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  • I have extra perks to spend but don't know what to get does anyone have any ideas on what to get can someone help on my choices I am a sneak archer transitioning to a Mage

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    • well. magicka cost reducing perks are  a  must

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    • Don't need have gear for that

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    • Well you could invest in the Illusion tree and get spells like Calm, Fear and Fury. These spells can buy you some time if you get detected and can make some interesting combinations.

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    • Have all in illusion and it is awesome

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    • If you do decide to use Illision spells I would use Fury to weaken foes so they are easier to kill later on.

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    • Perk's I use on most character's are the Extra pocket's perk in the Pickpocket skill for extra carry weight and the Magic resistance perk's in the Alteration skill for fighting Mage's / Dragon's. The perk's in the Speech skill for selling item's and having more shop gold can be helpful especially early on. 

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    • get the sneak perks

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    • Have all

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    • I have all in archery, sneak, speech, lock picking, heavy armor, smithing, enchanting, alchemy, pickpocket, and illusion

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    • Plus gear to reduce all magica costs

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    • Then invest in Destruction until you can use Chain Lightning and distingrate dragons.

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    • Should I get the destruction perk that disintegrates enemies or not?

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    • In any mage I use I make them have conjuration because I find it fun to watch stuff fight the enemy and because it helps a lot (dremora lord will kill EVERYTHING IT FINDS)

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    • Alduintheworldeater10 wrote: Should I get the destruction perk that disintegrates enemies or not?

      Well if you are PS3 it can cause lag because the ash piles don't despawn

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    • Alduintheworldeater10 wrote:
      Should I get the destruction perk that disintegrates enemies or not?

      Don't bother, unless you really need that 15% health reduction for all enemies.

      Really, you should up destruction fully, then make a dual enchanted chaos lifeleech sword. The destruction school will help you understand why.

      I do encourage putting some perks into one handed. A heavy armored mage should learn how to use a sword. Its very important to use melee backup just in case somebody comes up to your face. Plus its actually easier to attack with spells at short range.

      You can be like me too: Use a shield and a spell!

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    • A related question:

      I am approximately at level 39, specializing in archery, and disappointed in how ineffective shooting arrows still is, compared to my previous game.  This is no doubt because I have not yet enchanted my bow, still awaiting better enchanting skills.  

      Meanwhile, my sneak skill is in the 90s simply from sneaking around most of the time.  Increasing it further will be very time consuming.  This skill would certainly be more effective with some perks in that skill but perks are still more badly needed elsewhere.

      My question is this:  According to the Unofficial Elder Scrolls wiki, you should get the gift of charity to improve prices slightly, but that if leveling speech is a higher priority than the extra money, you should not get the gift of charity  (or any other effect that fortifies speech directly) because it will slow the process down.  Does similar advice apply to sneaking?  I suspect that it does not, because the skill advances not just by sneaking but by successful sneaking, so that whatever will improve your success rate will help.  But perhaps someone has further insights.  

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    • My usual goal: All enchanting perks except soul siphon; all alchemy perks except experimenter and purity; most smithing perks.  My most daunting foes often seem to be vampires because they absorb magicka, health, and stamina, so I need to concentrate further on magic resistance.  A good source of this ability, aside from enchantments on apparel, is the three levels of magic resistance in the alteration tree.  I'm totally incompetent at using wards, since my preference for bows leaves no hands free to cast them.  Maybe you will be able to do better.

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    • A FANDOM user
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