The Twilight Sepulcher is an ancient Nordic tomb in The Elder Scrolls V: Skyrim.

Location[edit | edit source]

The Twilight Sepulcher is in Falkreath Hold, on its western border. It is quite lonely and mysterious as it is not near any other locations and is one of few Nordic ruins in that Hold.

History[edit | edit source]

The Sepulcher is home to the EbonmereNocturnal's portal to the Evergloam and the resting place for the Skeleton Key. This is the entrance to Pilgrim's Path, a maze of enemies and barriers guarding the Sepulcher. It consists of two parts: Twilight Sepulcher and Twilight Sepulcher Inner Sanctum. The Sepulcher is locked until the quest "Darkness Returns" is started.

Quests[edit | edit source]

Darkness Returns[edit | edit source]

The Dragonborn is sent to the Twilight Sepulcher as part of the Thieves Guild quest to return the Skeleton Key to Nocturnal.

Notable items[edit | edit source]

  • A "vacant beehive" can be found to the right of the entrance into the Sepulcher. It contains some bees and a beehusk.
  • Lockpicking skill book - Proper Lock Design - On a table in a pit with water/shelves/decorations.
  • Sneak skill book - Sacred Witness - In the same area as the lockpicking skill book.

Occupants[edit | edit source]

Facilities[edit | edit source]

Trivia[edit | edit source]

  • When Karliah is spoken to after the Skeleton Key is put back in the Ebonmere, she will have a large assortment of arrows in her inventory.
  • Followers are not able to enter the Twilight Sepulcher, as it is exclusive to Nightingales. However, conjured beings can be summoned while in it.
  • After completing "Darkness Returns", the Dragonborn can return to the Inner Sanctum to change their Nightingale powers.
  • Even though it is marked as being a tomb, it is unlike most Nordic tombs, because it contains neither a word wall nor any draugr.

Bugs[edit | edit source]

This section contains bugs related to Twilight Sepulcher. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PS3   After listening to Nocturnal, the Dragonborn will not be able to continue. Karliah will be busy, and the marker will remain on Nocturnal.
  •  PS3   360   It is possible that when the portal to the Sepulcher is activated, the Dragonborn will become stuck under the stairs and unable to get out.
    •  PS3(Fix)   360(Fix)   Solution: Keep jumping to come out on the stairs and be able to leave.

Appearances[edit | edit source]

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