The Twin Lamps are an abolitionist group in Morrowind. Headquartered in the Argonian Mission in Ebonheart, their main goal is to help slaves, largely Khajiit and Argonians, escape Morrowind to safety.
Background[]
The terms of the treaty by which Morrowind was annexed into the Third Empire allowed Morrowind to maintain its laws and culture which includes the legality of slavery. While the Imperials frown upon slavery, they are forced by the terms of the treaty to tolerate it within Morrowind. The Twin Lamps, which existed before the Imperials' rule of Morrowind, found aid in the form of the Imperial Thieves Guild and specifically their leader, Gentleman Jim Stacey, who would often send the Nerevarine on missions to aid the Lamps' goals.
The Nerevarine[]
The Nerevarine may have helped the Twin Lamps by freeing slaves at several locations around Morrowind. After a set number of slaves, the Nerevarine will get a quest related to this faction depending on how many slaves have been released. For example, after freeing 21 slaves, the Nerevarine can receive the "The Twin Lamps" quest, which will allow them to join the Twin Lamps. Other quests are miscellaneous, and do not actually show any relation to the Twin Lamps, but help the faction by freeing slaves, such as "The Runaway Slave."
Quests[]
Free the Slaves[]
The Runaway Slave[]
Rabinna's Inner Beauty[]
The Drunken Bounty Hunter[]
Tul's Escape[]
The Twin Lamps[]
Free Hides-His-Foot[]
Slave Rebellion[]
Shut the Mines Down[]
Members[]
Gallery[]
Trivia[]
- The entrance to the Argonian Mission, the Twin Lamps' headquarters, features two lamps on either side, alluding to the name "Twin Lamps."
Appearances[]