm reminded of the melancholy that my Khajiit had gone through after completing said quest, and also the quests that Sonjavon mentioned. Poor Kiyomori.

      (p.s. I named my Khajiit after the name of a Katana.)

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    • SonjavonRuuden wrote:
      The Straw That Broke and No News is Good News make me sad.

      Yeah. I wasn't sure what to tell Narfi. I decided to lie to him and tell him she's coming home, but I'm wondering if that was cruel for letting him keep waiting. Forever. 

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    • This quest hit me really hard, actually. I've hated Chaurus and Falmer with a passion since I wandered into the lighthouse on my first playthrough and died to a giant evil bug thing that lunged into my face. I came back and completed it now, and it just gets sadder. Sudi's notes, Habd's final wish . . . little things like realising Remati is not only dead but practically naked with a Falmer axe next to her body just make it worse.

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    • I wanted to drag Mani and Sudi's body back to the lighthouse.

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    • Killing Arch-Curate Vyrthur made me sad. "I gave it all" -kind of a feeling. The end. This was it. No turning back. Nothing will ever be the same again. Knowing they were the last of their kind and all that crap. And on my first playthrough the sun was setting, the music there was soooo melancholic (felt kind of emotional already) and then Gelebor comes and says: "So.. the deed has been done." That was so overwhelm.. *cough* ..I mean, I must have had something in my eye :)

      Though I felt the same after defeating Alduin. As I returned from Sovngard and stood there on the mountain top with all those dragons flying around: "Alduin Mahlaan!" "Mu los vomir!" Almost felt the cold winter breeze on my skin freezing my tears. Yeah, I got over it :)

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    • It's not a quest, but having to kill the Old Orc was pretty sad. Also, I reckon there is a shack somewhere with an old man lying in bed, dead with his journal.

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    • Having to kill the Old Orc and Narfi's quest hit me hard. And then when I had to kill him for the DB Questline I felt extra sad.Then I wondered if Wilhelm was the one who asked for his death because he felt bad for him.

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    • 96.21.71.152 wrote:
      It's not a quest, but having to kill the Old Orc was pretty sad. Also, I reckon there is a shack somewhere with an old man lying in bed, dead with his journal.


      Do you mean Meeko's Shack?

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    • The Straw That Broke makes me sad. I always hesitate when I have to talk to Narfi the second time. I usually tell him the truth, lying to him just doesn't feel right to me.

      Meeko's "quest" also makes me sad. I always adopt him. (or, technically, let one of my children adopt him.)

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    • Yeah,..I felt bad for Narfi. I told him the truth because I didn't want to see him suffer on in waiting any longer. 

      I ran into the Old Orc--and offered to fight him. I wasn't sure if there was anything else that could be done for the poor guy. I liked him.

      I did always wonder what was wrong with Joric.

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    • The Staff of Magnus is sad too. Poor Savos.

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    • Pieces of the past is also (for me, at least) a sad one. (Silus was only opening his museum because he wanted to show the world the history of his family, and because the Mythic Dawn was an important part of Tamriel's history. It's good to remember that.)

      I mean, Silus just achieved his dream of opening a museum about his family history, he's all excited about that, and he asks you to bring the shards of MR so that he can complete his collection, and when he is almost completing his collection, Dagon says that he have to die.

      So, even after you (the almighty Dragonborn) says that you will kill him, he has the courage to fight you.

      Seriously, his story is tragic. (And I won't stop killing him with my stealth characters, it's like they NEED MR. I mean, it's the coolest looking dagger in the game, and it has a chance of OHKO)

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    • Unfathomable Depths for me. So sad watching cope with all the deaths. I now use dwarven armour a lot more.

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    • ^ That was a sad one too.

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    • What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

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    • Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

      You hurt my soul with that vid...

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    • Narfi would have to be one of them. Missing his sister and taken out by the Dark Brotherhood. Damn...

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    • Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

      You just  hurt my heart... I never thought of it that way...

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    • 203.184.38.232 wrote:
      This quest hit me really hard, actually. I've hated Chaurus and Falmer with a passion since I wandered into the lighthouse on my first playthrough and died to a giant evil bug thing that lunged into my face. I came back and completed it now, and it just gets sadder. Sudi's notes, Habd's final wish . . . little things like realising Remati is not only dead but practically naked with a Falmer axe next to her body just make it worse.


      THAAAAANK you. I hate the Falmer and the Chaurus ridiculously. Like, for no good reason, I despise them and want to brutally murder them all off the face of the earth. Only group I hate more is the Dwemer, though the Thalmor come dangerously close. They are cheap fighters, especially on any difficulty higher than the normal one. They are jump scare machines, popping out of nowhere. They get some of the creepiest dungeons in the game, giving them a horror aspect, and then there's the countless brutal murders they indulge in and the fact they may be Skyrim's greatest threat due to their ever increasing boldness. This mission only cemented that and it was just depressing. However, saddest I'd chalk up to Meeko's owner, or many of the adoptable children's backstories.

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    • Robertkinz wrote:
      203.184.38.232 wrote:
      This quest hit me really hard, actually. I've hated Chaurus and Falmer with a passion since I wandered into the lighthouse on my first playthrough and died to a giant evil bug thing that lunged into my face. I came back and completed it now, and it just gets sadder. Sudi's notes, Habd's final wish . . . little things like realising Remati is not only dead but practically naked with a Falmer axe next to her body just make it worse.

      THAAAAANK you. I hate the Falmer and the Chaurus ridiculously. Like, for no good reason, I despise them and want to brutally murder them all off the face of the earth. Only group I hate more is the Dwemer, though the Thalmor come dangerously close. They are cheap fighters, especially on any difficulty higher than the normal one. They are jump scare machines, popping out of nowhere. They get some of the creepiest dungeons in the game, giving them a horror aspect, and then there's the countless brutal murders they indulge in and the fact they may be Skyrim's greatest threat due to their ever increasing boldness. This mission only cemented that and it was just depressing. However, saddest I'd chalk up to Meeko's owner, or many of the adoptable children's backstories.

      They are blind, the dwemer tortured them for years, they don't know or understand anything from the surface... Look at it this way, they're like that guy who goes to jail cause he murdered someone on a PTS flashback. Their whole race was almost exterminated by the nords, they ran to the dwemer for help, the dwemer blinded and enslaved them, and worse, people go through their caves slaughtering them mercilessly who they cannot see or understand... How are they to know humans aren't just monsters from the suface world who are invading their homes to kill their familes? How many falmers have come home from a long day of sqrounging for the scraps of food they survive on, and found his whole village slaughtered and everyone he knows dead, and their is a group of things, which he cannot see, picking through the wreckage of his village... what would you do? They were driven to the deepest, darkest, most inhospitable depth of the world, and when they try and build their homes there unseen mosters run through and slaughter them all. One of most tragic thing about them is that the dwemer not only took their sight, they took their whole history. The saddest thing is that the only ones who could have communicated with they slaughtered while under the control of a mad vampire preist dude(chanty of Anuil-El. They have just been screwed by the world, so their hatred is explainable. THEY KNOW NOT WHAT WE ARE! They are blind, an their weapons are crude, so of course they fight dirty.  Also, the children backstory makes me sad you can only adopt two children. Also, 203.184.38.232, I doubt they did what you are thinking, they probably just took all her stff after they killed her. And I really hate the thalmor the most. "DIE, YOU NORD BEAST! LOOK UPON YOUR MASTEARGHARGHERGHbubblebubble*THUMP*" Is what they always say to me (guess why they didn't finish). sorry for the LONG post, people tend not to feel empathy for the falmer. And who is Meeko? I do not know what you guys are talking about.

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    • The quest is sad, but there are a lot of sad quest, and it is why I like skyrim. The game has depth. Emotion. But after this quest I didn't really hate the falmer. They cannot see or understand the other races, so how can they understand what they are doing? The saddest quest for me is the atherium quest, because you go through the whole thing, start to like (not like that...) Katia, then once the quest is finished, she poofs. Ghost quests are some of the most depressing. I almost cried. Although the Narfi quest is very sad to me, because I don't think he is crazy, I think he is, i don't know, a slightly lower functioning autistic, or maybe mentally challenged, because he doesn't seem crazy to me, it seems he just craves closure, and doesn't seem to understand she is gone after all that time(Wilhelm sugested it had been a long time, and it seems she cared for him or something like that).

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    • 69.35.200.62 wrote:

      They are blind, the dwemer tortured them for years, they don't know or understand anything from the surface... Look at it this way, they're like that guy who goes to jail cause he murdered someone on a PTS flashback. Their whole race was almost exterminated by the nords, they ran to the dwemer for help, the dwemer blinded and enslaved them, and worse, people go through their caves slaughtering them mercilessly who they cannot see or understand... How are they to know humans aren't just monsters from the suface world who are invading their homes to kill their familes? How many falmers have come home from a long day of sqrounging for the scraps of food they survive on, and found his whole village slaughtered and everyone he knows dead, and their is a group of things, which he cannot see, picking through the wreckage of his village... what would you do? They were driven to the deepest, darkest, most inhospitable depth of the world, and when they try and build their homes there unseen mosters run through and slaughter them all. One of most tragic thing about them is that the dwemer not only took their sight, they took their whole history. The saddest thing is that the only ones who could have communicated with they slaughtered while under the control of a mad vampire preist dude(chanty of Anuil-El. They have just been screwed by the world, so their hatred is explainable. THEY KNOW NOT WHAT WE ARE! They are blind, an their weapons are crude, so of course they fight dirty.  Also, the children backstory makes me sad you can only adopt two children. sorry for the LONG post, people tend not to feel empathy for the falmer. And who is Meeko? I do not know what you guys are talking about.

      I feel bad for the Falmer too. I only kill them if they attack me and I can't get away from them or if I absolutely have too. (Like during the quest in Frostflow lighthouse and rescuing Derkeethus)

      I know what you mean about the children, I usually adopt Sofie and Lucia, but I wish I could adopt Blaise and Alesan too. I feel really bad for them since they are basically street kids, Blaise and Alesan have 'jobs' so I feel worse for Sophie and Lucia who depend on the kindness of other people to survive.

      Meeko is a dog you find standing by the side of the road in Hjaalmarch. He leads you to his home where his owner lies dead.

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    • DragonGirl2571 wrote:
      69.35.200.62 wrote:

      They are blind, the dwemer tortured them for years, they don't know or understand anything from the surface... Look at it this way, they're like that guy who goes to jail cause he murdered someone on a PTS flashback. Their whole race was almost exterminated by the nords, they ran to the dwemer for help, the dwemer blinded and enslaved them, and worse, people go through their caves slaughtering them mercilessly who they cannot see or understand... How are they to know humans aren't just monsters from the suface world who are invading their homes to kill their familes? How many falmers have come home from a long day of sqrounging for the scraps of food they survive on, and found his whole village slaughtered and everyone he knows dead, and their is a group of things, which he cannot see, picking through the wreckage of his village... what would you do? They were driven to the deepest, darkest, most inhospitable depth of the world, and when they try and build their homes there unseen mosters run through and slaughter them all. One of most tragic thing about them is that the dwemer not only took their sight, they took their whole history. The saddest thing is that the only ones who could have communicated with they slaughtered while under the control of a mad vampire preist dude(chanty of Anuil-El. They have just been screwed by the world, so their hatred is explainable. THEY KNOW NOT WHAT WE ARE! They are blind, an their weapons are crude, so of course they fight dirty.  Also, the children backstory makes me sad you can only adopt two children. sorry for the LONG post, people tend not to feel empathy for the falmer. And who is Meeko? I do not know what you guys are talking about.

      I feel bad for the Falmer too. I only kill them if they attack me and I can't get away from them or if I absolutely have too. (Like during the quest in Frostflow lighthouse and rescuing Derkeethus)

      I know what you mean about the children, I usually adopt Sofie and Lucia, but I wish I could adopt Blaise and Alesan too. I feel really bad for them since they are basically street kids, Blaise and Alesan have 'jobs' so I feel worse for Sophie and Lucia who depend on the kindness of other people to survive.

      Meeko is a dog you find standing by the side of the road in Hjaalmarch. He leads you to his home where his owner lies dead.


      I save Lucia and Sissel. Sissel being forced to live with both her abusive dad Lemkil and her abusive sister? Nah. I already murdered Lemkil for his cruelness so why not? As for the Falmer; no, I get that. I understand. I'd butcher the Dwemer five times over; no Dwemer deserves to live. They have committed crimes so vile they should stay extinct, and they better pray no TES game comes out with them in it, so help my blades. However, I will not feel bad for the Falmer. Not anymore. They are no longer sentient; they deserve as much pity as you give sabre cats or bears or dragons. The creatures you have slaughtered countless times over for their leather, their souls, their scales. The Falmer are no better. They may have once been a race able to be pitied, but now? No language or any sign of communication, no mercy, they refuse to understand the concept of peace and they are now invading more and more mainland areas. They kill and butcher literally everything in their sight. No amount of suffering permits you to cause genocide like they commit. How many people unknowingly wandered into Falmer locales and watched their friends suffer? The Falmer now force innocent people into the same torturous machines the Dwemer once used on them, and for what? They don't have the intelligence they once had, so is it just for cruelty's sake? They have devolved into worse than most wild animals; cruel sick, freaks who need to be exteriminated. Extinction is their only option, unless some brave soul finds a way to rehabilitate them. But I don't want any pity BS. I'm not a fan of random slaughter and killing as much as I can. How can anyone pity a group that kills, tortures, raids, and kidnaps like they do just because they have a bad past is foolish. If people can move past their bad pasts (like numerous in Skyrim, ie Serana), then you can just as easily trash a "good" past, yeah? If I could make Snow Elves sane again and help them, I would. I can't. So instead I slaughter every last one of them and their damn Chaurus too. Consider it putting them down for their sake, if you must.

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    • i agree with you Robert the Falmer are disturbing scum they are like feral Ghouls from the fallout series it is better to kill them then to avoid them because all they do is kill innocennt people because they are'nt Falmer infact the Snow Elf pallidan(whose name escaped my head)even distances himself from them calling them the corrupted though i do like the Falmer armor and i have sport i carried on from fallout called scum hunting or well on fallout i called it cannibal hunting(must ask me to tell you the story of settling a arugement with a kitchen knife lol) but the Falmer are to be hunted the Giants so long as they don't innocent people im totaly fine with them heck im hardly a alchemits anyway i don't gaints toe lol

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    • hurt innocent~) i don't need giants toe~)sorry i sometimes type a little fast lol

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    • My Khajiit archer just did his run through this quest. Lydia did most of the tanking while I put fire and frost arrows into every single one of the damned Falmer and Chaurus. Rage mode did not really set in until we found Sudi and learned what she was driven to do to escape the nightmare down below. At that point, there were no more Falmer for me to make pay, so every last one of the creepy-ass bugs that were left was given no mercy. I wanted to capture the Reaper's soul, but alas, my frost arrows were too much for it, and we had two more Chaurus to deal with before we were through. I committed what remained of Habd to the lighthouse fire, giving the family some measure of peace after the horror of what they went through.

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    • Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

      Wow I cried

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    • I always thought the whole business with Dexion Evicus was pretty sad, if you do it the Volkihar way.

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    • RogueOrphan wrote:
      Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families...
      Wow I cried

      Does it make me inhumane that I laughed?

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    • I hated the Frostflow quest. It's just a normal, innocent family living in their dream home (for the parents anyway) and a couple of curious, scared kids unlock the basement and Chaurus murder and eat them all. And throughout it all you get these little notes and journals reminding you about everything. If I didn't loathe Chaurus before, I do now.

      I also hated Boethiah's Calling. Making a friend and then betraying and murdering them really got to me. The awesome armour was barely worth it.

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    • My list of saddest Quests in Skyrim (in order of sadness and depressingness):

      Touching the Sky - I feel so bad for Knight-Paladin Gelebor quite possibly being the last true Falmer alive and being stuck in the Chantry of Auri-El.  It makes me want to cry.

      The Straw that Broke - It was so hard to decide what to say to Narfi.  I could lie to make him feel better, even though that would mean he would stay there waiting for the rest of his life; or I could be honest, even though it would completely destroy him.  Tough choice.

      Not really a Quest, but the execution of Roggvir in Solitude - It frustrated me and pained me that Roggvir, a townsperson who most people knew and liked, was going to die for unfair reasons.  Even worse was that all the townspeople, who probably got on well with him and were all nice and neighbourly, were all there, cheering for his death.  One of the most painful bits, though, was the little girl (I can't remember her name) wondering what was going on and leaving without knowing that she'll never see her uncle Roggvir again.  I wish there was something I could have done, but every time I intervene, he still dies.

      Frostflow Abyss - Everyone else has pretty much summed it up for me.  

      Death Incarnate/Hail Sithis - Being betrayed by those I thought I could trust and seeing all my new friends butchered was bad enough.  But then the Emperor's soliloquy as he was about to die made me rethink and re-evaluate my character completely.

      Discerning the Transmundane - Does the death of Septimus Signus make anyone else feel bad? 

      The last few quests of the College of Winterhold - Why, Savos, why?

      Boethiah's Calling - I had become too attatched to my followers and it pained me to kill any of them.

      All in all, Skyrim is actually a very sad, provoking game and I sometimes wonder why I still play it, because of all the pain and death of innocent people.

      PS, Goldflame, how is it possible to laugh at those videos?  I think they left a scar that will never heal, they were so depressing.

      Sorry for the long post.

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    • Because it's a thing I think about once a week, and I was just about to figure it out when the point of the video was revealed.

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    • Hail Sithis I ended up not wanting to kill the Emperor. He made a really touching speech.

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    • Same here.  It pained me to break his neck.

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    • That's one of the reasons why I think Mede doesn't deserve the hate he gets. When an assassin broke into his heavily-guarded ship and pointed a bow/crossbow/dagger at him, he smiled sadly and nodded in a So I was right sort of way. He faced his death with head held high, not a sobbing mess that I definitely would have been. I was happy to grant his wish.

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    • But his indifference towards his death defeats the point of the assassin and robs them of their power.  So that angers and saddens me because then it makes it seem as though the deaths of all my friends has been for nothing if he wants to die.

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    • He's just accepted the fact that he's beaten and is going to die with dignity. He doesn't want to die, rather recognizes its unavoidability. 

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    • Either way, it still kind of makes it awkward for an assassin:

      Assassin bursts into room with  knife

      Assassin: Aha! I'm here to kill you!  Don't bother trying to ask for help; I have already slain all your guards!  There is no escape from the Dark Brotherhood!!!

      Victim: I have been reading up on you people; there is no escape from you you.  So, just kill me.  There is no avoiding it.

      Assassin: Uuummmm . . . . . . Uuuuhhhhh . . . . . . Hmmmmm. . . . . .      You're not supposed to accept it, you're ment to be scared!

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    • RogueOrphan wrote:
      Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families...
      Wow I cried

      So did I.

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    • I don't know how you can't.

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    • That one guy's house on Solstheim who was driven insane by the (very small) Dwemer ruins in his basement. His lover (who was a man, though it doesn't matter much.) and him were both killed because of reavers and this.

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    • Tehpwner7067 wrote: That one guy's house on Solstheim who was driven insane by the (very small) Dwemer ruins in his basement. His lover (who was a man, though it doesn't matter much.) and him were both killed because of reavers and this.

      Bjornolfr and Hrodulf?

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    • 68.224.30.41 wrote:

      Tehpwner7067 wrote: That one guy's house on Solstheim who was driven insane by the (very small) Dwemer ruins in his basement. His lover (who was a man, though it doesn't matter much.) and him were both killed because of reavers and this.

      Bjornolfr and Hrodulf?

      Yeah, it wasn't very sad, but enough to make me feel a bit down.

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    • Legoguy451 wrote:

      Not really a Quest, but the execution of Roggvir in Solitude - It frustrated me and pained me that Roggvir, a townsperson who most people knew and liked, was going to die for unfair reasons.  Even worse was that all the townspeople, who probably got on well with him and were all nice and neighbourly, were all there, cheering for his death.  One of the most painful bits, though, was the little girl (I can't remember her name) wondering what was going on and leaving without knowing that she'll never see her uncle Roggvir again.  I wish there was something I could have done, but every time I intervene, he still dies.

      Roggvir was actually a nice person, but that doesn't make his execution wrong or unjust. He let a guy walk into Solitude, kill the High King, and let him walk right back out. That's like letting someone kill the President of the United States and then telling them to have a nice day as they walked away from his corpse.  He helped Ulfic because he was a "True Nord". Screw that. Are "True Nords" racist to any that aren't Nords? And the Thalmor are just as bad. I can easily see Ulfric Stormcloak and the Altmer having a tea party with Adolf Hitler.

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    • Rogvir wasn't really liked besides his sister as far as I can tell. Sores vinius hates his guts and has good reasons to.

      On this topic though- I think frostflow is the saddest place in Skyrim, the house in solstice in is just confusing, I feel more awkward around narfi, Dexion being made into a thrall was semi-amusing to me. The mages guild labyrinthian quest I also found depressing. They started with 8 or so confident mages, and picked them off one by one and it was so sad at the end especially

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    • I don't really get moved by some of the quests herein described, although I was less than pleased at finding Habd's skull inside that chaurus, and I suppose Kodlak's and the DB members' deaths also got their way into my feelings. I mean, I'm more inclined to be angered than sad. Like in Hail Sithis, when I was supposed to kill the Emperor (observe that I'm an Imperial fanboy) or when the Blades told me to kill Paarthurnax (after which I went straight to modding). I also always kill Narfi before getting his quest for some reason.

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    • I hope Gelebor is right about the Falmer that we know eventually being able to bounce back and be as great as the Ancient Falmer.  Frostflow, Narfi, and the deaths of Skjor and Kodlak all upset me.  The Falmer I feel bad for, the Chaurus and Dwemer, on the other hand...  In fact, the Chaurus are probably exerting some degree of control over the Falmer.

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    • The Mournful Giant is not a quest and not the saddest one but it kinda hurted me to see it.

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    • 97.90.194.236 wrote:
      Legoguy451 wrote:

      Not really a Quest, but the execution of Roggvir in Solitude - It frustrated me and pained me that Roggvir, a townsperson who most people knew and liked, was going to die for unfair reasons.  Even worse was that all the townspeople, who probably got on well with him and were all nice and neighbourly, were all there, cheering for his death.  One of the most painful bits, though, was the little girl (I can't remember her name) wondering what was going on and leaving without knowing that she'll never see her uncle Roggvir again.  I wish there was something I could have done, but every time I intervene, he still dies.

      Roggvir was actually a nice person, but that doesn't make his execution wrong or unjust. He let a guy walk into Solitude, kill the High King, and let him walk right back out. That's like letting someone kill the President of the United States and then telling them to have a nice day as they walked away from his corpse.  He helped Ulfic because he was a "True Nord". Screw that. Are "True Nords" racist to any that aren't Nords? And the Thalmor are just as bad. I can easily see Ulfric Stormcloak and the Altmer having a tea party with Adolf Hitler.

      Well, Ulfric was a plant by the Thalmor to keep Skyrim weak from the civil war so they could cleanse non-Mer from the continent at some point.

      Also, as far as the topic goes the quest Blood's Honor always upset me, because Kodlak asks me to go get what should be the cure for Lycanthropy and I come back to seeing dead silver hand on the steps to Jorrvaskr and then inside I see Kodlak, not only dead but stripped of clothing like the Hand had nothing better to do after killing him than ripping his clothing off and leaving him there in a most disgraceful manner and then to top it all off, I get Vilkas in my face and upset with Me that I was off helping Kodlak find a cure so that he might make it to Sovngarde.. damn this was hard to type out.

      97.73.64.150 04:48, November 22, 2014 (UTC)

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    • I thought it was sad in the quest Lost to the Ages, in the Dawnguard DLC where the Dragonborn uses the Aetherium forge to craft a unique item.

      It kinda made me sad to see Katria spectre depart at the very conclusion of the quest, with her final words being 'Farewell, my friend. Wherever your travels take you'.

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    • 97.73.64.150 wrote:
      97.90.194.236 wrote:
      Legoguy451 wrote:

      Not really a Quest, but the execution of Roggvir in Solitude - It frustrated me and pained me that Roggvir, a townsperson who most people knew and liked, was going to die for unfair reasons.  Even worse was that all the townspeople, who probably got on well with him and were all nice and neighbourly, were all there, cheering for his death.  One of the most painful bits, though, was the little girl (I can't remember her name) wondering what was going on and leaving without knowing that she'll never see her uncle Roggvir again.  I wish there was something I could have done, but every time I intervene, he still dies.

      Roggvir was actually a nice person, but that doesn't make his execution wrong or unjust. He let a guy walk into Solitude, kill the High King, and let him walk right back out. That's like letting someone kill the President of the United States and then telling them to have a nice day as they walked away from his corpse.  He helped Ulfic because he was a "True Nord". Screw that. Are "True Nords" racist to any that aren't Nords? And the Thalmor are just as bad. I can easily see Ulfric Stormcloak and the Altmer having a tea party with Adolf Hitler.
      Well, Ulfric was a plant by the Thalmor to keep Skyrim weak from the civil war so they could cleanse non-Mer from the continent at some point.

      Also, as far as the topic goes the quest Blood's Honor always upset me, because Kodlak asks me to go get what should be the cure for Lycanthropy and I come back to seeing dead silver hand on the steps to Jorrvaskr and then inside I see Kodlak, not only dead but stripped of clothing like the Hand had nothing better to do after killing him than ripping his clothing off and leaving him there in a most disgraceful manner and then to top it all off, I get Vilkas in my face and upset with Me that I was off helping Kodlak find a cure so that he might make it to Sovngarde.. damn this was hard to type out.

      97.73.64.150 04:48, November 22, 2014 (UTC)

      Why was it hard to type?

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    • you know...non of those quest make me feel emotional...why.?

      because everytime i walk past the tundra and see a mammuh flying in the sky and dying i rembemer."oh wait im playing skyrim..." also scatsbury

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    • Happy/ joyful/exulted : Main quest, especially any time those Nord Heros in Sovngard speak in their beautully metered Norse-style prose/poetry, so much like that of the Norse sagas. And every time the Dragons speak to my character. I get shivers. I LOVE the way they mix our language and Dragon Tongue. Beautiful. Good choice of voice actors for the Dragons, too; especially Paarthurnax, who is maybe my favorite npc.

      Sad/Mournful, maybe even a little depressed: That whole Dawnguard conclusion with the revelation of the possibly last Snow Elf Paladin, and the fate of the Snow Elf people. It made me want to do research on the wars between the Snow Elves and the Nords, which I am currently doing, both in-game and out. I felt kind of sad when Arniel Gane's experiment went wrong, and he ended up wherever the hell he is; every time I summon him, he doesn't talk, just moans so mournfully, trapped in whatever nether existence he's trapped in. Alot of the stuff in the Soul Cairn is also tragic in the extreme, and I took pity on that Dragon trapped in there, and summon him every so often justso he can get some fresh air and daylight. And that guy who lost his horse in the Soul Cairn. Turns out, that horse is pretty cool to have around topside !

      Angry/Vengeful, perhaps enraged: Whenever I come across a cannibalized corpse in a Falmer den or Bandit hideout. Sometimes I feel bad after plunging my Ancient Nord Greatsword through a bunch of hapless bandits, until I discover dead prisoners in cells or manacles, or half-cannibalized butchered corpses inside their lairs. Ditto for Thalmor prisons. Those guys are real a-holes !

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    • Definitely one of the sadder quests.  My Lv.60 Khajiit just cleared the place out with little trouble, largely sniping everything from afar with glass bow+arrows (plus, Throw Voice and Aura Whisper proved themselves invaluable once again) before they could see me coming.  I apparently didn't find Mani or Sudi's journals on the matter, and I picked the cellar lock (my Lockpicking recently went legendary, so I need the training) before finding the key for it.  And that cave ... not that many Falmer, really, but Chaurus and Chaurus and more Chaurus as far as the Night Eye can see....

      And to think that my first hint of what happened was simply finding a dead horse outside....

      Narfi is also a sad one, of course.  I'm not in the Dark Brotherhood (though I do have my invitation), and I chose to tell him that his sister was dead.  Felt really guilty about that, but I thought it was better than lying to him.  And, luckily for me, a certain Sam was staying in Ivarstead, which gave me something to take my mind off poor Narfi with.

      Another emotional moment for me was when exploring Hjerim during Blood On The Ice.  You know that one bed upstairs with the chairs stacked rather "oddly" on it?  Two chairs would be high enough to reach the ceiling beam directly above the bed -- somebody hanged themself there, I just know it....

      As for the Frostflow family, well, they're avenged, I honored Habd's final request, and made a manual save outside overlooking the ocean (and island barrow) to the north.  It is a very somber morning in Skyrim right now ... I haven't had that many emotional moments in this game but this miscellaneous quest is definitely one of them.

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    • Like ten minutes ago i finished the thieves guild the collage and the companions and relived I still have jorgens horn :P

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    • Mauve Avenger
      Mauve Avenger removed this reply because:
      Grammar mistake
      11:18, January 14, 2015
      This reply has been removed
    • The Straw that Broke made me a little teary-eyed up until when I showed Wilhelm Reyda's Necklace instead of giving it directly to Narfi immediately after discovering it. Wilhelm spoke Narfi's exact dialogue which caused me to crack up.

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    • There's quite a few quests in Skyrim that get to me. Here's three:

      1. Elder Knowledge. The Khajiit with his dead brother, the Altmer found dead on a slab, the Orc who heroically sacrifices herself to save the Wood Elf... who ends up dying anyway. And dear old Sinderion, dead in a place filled with the target of his life's work. A sad quest indeed.
      2. Blindsighted. There's no more bitter enemy than an old friend. Such was Mercer's case. He may have been a total jerk, but I kind of liked him, and wasn't looking forward to killing him. The backwards message I spent nearly twenty minutes deciphering didn't help my mood. The teasing tone of it actually made me like Mercer more... to me, it made him seem more like an older brother than a power hungry psychopath. But alas, I had to kill him. He was a murderer, and justice had to be served.
      3. Death Incarnate. Like our unnamed friend below, I joined the Dark Brotherhood expecting a bunch of hardened killers. Instead, I get Babbette, Arnbjorn, and a spider named "Lis." Awesome. Flash forward, I go back to the sanctuary after finding out someone in this tight-knit group betrayed us. The first member of the Brotherhood I see? Festus Krex, who I was just starting to like, nailed to a tree. I enter, and see Veezara's lifeless body left carelessly on the ground. I go to the main room, only to helplessly watch Arnbjorn die by the arrows of a couple archers. Then I find Gabriella, and poor, poor Lis. Finally, I find Nazir battling off a couple Penitus Oculatus agents. I help finish them off, and we go to the Night Mother's room. Dead end. She speaks to me, and I reluctantly enter the coffin. The first thing I hear when I awake is Nazir and Babbette, who proceed to get into a playful argument regarding Babbette's unwillingness to help pull the coffin out of the water. What a way to break the tension! The momentary relief doesn't last long, though. I get sent to find Astrid, who I have to kill as part of some ritualistic apology on her part. Then, off to get revenge. What a nightmare.
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    • Another quest that saddens me is Touching the Sky. In the conclusion, when you depart from the Forgotten Vale, Gelebor's discussion with the DB about the fate of the Snow Elves really made me feel somewhat heavy-hearted. It didn't help that there was a very beautiful, albeit melancholic soundtrack playing in the background in the Forgotten Vale.

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    • This is perhaps the most dramatic quest i've done so far. if i might confess, i never really finish skyrim - it is my third playthrough, and i believe some of the impact it had on me came from there.

      LONG POST WARNING. if you tend to bleed from the eyes, scroll straight down.

      My first play through was with a nord. i sucked in every way immaginable, and ended up a petty thief with little to no combat abilities. honestly, I DID NOT EVEN KNOW HOW TO SHIELD BASH. it was ridiculous. i got to the Horn of Jurgen quest, then got tired of getting my ass handed to me on a silver plater and restarted.

      my second playthrough was with a Dark Elf, which i aptly named Drizzt Do'Urden... because of, like, every attribute (the flame cloak has similarities with one of his actual spells, many of the illusion spells have similarities two, dual-wielding is super viable, and dark elves are good mages too) ended up coming similar to a battlerougue playstyle like Drizzt. first things first - i went to the College of Winterhold, got mindblown wit the Eye of Magnus questline, and got pretty emotive at the Labyrinthian and with the death of Avros Sven - i really, REALLY liked that arch-mage... he died in such a cheap and worthless manner that it was almost insulting. him - avros sven, he who faced a Dragon Priest and lived to tell the tale, was killed by hitting a wall. after a while, a few quests later i found the ACTUAL thieves guild, and later the dark brotherhood. i didnt like neither because of them being criminals, besides i was roleplaying as Drizzt, which does. not. work. with. criminals. all was being fun untill i got my J'Zargo slain, and realized how useless Destruction Magic is after level 40 - sure, i can stun lock the mightiest of Ancient dragons harmlessly, but i really wish i didnt need 20 minutes to kill one. in fact, at this point, i barely even managed to deal damage, so - i started over.

      and so came into play my present character, which i have proudly called... Mighty Orc of Ugliness. and i built him into a walking tank of a guy - tons of blocking, one handed, and heavy armor skill perks, combined with restoration and a little, very tiny, bit of sneaking (courtesy of the Graybeards).

      so: i had been through the path of crime and dishonour, as my first character, he who shamelessly wore Elven armor while stealing horses and complaining why everyone attacked him after pickpocketing like a total loser. i then had my taste of the path of wisdom, of collecting magic artifacts like the dawnbreaker, the Azura star, my first Mask, becoming an influent mage, buying the Manor at Solitude and filling it with books, getting married... i now wanted to follow a different path. i wanted the path of POWER that evil choice of actions made EXCLUSIVELY to be more powerfull, shamelessly. why? because reasons. it was a completely different way of playing. i had been very cautious with crime and stuff as Drizzt, so i wanted to spice things a bit. so, i went all murderous-y.

      first thing i did, was to join the Companions. and after that, i TRULY started to get into skyrim.

      lets not forget that in my previous 70 hours with the two previous characters, i barely had any intheresting / moving quest. i had the Eye of Magnus and little more.

      then, i became a werewolf. pretty cool, and so i used it moderately. (looting helps. A LOT. specially at level 5.) but then, the Companions questline got more and more serious, progressively darker and edgier, but still so... noble. i loved the leader so much, he had such charisma and noble ideals... untill he died, doomed to roam the Huntlands of Hircine, while he wished to go to Sovngarde instead... the whole quest that followed to save his soul was also very moving. the funeral, the discussion at the underforge, it was so good. and then having Vilkas, who was almost allways a brainless brute, stop mid-way into Ysgramor's tomb saying "i cant go any further." and nearly crying... wow. and even the battle against the damn wolf spirit was beautifull, in its way. it was probably one of the most rewarding quests i ever did, in terms of enjoyment.

      i later joined the Thieves guild. gained a liking to some of the thieves - so laid back, so relaxed, living in a beautifull, peacefull cistern. but hey - my mighty orc doesnt steal... he loots. so i never really go far, to be honest the only thing i really liked was the armor bonuses for opening chests and getting extra carry weight and discounts.

      then i joined the Dark Brotherhood. killed the Khajiit. (the damn scene when everyone starts screaming is pretty hardcore too. who to kill? just whoooooo...). i expected thug-like grunts and heartless bandits... and i get a lovely 300 years old girl. hilarious. and i find a tough, close, nuts-and-bolts family of lovely, heart-warming cold-blooded murderers, making fun of eachother's methods of killing... in a non-offensive way. thats probably what i loved the most about the Dark Brotherhood - the guild is so closely united. when i killed the bride, the first thing i say was the imperial soldier that came after me falling dead at the hands of the argonian assassin that came along - in secret - to make sure i came back alive. seriously - THAT GUY just appeared out of nowhere willing to DIE for me. i mean - wow. my followers dont do that. not even my loyal horse does. HECK even my flame atronachs were not that loyal. we both ran, and when we got to the gates, he just started attacking again, making the soldiers surround him while i escaped. it was so epic to see. its perhaps the moment in my life in which a mere bot actually earned my sincere respect. later on, i find him in the sanctuary almost bleeding to death thanks to Cicero, and everyone depressed... hum lets see, we are talking about ASSASSINS being SAD about someone DYING. and here i was thinking that moral indifference came with the full package. then chasing Cicero, feeling sorry for him and letting him leave, to later on find him as one of the best guys to keep around. also great.

      but then, i went to kill the emperor. got Decoyed. and when i returned...

      ... the family was no more. poor old argonian was dead in a pool of his own blood, one of the guys turned into a werewolf but still could not resist all the imperials and was slain, and the thick smoke, all those flames... it was so intense. everyone dead. its funny, how we can get attached to simple NPCs. after i rebuilt the dark brotherhood and had all those initiates, well... they are just not the same... to me they are mere assassins, nothing more. no depth at all. at least Nazeer and the girl made it, so thats something.

      what truly touched me the most, in this quest, was in fact the contrast it had towards other quests. most quests are so bland and unpersonal that i feel more inclined to split some NPC's head with Wuuthrad than to actually go to that god's forsaken dungeon to retrieve his grand-grandfather's iron dagger he used to put butter in the bread. seriously. however, the ambient inside the Dark Brotherhood was unique. each character felt honest and true. they all were charismatic and remarkable at something. 

      Festus Krex was a good mage. he was aware of his powers, but he wasnt arrogant. that single-handedly trumps 90% of all other mages from skyrim i've ever met.

      Arnbjorn was brave. insanely brave. the only guy left standing when i entered was him, in werewolf form, fighting FOUR. while he was ON FIRE. and still nailed TWO OF THEM. holy cow. if that ain't taking the hits for the team just to save the family, i dont know what is.

      Veezara was friendly, loyal, and pulled that insane stunt at Solitude. the last Shadowscale know to exist, he died honouring his condition to the last breath. enough said.

      Astrid is... ambiguous. allways helpfull, allways mindfull of the family and super protective, but to be honest too sanguinary for her own good. the Abandoned Shack thing was kind of unnecessary. and betraying the order was cowardish. at least she was brave enough to face me, reveal the truth and accept death. so we still have that. i think i will keep that blade as a souvenir. it still has some Emperor blood stains on it, and that is not worth the coins it sells for.

      see... these were great characters, that all died in one fell swoop. this was, to me, the most tragic quest in skyrim, but in a way the most beautifull, like a Phenix rebirthing from the ashes of its antecessor. ("ashes"... lame puns are lame.)

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    • Finding Tova Shatter-Shield dead in her house (while getting all the stones of barenziah) and then realizing that she killed herself because you killed her OTHER daughter, right after her first daughter was killed by the butcher. Then you realize Torbjorn is the only person left in this house.

      I felt so bad for Tova. Losing both daughters needlessly, and her husband's a drunk. It gets so much worse when you remember you killed Nilsine just for some extra gold, not even knowing that the parents had just lost their daughter. And if you married Muiri... damn. It was tragic.

      The only time I felt any emotion from this game, and it actually hit me really hard.

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    • SonjavonRuuden wrote:
      The Straw That Broke and No News is Good News make me sad.

      What about foresworn conspiracy? It is (also) a kind of reflection on worl politics and how coruppt some of the most unlikly systems might be. P.S. if it helps my spelling sucks cause I am not native to a english country :D.

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    • 128.252.25.38 wrote:
      Finding Tova Shatter-Shield dead in her house (while getting all the stones of barenziah) and then realizing that she killed herself because you killed her OTHER daughter, right after her first daughter was killed by the butcher. Then you realize Torbjorn is the only person left in this house.

      I felt so bad for Tova. Losing both daughters needlessly, and her husband's a drunk. It gets so much worse when you remember you killed Nilsine just for some extra gold, not even knowing that the parents had just lost their daughter. And if you married Muiri... damn. It was tragic.

      The only time I felt any emotion from this game, and it actually hit me really hard.

      I agree completely the quest hert me to also have you done Foresworn Conspiracy? the speech held by one of the characters is SO depressing! (in Cihdna Mine)

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    • I feel sad about any quest where someone with a beard dies.(Sacrifice, accident, me killing them because REASONS!)

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    • siege on the dragon cult when you find the mass grave... of children 

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    • For me, the saddest quest is Death Incarnate. All of the dark brotherhood members, except Nazir and Babette, die. I am feeling miserably for them...

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    • The Frostflow Quest was definitely sad, I won't argue with that. It wasn't a "sad" quest, but The Book of Love played on my heart. Especially the last part with the ghosts finding each other. It tugged on my heart strings so hard I actually cried. And I hardly ever cry about anything.

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    • Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

      Oh, that? I saw that ages ago, from a meme site.

      EDIT:Oh, and about the Quests. I thought finding Sinderon dead in Blackreach was kinda sad. 

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    • That lighthouse is sad. But its the little pangs of guilt that get me. 

      I was sent to some mine to get crossbow schematics and there was the blind guy on the seat. I shot him instantly then realized he was blind. I'm not even that low, so I reloaded and walked past him. After clearing the mine I then realized that he was now alone in the world and would probably not fair well.

      The Old Orc did not bother me, as I am playing as an Orc, so I was honoured to grant him his wish. You could be really cruel here though and Black Gem Soul Trap him sending him to the Soul Cairn instead of the Ashpit. 

      Which brings me to that place. I found that to be really harrowing and I don't use balck soul gems anymore. I really could not wait to leave it for good. Give Arvak and Durnehviir a moments freedom when I can. 

      I did not warm too much to Serana either. Not because I don't like her per se but more because I don't like followers really. I find them more annoying than helpful. Plus my character is tough but fair, not sentimental.  

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    • Not a quest, though a few have touched at my heart.

      BUT 10/10 LOST IT when I was in Stillborn Cave. "OH LOOK. A MOUND OF DIRT AGAINST THE WALL! Atop must be a coin purse or an odd wea-" *Finds mother skeleton with stillborn in her belly.*

      Entire day was ruined.

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    • This was not a quest, but something I encountered in the Soul Cairn During the Dawnguard main quest a couple days ago. I came across a ghost of a woman sweeping, & interacted with her, and what she said I found rather heart breaking. She said something along the lines of "I miss blue skies. I miss the warm sun. I miss the green grass. I miss being alive."

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    • Snowdenchi wrote:

      Not a quest, though a few have touched at my heart.

      BUT 10/10 LOST IT when I was in Stillborn Cave. "OH LOOK. A MOUND OF DIRT AGAINST THE WALL! Atop must be a coin purse or an odd wea-" *Finds mother skeleton with stillborn in her belly.*

      Entire day was ruined.

      I want to point out that I'm probably wrong about where this skeleton mother is at... I ran though Stillborn Cave and did not find it...I did take a photo of it when I had found it the first time (with my phone since I could not get my fraps to work.) Anyone know where this place is at?

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    • Theres an image here its in Labyrinthian (the Tribune section).

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    • AzuraKnight wrote:
      Theres an image here its in Labyrinthian (the Tribune section).

      Odd they didn't put it in a little trivia thing. I just thought it was a neat (and depressing) "easter egg" type thing.

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    • I think the quest with Narfi is also quite sad. Not because of the death of his sister, but when you report back to him and reveal the truth to him, he says "Narfi never got to say goodbye. Now Narfi is all alone". I think it's something that most people will experience IRL. Seeing that reflected within a video game character kinda got to me. Kinda...

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    • I cried at the end of the "Companion" questline.  Kodlak was like a grandpa to me :(

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    • Coppermantis wrote:
      SonjavonRuuden wrote:
      The Straw That Broke and No News is Good News make me sad.
      Yeah. I wasn't sure what to tell Narfi. I decided to lie to him and tell him she's coming home, but I'm wondering if that was cruel for letting him keep waiting. Forever. 

      Now I feel REALLY bad. Thank you brother.

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    • Cisero until i find out he murdered the hero of kvatch

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    • 174.127.74.69 wrote:
      Cisero until i find out he murdered the hero of kvatch

      He didn't, he killed another Arena Grand Champion 200 years after the events of Oblivion. The Hero is long dead by then.

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    • I think it's sadder than any quest when you look at your character's general stats, and reflect on the fact that you have killed thousands of NPCs, probably driving many species to near exctinction in Skyrim. And not to mention all of the souls you have trapped.

      But as far as quests go, I thought seeing what happened to the expedition team in Alftand during Elder Knowledge was pretty sad. 

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    • What about Unbound.......Many like to forget that many families died in Helgen. all but the Child. Death incarnate is sad  and Blindsighted, The Cure for madness, The staff of magnus and the one where Mirrabelle dies

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    • I not a big fan of the Dark Brotherhood themselves, even though the quests were pretty cool, but when Astrid is lying on the ground, burned and blackened, sacrificing herself as the black sacrament, I was really sickened. I had never felt any serious emotion when playing video games before, and the rest of Skyrim just got worse since I played that quest early on. It was sad and needless and though it was painful to watch and play through, it just made me love the game even more. And there's lots of mods out there that do a great job with making a depressing storyline, or an emotionally happy one. I literally cried at the end of the Forgotten Ruins mod quest.

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    • So far for me the ones that bugged me the most were Boethiah's Calling and The Whispering Door. After getting the Ebony Blade i went on a killing spree and murdered about 10 ppl. Just after i killed the last one i had this "what on earth have i done" feeling. I went completely bloodthirsty just to power up a stupid sword. Boethiah's Calling was the same way. I took this person who trusted me and was my friend, then i put her on a pillar and ran her through. Also i am so glad that i never did (or do) the Paarthurnax quest, I wish that you could choose to kill Delphine instead. The Dark Brotherhood kinda got to me, when astrid killed herself and then the way the emperor acted.

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    • The Cat Master wrote:
      This was not a quest, but something I encountered in the Soul Cairn During the Dawnguard main quest a couple days ago. I came across a ghost of a woman sweeping, & interacted with her, and what she said I found rather heart breaking. She said something along the lines of "I miss blue skies. I miss the warm sun. I miss the green grass. I miss being alive."


      kinda makes me want to quit enchanting

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    • DragonGirl2571 wrote:
      The Straw That Broke makes me sad. I always hesitate when I have to talk to Narfi the second time. I usually tell him the truth, lying to him just doesn't feel right to me.

      Meeko's "quest" also makes me sad. I always adopt him. (or, technically, let one of my children adopt him.)

      that reminds me. one day im wandering around opening the map and some wolves attack. My greatsword makes short work of them but then i realize, in the confusion i killed a poor old stray dog that i could have taken home. I almost cried (for me thats huge). Everytime i come across Meeko's shack i look and look for him but i can't find him. So i assume that a randomly spawned creature killed him and i get all depressed. then i come back later and he shows up. Whevever i kill a dog i feel really bad (even if it was trying to kill me). I never take em adventuring and one time i found this place where they were making wolves fight in a pit (while they bet on it), then the cook would take the meat and serve it to the people. I found like 30 pieces of dog meat. Lets just say that the inhabitants were lucky that i'd already killed them.

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    • For me the saddest quest was death incarnate.

      SPOILER ALERT 

      i felt dissapointed, sad and sort of hurt that i had to kill astrid 

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    • For me the ending of the Dawnguardquest where you and Serana kill Lord Harkon has always been sad. Like Serana has to kill her own father, that has to be tough.

      And when you kill one of the last Snow Elves like now Gelbator is THE last known snow elf ever, and probably the last one.

      And than when Ancano kills Maribelle. she only had the chance to be Arch Mage for a few hours and wasn't ever offically declared Arch Mage.

      But Killing Alduin may be the saddest. While Alduin was an evil dragon who was going to swallow the world and kill everyone. He saved your life at Helgan and unkowingly brought his own defeat. But still Alduin was a jerk who brought it on himself.

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    • 66.177.249.244 wrote:
      For me the ending of the Dawnguardquest where you and Serana kill Lord Harkon has always been sad. Like Serana has to kill her own father, that has to be tough.

      And when you kill one of the last Snow Elves like now Gelbator is THE last known snow elf ever, and probably the last one.

      And than when Ancano kills Maribelle. she only had the chance to be Arch Mage for a few hours and wasn't ever offically declared Arch Mage.

      But Killing Alduin may be the saddest. While Alduin was an evil dragon who was going to swallow the world and kill everyone. He saved your life at Helgan and unkowingly brought his own defeat. But still Alduin was a jerk who brought it on himself.


      Alduin not sabed you life, probably he go to helgem ONLY FOR KILL YOU, the dragon that you need to kill after give the dragonstone for farengar, on dead he says: "Dovahkin no", he knows you is dovahkin, the first dragon you found after alduin, coincidence?

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    • "He knows you is dovahkiin". Bruh...

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    • 69.158.116.246 wrote: For me the saddest quest was death incarnate.

      SPOILER ALERT 

      i felt dissapointed, sad and sort of hurt that i had to kill astrid 

      Astrid was a bitch and deserved it. Remember, she did try to kill you by giving you to Commander Maro.

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    • Leea wrote:

      69.158.116.246 wrote: For me the saddest quest was death incarnate.

      SPOILER ALERT 

      i felt dissapointed, sad and sort of hurt that i had to kill astrid 

      Astrid was a bitch and deserved it. Remember, she did try to kill you by giving you to Commander Maro.

      She made a bad call alright. She's not the worst person in the world.

      I can understand her desire to have the Dark Brotherhood return to the way it was, under her rule. A secretive clan of assassins that always managed to get by, without the guidance or 'interference' of the Night Mother. I know it wasn't what was best for the Dark Brotherhood, but I totally get why she did what she did, and she still loved everyone as her own family.

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    • After I joined the Dark Brotherhood, I did not do their quests because I did not want to kill innocent people and I had more money than I could use. Also, I had many other quests that interested me more. When I completed the main quests, I decided that I would do the Dark Brotherhood quests because I had completed most other quests and I had read on this website that Cicero can be a follower after finishing those quests and I thought that annoying freak would be the perfect follower to kill in "Boethiah's Calling". I was becoming tired of my character anyway and didn't care any more. When the Dark Brotherhood was telling me to kill all these people as part of their plan to assassinate the emperor, I thought about what Parthunax and the Graybeards said during "The Throat of the World". they explained that Alduin will destroy the world so that a new, possibly better, one can be created. I had just killed Alduin and, therefore saved the world, but now the Dark Brotherhood is telling me to cause all this death and destruction in addition to all the terrible things that have happened throughout Tamriel's history. It was very annoying having just saved the world and then making that world less worth saving. so, what I did was complete all the quests(only to discover that I could not kill Cicero) and then delete all my saves for that character and then start a new game in which I would pursue righteousness, effectively destroying the world and creating a new and better one. I probably take the game too seriously.

      One of posts in this discussion said that the Dragonborn always kills many people and causes destruction. that is because the game forces the player to do so. My first character, the one with which I completed the Dark Brotherhood quests, was an Imperial because I thought I could use Voice of the Emperor to avoid violence. When I used it for the first time, the bandits stopped attacking me but I could not talk to them or anything, also the effect is temporary. Killing is the only option the game allows, unless you just sneak past every enemy and only kill those that quests require the player to kill, but doing this would mean letting dangerous enemies, like bandits and Falmer to continue to cause death and destruction.

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    • Venomfromthe60s wrote:
      What if I tell you, all NPCs and Enemies that you kill have families.

      The proof.

      Also this.

      sending the Dark Brotherhood to kill the guy that ran over the dog and the hackers in the end of the video

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    • For me, one of the saddest quests wasn't from skyrim itself, but from The Gray Cowl Of Nocturnal when i had to escort Seviana and another guy i can't remember the name to solitude docks, I still remember that when i reached the docks, it was raining HEAVILY in the game, and i stayed there a while and then when i left the docks and came back after like 1 sec, they wasn't there anymore ._.

      TELEPORT

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    • Touching the Sky genuinely made me tear up in sadness. I felt sorry for Gelebor, having to kill his brother. Knowing that he may very well be the last of his kind, a glorious and beautiful race, and that I contributed to their extinction. Walking through the Vale, seeing ornate and beatifully crafted Elven structures gave me a new love and respect for all Mer. This quest, along with so many others in Skyrim involving the Elves really do display their glory over Humans. It made me hate the Nords with an everlasting passion. From the moment I first travelled deep into this quest, I've considered Ysgramor and his Companions to be the worst of all mortals on Tamriel for doing what they did to Gelebor's race and their works.

      No One Escapes Cidhna Mine had a similar effect on me, seeing the Nords enforce their false superiority against the Bretons, a race I give my highest respects to. They are living proof of Humans that have been uplifted by Elven gifts, and the Nords in their arrogance have the audacity to act as though they reign supreme over all things Mer, over all magic, and over all other races. This quest genuinely gives me the urge to blast every Nord in sight with relentless arcane fire.

      If I could, I would hug Gelebor and cry into his armor, apologizing repeatedly upon the behalf of all Men and their evil actions torwards Mer. I would do the same for Braig because of his story, and how heartless the Nords are to anyone outside of their own people. They only care about themselves, their home, everything revolves around them. May Auri-El banish and curse every Nord to an eternal suffering of the worst kind in the depths of Oblivion, never to return. I wouldn't miss them, were this to happen. I would wish the same fate upon the Imperials for their actions against the Ayleids.

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    • This is really a quest but Inigo's backstory makes me really sad. Inigo is a Khajiit follower mod that adds a new follower named Inigo.  Once you talk to him, you have the option to have him tell you about his past. He starts out telling you about how he and his brother were abandoned in a shack and leter found by some soldiers. They were later adopted by an Argonian man and Khajiit women, which were married. His parents were killed protecting a Khajiit caravan. Soon after, his brother Fergus was murdered at their camp by a group of Nords because they blamed the two Khajiit for crimes that they did not commit. Fergus pushed Inigo down a hill so that he wouldnt have to die. Inigo later found himself living with a group of bandits. He quickly became addicted to Skooma. Unfortunatley, one of his friends named Felix was also addicted and tried to kill him. Inigo reacted by killing Felix. He would later start hearing Felix's voice in his head, which caused him to do some pretty messed up things in the future. He then took a job as a mercenary and was introduced to the player. He shoots you in the head so that he would get extra money to buy Skooma. You, of course, dont die and find Inigo in the Riften jail. I definitely recommend this mod to anyone who doesnt already have it.

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    • I got a few twinges of sadness from the quests mentioned before, but the strongest emotion I got from any Skyrim quest was not sadness, joy or anything like that. It was revulsion. Specifically, doing Namira's daedric quest, The Taste of Death... corrupting a priest with promises of gold, betraying his trust, sacrificing him on an altar and then actually engaging in cannibalism.. ugh, my stomach turns thinking about it.

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    • The Frostflow Lighthouse quest always makes me tear up.

      Some other ones would probably be the one with the burned house in Morthal.. Laid To Rest? I think thats it. And The Forsworn Conspiracy with Braigs backstory and the fact that after all the guy who employed you worked on he still died.

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    • Mine is No News is Good News because you have to tell an old lady that her daughter was killed in action

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    • Sad, yes. Saddest, no, not even close. You ask me, saddest quest goes to Touching the Sky. I actually broke down in tears after I saw the Snow Elves' hidden sanctuary in ruins, their people extinct, and heard what Gelebor had to say. It was so beautiful there. They didn't deserve that fate, no matter what anyone says. I don't care if they burned a dozen Atmoran cities, hunting down every Elf you can find - women and children included - is just downright cruel and cannot be justified. That quest, along with No One Escapes Cidhna Mine, is what made me hate the Nords with a burning passion and really shows just how horrible and monstrous they can be.

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    • 96.21.71.152 wrote:
      It's not a quest, but having to kill the Old Orc was pretty sad. Also, I reckon there is a shack somewhere with an old man lying in bed, dead with his journal.

      You probably mean Meeko's Shack, between Dragon Bridge and Morthal, where that dog is looking after his dead owner

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    • Darkness Returns. 

      Eerie, Dark, and for some reason I find is sadly romantic. #unpopularopinion

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    • I always cried during the arvak quest in the soul carin. I always teared up at the beginning, and end.

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    • Honestly, for me, the saddest quests I ever played were the last few for the Dark Brotherhood questline. The whole guild is fun and quirky, and they were a true family, which is a lot more than you can say about most other groups of characters in Skyrim. After I was confronted by the commander after the switch-up with the emperor, I fast-traveled back to the Sanctuary as fast (ha) as I could. I could feel the feeling of dread rising, and the dread turned to terror when I saw Festus nailed to the tree. I didn't even have a chance to save him. Then I entered the Sanctuary and watched my companions, my friends, fight to their last breaths. Arbjorn and Veezara were the saddest because they poured everything into their last moments, and they still went down. As I reached the dead end and the Night Mother beckoned me forward, I hesitated. I looked around, seeing everything falling apart. The whole Sanctuary was being destroyed. I turned around and raced into the coffin. Then the dust settles. The coffin gets opened. I find out that only two people survived, but that's not even the end. Seeing Astrid lying there, blackened and burned, ready to give herself over, made me tear up. I didn't want to kill her. After everything she'd done, she still didn't deserve to die in my mind. But I took her blade, and I killed her, and no one around me even flinched. After her death, I was hardened. When I killed the emperor in Hail Sithis, I had a resolution to be emotionless. My whole family was dead, and I couldn't no longer experience emotion. But then the emperor made his speech, and it made me stumble. I gave him a quick and mostly painless death, then went back to Nazir and Babette.


      After Death Incarnate, the Dark Brotherhood was no longer a family; it was a guild. A business. There was no more jokes and casual discussions. It was different. That's why the end of the Dark Brotherhood questline were some of the saddest quests in Skyrim.

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    • 96.21.71.152 wrote:
      It's not a quest, but having to kill the Old Orc was pretty sad. Also, I reckon there is a shack somewhere with an old man lying in bed, dead with his journal.

      you get to adopt meeko

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    • 73.147.111.26 wrote:
      After I joined the Dark Brotherhood, I did not do their quests because I did not want to kill innocent people and I had more money than I could use. Also, I had many other quests that interested me more. When I completed the main quests, I decided that I would do the Dark Brotherhood quests because I had completed most other quests and I had read on this website that Cicero can be a follower after finishing those quests and I thought that annoying freak would be the perfect follower to kill in "Boethiah's Calling". I was becoming tired of my character anyway and didn't care any more. When the Dark Brotherhood was telling me to kill all these people as part of their plan to assassinate the emperor, I thought about what Parthunax and the Graybeards said during "The Throat of the World". they explained that Alduin will destroy the world so that a new, possibly better, one can be created. I had just killed Alduin and, therefore saved the world, but now the Dark Brotherhood is telling me to cause all this death and destruction in addition to all the terrible things that have happened throughout Tamriel's history. It was very annoying having just saved the world and then making that world less worth saving. so, what I did was complete all the quests(only to discover that I could not kill Cicero) and then delete all my saves for that character and then start a new game in which I would pursue righteousness, effectively destroying the world and creating a new and better one. I probably take the game too seriously.

      One of posts in this discussion said that the Dragonborn always kills many people and causes destruction. that is because the game forces the player to do so. My first character, the one with which I completed the Dark Brotherhood quests, was an Imperial because I thought I could use Voice of the Emperor to avoid violence. When I used it for the first time, the bandits stopped attacking me but I could not talk to them or anything, also the effect is temporary. Killing is the only option the game allows, unless you just sneak past every enemy and only kill those that quests require the player to kill, but doing this would mean letting dangerous enemies, like bandits and Falmer to continue to cause death and destruction.

      Bruh why do you join the Dark Brotherhood if you don't want to kill innocents, it's literally what assassins do, killing for money, not for personal reasons. If your character is opposed to killing people who did nothing wrong, it's very weird to join the brotherhood, breaks the immersion completely.

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    •  m 73.147.111.26 wrote:
      After I joined the Dark Brotherhood, I did not do their quests because I did not want to kill innocent people and I had more money than I could use. Also, I had many other quests that interested me more. When I completed the main quests, I decided that I would do the Dark Brotherhood quests because I had completed most other quests and I had read on this website that Cicero can be a follower after finishing those quests and I thought that annoying freak would be the perfect follower to kill in "Boethiah's Calling". I was becoming tired of my character anyway and didn't care any more. When the Dark Brotherhood was telling me to kill all these people as part of their plan to assassinate the emperor, I thought about what Parthunax and the Graybeards said during "The Throat of the World". they explained that Alduin will destroy the world so that a new, possibly better, one can be created. I had just killed Alduin and, therefore saved the world, but now the Dark Brotherhood is telling me to cause all this death and destruction in addition to all the terrible things that have happened throughout Tamriel's history. It was very annoying having just saved the world and then making that world less worth saving. so, what I did was complete all the quests(only to discover that I could not kill Cicero) and then delete all my saves for that character and then start a new game in which I would pursue righteousness, effectively destroying the world and creating a new and better one. I probably take the game too seriously.

      One of posts in this discussion said that the Dragonborn always kills many people and causes destruction. that is because the game forces the player to do so. My first character, the one with which I completed the Dark Brotherhood quests, was an Imperial because I thought I could use Voice of the Emperor to avoid violence. When I used it for the first time, the bandits stopped attacking me but I could not talk to them or anything, also the effect is temporary. Killing is the only option the game allows, unless you just sneak past every enemy and only kill those that quests require the player to kill, but doing this would mean letting dangerous enemies, like bandits and Falmer to continue to cause death and destruction.

      I've been reading through a lot of comments about the different quests in Skyrim, and I agree to what your saying here. I also got problems first time I joined the Dark Brotherhood and realized they gave missions to kill poor and innocent appearing people; so I went back to the save when I first met Astrid and killed her instead (and the one rotten guy among the three people she originally forced me to choose one to kill), and than of course completed the new quest of killing the whole Dark Brotherhood.

      The  same happen to me with the Companions Werewolf questline; after entering as a "mandatory" demand and out of quriosity about the questline, I quickly realized the opposition to my very nature as a human being, and I just couldnt force myself to develop the Werewolf skills, but fortunately I could pass though the quest without really having to transform to a werewolf, so I finished that to the redemption of Kodlac, myself and Farkas, which was the only thing making the quest worth doing.

      For the same reason, I have still never submitted to Harkons "gift" and become a vampire Lord, coz I can totally not see any sane reason for identifying myself as a vampire hunting humans for prey.

      I dont know how the Stormcloak questline ends because I didnt approve of the deceiptful tactics of Ulfrics warmongering slick right hand Galmar Stone-Fist, but still I refused to be the one to kill Ulfric in the Imperials questline coz he himself had a lot of good intensions for his case.

      Now, my total game time in Skyrim is merely 1250 hours so far, and I early kinda surrendered to the main Skyrim reality that all bandits and other bad people are ok to kill, since they all will attac me with that same purpose.

      But  all in all, I've come to realize that there are a lot of questlines I loose in Skyrim because they oppose my very nature in some areas of my personality that I totally refuse to overstep; like assassinations of appearently innocent people (Dark Brotherhood); stealing from people (Brynjolf and the Thieves Guild), especially when the intention is to falsly blame and compromise other people; killing Paarthurnax (thanks Arthmoor for the Paarthurnax Dilemma mod); and any other kind of deceiptional behaviour. Its just not my thing, even if its "just" a game.

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    • saddest...? the one were u find a guy (rearguard family) and they recently bought a light house...that had falmer in it...

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    • Maybe people would feel differently about a plot to kill the emperor if they played Altmer characters.

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    • why

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    • Because the Altmeri and the Empire are sworn foes. Altmeri LDBs would see the assassination as a step towards expanding the Altmeri Dominion.

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    • But that also would also screw the altimer

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    • Perhaps, but I think the Altmeri view is that they forced the Concordat on the Empire just long enough to let the Altmeri gain enough strength to wipe out the Empire completely. So, a difference between short term and long term goals.

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    • The story of the guy who the king in rags tells you to go talk to in no-one escapes chidna mine is sad. I think the whole of Skyrim is one big ball of depression and it just takes that one guy to fix it all and make everyone happier, your character.( it’s the exact opposite in some people’s playthroughs )

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    • For me it's the Dark Brotherhood quest.

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    • It's not a quest, but seeing Ronthil laying behind the bookshelf in Castle Volkihar meanwhile the other Vampires have everyone their own coffin breaks my heart somehow.

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    • 2A02:908:1063:4D00:11E5:4E08:A70F:2045 wrote: It's not a quest, but seeing Ronthil laying behind the bookshelf in Castle Volkihar meanwhile the other Vampires have everyone their own coffin breaks my heart somehow.

      Lol, it's like that for a lot of people irl.

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    • A FANDOM user
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