- For other uses, see Unstoppable.
Unstoppable is an active skill in the Heavy Armor skill line in The Elder Scrolls Online.
Description[]
Increases Armor and Spell Resistance by 50 for 8 seconds. Grants immunity to knockback and disabling effects for the duration.
Requirement[]
- Unlocked at Heavy Armor rank 22.
- Requires 1 Skill Point.
Morphs[]
Unstoppable Brute[]
- [?]
- Update 6: This ability no longer increases melee damage. Instead, in reduces the cost of CC break for each piece of heavy armor equipped while this ability is slotted in the activity bar.[1]
- Update 6: Increased the cost of this ability by 13% for all ranks and morph.[1]
- Update 23: Renamed this morph to Unstoppable Brute. It no longer passively reduces the cost of CC break while slotted, but instead reduces the cost of CC breaking while the Major Ward and Resolve are active. Increased the cost reduction per piece of Heavy Armor worn to 5% from 4%. This morph also gains cost reduction as it ranks up.
Immovable[]
- [?]
- Update 6: Increased the cost of this ability by 13% for all ranks and morph.[1]
- Update 23: Renamed this morph to Immovable. It no longer increases the duration of the ability. Instead, while the snare persists, it increases the amount of damage you can block by 5% per piece of Heavy Armor worn, but also increases the snare potency by 5%. If you are in all 7 pieces of Heavy Armor, you will truly be, Immovable. Unless Elite difficulty enemies hit you with a special move, they don't care if you think you're immovable.
Updates[]
- Update 6: Immovable now grants the buffs Major Resolve and Major Ward. Each additional rank of this ability increases the duration of the buffs by 0.5 seconds.[1]
- Update 6: Increased the cost of this ability by 13% for all ranks and morph.[1]
- Update 23: Reworked this ability and its morphs, and shifted the names around to be slightly more appropriate. The base ability is now called Unstoppable. Reduced the base cost to 3780 from 4590, which gets the 15% cost reduction, taking it 3213. Increased the duration of the CC immunity granted to 6 seconds. While the CC immunity persists, you are now have 65% reduced movement speed. You cannot be stopped, but that power comes at a great cost.
Appearances[]
References[]