Elder Scrolls
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Elder Scrolls

For other uses, see Town.

The Town is a settlement in the realm of Urzoga gra-Batul, a vassal queen of the Third Empire,[1] and is the hometown of the Fugitive. It is built upon the tomb of the Ayleid ruler and necromancer Celemaril Light-Bringer.[2]

History[]

At least two centuries ago, the walls surrounding the town were built by the Third Empire, although it is believed that the area had been inhabited since the first age.[3] At some point, the Fugitive was born in the Town, but left and was gone for so long that many townsfolk presumed them dead. Some time after the signing of the White-Gold Concordat in 4E 175, the Imperial vassal Urzoga gra-Batul, calling herself "The Bloodfall Queen," sent mercenaries to collect taxes from the townspeople. When they refused, the mercenaries knocked off the head of the statue of the town's founder, causing an eruption of green flames to destroy the settlement.[4] Shortly afterward, the Fugitive returned, and was able to help rebuild their hometown.

Quests[]

Characters[]

Facilities[]

Trivia[]

  • The province the town is located in is never specified, however, the style of the architecture and the surrounding environments, as well as the presence of Ayleid ruins, are all reminiscent of Cyrodiil.
  • It is implied during dialogue with the town's residents that it is very secluded, as they mention that they are located far away from the Empire and rarely get any visitors.[5]
  • Through one of the wall's gates, a small port can be seen.
  • The default name for the Town is Rivercrest.[6]

Appearances[]

References[]

  1. Dialogue during "The Bloodfall Queen"
  2. Dialogue with Telarendil during "Secrets of the Ayleids"
  3. Town Wall repair prompt
  4. Dialogue with Junius the Elder during "Rescuing the Townsfolk"
  5. Generic dialogue with the Town's residents
  6. Update 1.3


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