Elder Scrolls
Elder Scrolls
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The '''Twin Lamps '''are an abolitionist group in [[Morrowind]]. Their main goal is to help slaves, largely Khajit and Argonians, escape Morrowind to safety. The terms of the treaty by which Morrowind was annexed into the tamrielic empire allowed Morrowind to maintain its laws and culture which includes the legality of slavery. While the [[Imperial]]s frown upon slavery, they are forced by the terms of the treaty to tolerate it within Morrowind. The Twin Lamps, which existed before the Imperials' rule of Morrowind, found aid in the form of the Imperial [[Thieves' Guild]] and specifically their leader, Gentleman [[Jim Stacey]], who will often give players missions that aid the Lamps' goals.
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The '''Twin Lamps '''are an abolitionist group in [[Morrowind]]. Their main goal is to help slaves, largely [[Khajiit]]s and [[Argonian]]s, escape Morrowind to safety. The terms of the treaty by which Morrowind was annexed into the tamrielic empire allowed Morrowind to maintain its laws and culture which includes the legality of slavery. While the [[Imperial]]s frown upon slavery, they are forced by the terms of the treaty to tolerate it within Morrowind. The Twin Lamps, which existed before the Imperials' rule of Morrowind, found aid in the form of the Imperial [[Thieves' Guild]] and specifically their leader, Gentleman [[Jim Stacey]], who will often give players missions that will aid the Lamps' goals.
 
[[Category:Factions]]
 
[[Category:Factions]]
 
[[Category:Morrowind: Factions]]
 
[[Category:Morrowind: Factions]]

Revision as of 18:48, 18 July 2012

The Twin Lamps are an abolitionist group in Morrowind. Their main goal is to help slaves, largely Khajiits and Argonians, escape Morrowind to safety. The terms of the treaty by which Morrowind was annexed into the tamrielic empire allowed Morrowind to maintain its laws and culture which includes the legality of slavery. While the Imperials frown upon slavery, they are forced by the terms of the treaty to tolerate it within Morrowind. The Twin Lamps, which existed before the Imperials' rule of Morrowind, found aid in the form of the Imperial Thieves' Guild and specifically their leader, Gentleman Jim Stacey, who will often give players missions that will aid the Lamps' goals.