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(Second Era)
(Second Era)
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===[[Second Era]]===
 
===[[Second Era]]===
In [[2E 560]], the city-state of Senchal was afflicted by the [[Knahaten Flu]], and it was the first recorded contact of the disease in the province of Elsweyr. Originally hailing from [[Black Marsh]], the Knahaten Flu had swept across Elsweyr, lasting as far as [[2E 603]]. Initially, the flu appeared on Sweet Street, within the district of [[Black Keirgo]], among the [[Skooma]] addicts of the slum. As it spread into the other districts, it eventually went into the ports of [[Alabaster]], where it would swarm the rest of the province. The situation in Senchal was atrocious, as whole neighborhoods were razed amidst the chaos. People from the open-air markets can see charred skylines from Inner Senchal. Despite this, various healers and aids traveled for Senchal to defeat the flu, but as we know, this was all in vain as the entirety of province succumbed to the disease.<ref>''[[The Eagle and the Cat]]''</ref><ref>''[[Journal of Thracius Mento]]''</ref><ref name="1st Elsweyr">''[[Pocket Guide to the Empire, First Edition: Elsweyr]]''</ref>
+
In [[2E 560]], the city-state of Senchal was afflicted by the [[Knahaten Flu]], and it was the first recorded contact of the disease in the province of Elsweyr. Originally hailing from [[Black Marsh]], the Knahaten Flu had swept across Elsweyr, lasting as far as [[2E 603]]. Initially, the flu appeared on Sweet Street, within the district of [[Black Keirgo]], among the [[Skooma]] addicts of the slum. As it spread into the other districts, it eventually went into the ports of [[Alabaster]], where it would swarm the rest of the province. The situation in Senchal was atrocious, as whole neighborhoods were razed amidst the chaos. People from the open-air markets can see charred skylines from Inner Senchal. Despite this, various healers and aids traveled for Senchal to defeat the flu, but as we know, this was all in vain as the entirety of the province succumbed to the disease.<ref group="SC">''[[The Eagle and the Cat]]''</ref><ref group="SC">''[[Journal of Thracius Mento]]''</ref><ref group="SC" name="1st Elsweyr">''[[Pocket Guide to the Empire, First Edition: Elsweyr]]''</ref>
  +
  +
During the [[Tiber Wars]], the city-state of Senchal was besieged by the [[Third Legion]], under the command of [[General Pottreid]]. At this point in time, the province of Elsweyr had been assaulted by the [[Third Empire]], and so the incident on Senchal was their final stand against the [[Imperial Legion]]. The Sack of Senchal was horrifying, as it was a soulless massacre. Prior, General Pottreid had given the Khajiits the chance to surrender, but they had refused to step down against them. And so, Senchal was attacked. Pottreid himself had slaughtered thirty Khajiiti, men, women, and cublings alike, it was all the same to him. Pottreid was proud of his accomplishments, and he would gladly recount his efforts in the battle. However, the Septim Empire was not so keen as the General, as the event was wiped from the Empire's official history. Regardless, even since the Sack of Senchal, the province of Elsweyr was integrated into the Septim Empire.<ref group="OOG SC">[http://web.archive.org/web/20040705033821/http://redguard.bethsoft.com/characters/attrebus.html ''Attrebus — An Elder Scrolls Adventure: Redguard'']</ref>
   
 
===[[Third Era]]===
 
===[[Third Era]]===

Revision as of 00:02, September 20, 2018

Welcome to my sandbox, don't piss in it. I will come here if I'm editing a lot at once and there's lag coming from it. You may not see it because once I finish, I cut it out here and paste it on the desired page.

Content

References

Regions

Main article: User:Vincentius1/Regions

Introductions

  • Betony or Betnikh is the island region situated on the mouth of the Iliac Bay, traditionally considered a part of the province of High Rock. The people of Betony have heavily depended on fishing and the safeguard provided by the neighboring Kingdoms. It is considered a strategic location in the Iliac Bay.
  • Craglorn
  • Grahtwood
  • Greenshade is the pristine yet primal region of the province of Valenwood, situated on the eastern shores of the Cape of the Blue Divide. Greenshade is said to represent the natural and untempered form of the forests of Valenwood. The Wood Elves of the land worship the Wilderking, the protector of the forest.
  • Haafingar
  • The Reach, the Karth Valley, or the Eastern Reach is the vast mountain region holding the western border, in the province of Skyrim. The Reach is the home of the Reachmen, the tribal Bretons that have lived on this land for many generations, hence their name. The Karth River in the Reach is one of the largest rivers in Northern Tamriel.

Shit on the sidelines

Stuff I am leaving on standby for stuff that I'm waiting for (i.e. images) or potential info for pages.

Culture & Economy Section

Deshaan

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References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Eastmarch

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Darkwater Crossing

Darkwater Crossing is a riverside community that produces Corundum for Windhelm and Eastmarch.

Quotebg
"To understand the queen's [Freydis] firm grip on power is to understand this city's history: On every Thirteenth of the Sun's Dawn, the Feast of the Dead is held here, commemorating Ysgramor's historic sack of Saarthal, the gathering of the legendary Five Hundred Companions, and the routing of the Elves from Skyrim that led the First Empire of humankind. The palace of Ysgramor still dominates the center of the old city, now known as the Palace of the Kings. Today, Windhelm remains the only sizable city in the otherwise rural hold of Eastmarch."
Flaccus Terentius[src]

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Glenumbra

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References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Gold Coast

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East empire sign

The East Empire Trading Company operates throughout Tamriel, with Cyrodiil chapters in Anvil and Leyawiin.

Quotebg
"Travelers from all over come to take advantage of the wonderful open air markets, filled with curiosities and delicacies from across Tamriel. Others come to dine at the many fine eateries. Still others frolic on the sandy beaches and swim the clear waters of the Abecean Sea. While the city has many luxurious accommodations for noble families and those of means, some of the citizenry also cater to visitors with a smaller purse, offering guest rooms in their own cozy, beach-front cottages."
Astinia Isauricus[src]

The city-state of Anvil is a prominent port-town, arguably one of the most important, as it is the gateway between the Abecean Sea, and the Imperial Province of Cyrodiil. And because of this, the County of Anvil has been used as a major chapter of both the East Empire Trading Company and the Gold Coast Trading Company, both businesses that deal in trade. Both companies have operations as far as Vvardenfell, in places such as Seyda Neen and Castle Ebonheart. But because of the abundant pirate activity in the Abecean Sea, the Imperial Navy is stationed in Anvil's ports. Meanwhile, on the mainland, lumbering is a serious trade, as it is throughout the Colovian West. Used in construction and weaponry, primarily in the Imperial Legion. The Anvil Harbor is the busiest area in all of the Gold Coast, for not only the major trading companies but for passing sailors that move throughout the Abecean and reside in The Fo'c's'le. Because of the criminal element in the Abecean Sea, Skooma runs in the Gold Coast, until it enters the rest of the province.[GC 1][GC 2][GC 3][GC 4]

The Gold Coast is rich in culture, the County of Anvil is a paradise retreat that many nobles go to, similar to the Kingdom of Sentinel in the north. The markets are always in stock with various exotic things, and the beaches are as beautiful as the Patron of Anvil, Dibella. The delicacies of Anvil are served in many exquisite restaurants from the Eastgate and the Westgate. The beaches are the primary focus of Anvil's touristry, which runs along the coast, all the way into County Sutch. Cozy cottages dot the beach, for those who could not afford the villas that nobles sleep in. But while Anvil is a retreat, Kvatch is a place of worship and reflection, in more ways than one. Not only is the Cathedral of Akatosh prominent in the city-square, but the Kvatch Arena is the main attraction. Warriors from all over combat against Pit Lions, and other enemies. It is the only other arena in Cyrodiil, other than the one in the Imperial City. On the Gold Road between Anvil and Kvatch is a series of private estates and isolated inns, such as the historical Gottshaw Inn or Lord Drad's Estate.[GC 2]

References

  1. Gold Coast Guide, Part One
  2. 2.0 2.1 Gold Coast Guide, Part Two
  3. East Empire Company Shipping Map (c. 4E 201)
  4. Guide to Anvil



Isle of Summerset

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Shimmerene Dockworks

Shimmerene's harbor is found along the strait between Auridon and Summerset. It is on the east coast.

Quotebg
"Welcome, dear heart, to the House of Reveries, home of the greatest players in Summerset! Perhaps aspirations of fame brought you here, or dreams of fortune. Perhaps mere curiosity or a need to belong. All who joined the House of Reveries would do [always wear masks] so only for the love of the craft, the thrill of the performance. The only thing her players would crave was the resounding applause of the crowd."
Quill, House of Reveries Archivist[src]

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Nibenay Valley

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References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Stonefalls

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Othrenis

Othrenis is a necropolis that houses the Ancient Chimeri of Stonefalls, figures such as Mavos Siloreth are here.

Quotebg
"Wretched Kragenmoor is the seat of power for the pitiable and disorganized House Dres, long the leaders of the slavery industry in Morrowind. More than a mere center of Khajiiti and Argonian exploitation, the town is also the main farming hub for the entire Stonefalls region, feeding settlements as far away as Davon's Watch and Ebonheart."
―Anonymous[src]

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Stormhaven

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References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.



Greater Alik'r

Not to be confused with Alik'r Desert.

The Greater Alik'r or simply, the Alik'r refers to the vast desert that takes up a large portion of Hammerfell, from the west coast, to the Dragontail Mountains that stretches across the eastern wastes. Most of Hammerfell's population can be found along the shores and the deep desert, as seen with Sentinel, Gilane, and Ska'vyn. The Alik'r is the heart of Hammerfell, many Nomads wander the wastelands.[1][2]

Locations

Appearances

References

List (Alphabetical)

Helstrom

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Quotebg
"You enter the city gates of Helstrom, noticing the dark looks the guards give you. They have a reputation of being very dangerous. Perhaps you can change that..."
―Description in Arena[src]

Helstrom is one of the eight major cities in the province of Black Marsh, situated in the deep marshes around the legendary forest of Murkwood. Helstrom is known as the impenetrable center of the province, but it is known for having a dangerous reputation.

By game

Description

Geography

[?]

Traditions

Click to show
  • The Argonians of Helstrom celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[OOG HS 1]
  • The Argonians of Helstrom celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG HS 1]
  • The Argonians of Helstrom celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG HS 1]
  • The Argonians of Helstrom celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG HS 1]
  • The Argonians of Helstrom celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG HS 1]
  • The Argonians of Helstrom celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG HS 1]
  • The Argonians of Helstrom celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG HS 1]
  • The Argonians of Helstrom celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the residents of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG HS 1]
  • The Argonians of Helstrom celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG HS 1]

History

First Era

In 1E 2811, the Second Empire under the reign of Reman Cyrodiil II took control over Black Marsh in the Battle of Argonia. The last organized Argonian army was defeated by the Imperials, and so they retreated into the city-state of Helstrom, where neither Man nor Mer were able to withstand. But even then, the Imperial Province of Black Marsh was founded, but Helstrom was left all to its lonesome, all the while under control. But with the Argonian Army deep in Helstrom, the Second Empire had begun their fully-fledged campaign to take over Black Marsh, which became known as the Blackwater War. After several years, until 1E 2837, when the Saxhleel had stopped fighting and continued their routine of farming. That was when Black Marsh inadvertently became a part of the Empire.[HS 1][HS 2]

Third Era

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in the span of ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Helstrom in their quest to recover the pieces. The city of Helstrom was under the rule of King Germanus.[HS 3]

Gallery

Trivia

  • In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Helstrom's team was known as the Pit Daemons.[OOG HS 2]

Appearances

References

  1. Pocket Guide to the Empire, Third Edition: Black Marsh
  2. The Blackwater War, Volume VII
  3. Events in The Elder Scrolls: Arena
Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Holidays in Arena
  2. Go Blades!



Archon

Click to show

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.


Rimmen

Click to show

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.


Senchal

Click to show
Quotebg
"This infamous city is the largest port in southern Tamriel. Its sprawl covers the easternmost tip of Elsweyr's Quin'rawl peninsula, a motley assortment of bazaars, taverns, merchant quarters, and open-air markets ringed on three sides by its crowded harbors. Senchal is a favorite stopping point for pirates and sea captains seeking to ply illegal or blackmarket goods, it being far easier to smuggle these goods into and out of the Empire by way of the Topal Sea than to use the well-guarded inland highways."
Imperial Geographic Society[src]

Senchal is one of the eight major cities in the province of Elsweyr, situated on the southeasternmost point of the Quin'rawl Peninsula. Senchal is notorious for being a pirate's haven, containing a large criminal underworld hidden from the common eyes. It is a very valued port, as it is one of three on the Topal Sea.

By game

Description

Geography

[?]

Traditions

Click to show
  • The Khajiits of Senchal celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.[OOG SC 1]
  • The Khajiits of Senchal celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG SC 1]
  • The Khajiits of Senchal celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG SC 1]
  • The Khajiits of Senchal celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG SC 1]
  • The Khajiits of Senchal celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG SC 1]
  • The Khajiits of Senchal celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG SC 1]
  • The Khajiits of Senchal celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG SC 1]
  • The Khajiits of Senchal celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the residents of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG SC 1]
  • The Khajiits of Senchal celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG SC 1]
  • The Khajiits of Senchal celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[OOG SC 1]

History

First Era

During the early first era, the land that would become Elsweyr was divided into sixteen independent realms, in a simple and peaceful environment. They recognized each of their specialties and characteristics, to the point where they focus on that realm of occupation, so the Khajiits of Ne Quin-al were known as prized warriors, while the ones of Torval were prime-time fishers that thrive on the South Seas. Throughout the years, one of these realms would become dominant among the others, depending on the phases of the twin moons, Masser and Secunda. When the moons had reached Syzygy (New Moons), Senchal would become the dominant tribe. However, the political tides of Elsweyr would change forever, as the Thrassian Plague of 1E 2200 would sweep across the land, dismantling the sixteen states, to two sovereignties (modern-day Anequina and Pelletine). Senchal was absorbed into what was called Pa'alatiin.[SC 1]

In 1E 2920, the Kingdom of Senchal was ruled by Dro'Zel, the Mad King of Senchal. Dro'Zel was infamous, with the mentality of a child. His wife was Queen Hasaama. By the 6th of Sun's Dusk, Dro'Zel was an advisor to the Elder Council, and was particularly close to the Akaviri Potentate, Versidue Shaie. On the 16th of Sun's Dusk, Dro'Zel was visited by a Bosmeri bard from the city-state of Gil-Var-Delle, who told him the age-old tragic tale of Polydor and Eloisa, who are connected to the holiday, Heart's Day. Enraged, and saddened by the tale, Dro'Zel's anger was directed towards the Bard, and so he summoned Molag Bal, the Daedric Prince of Domination to vanquish his home of Gil-Var-Delle. Within three days later, Gil-Var-Delle was completely obliterated by Molag Bal. The events that had transpired had caused Sotha Sil of the Tribunal to travel for the Dreaming Cave, where he and several Daedric Princes (including Molag Bal) created the Coldharbour Compact. An agreement that limited the Princes' influence over Tamriel.[SC 2][SC 3][SC 4]

Second Era

In 2E 560, the city-state of Senchal was afflicted by the Knahaten Flu, and it was the first recorded contact of the disease in the province of Elsweyr. Originally hailing from Black Marsh, the Knahaten Flu had swept across Elsweyr, lasting as far as 2E 603. Initially, the flu appeared on Sweet Street, within the district of Black Keirgo, among the Skooma addicts of the slum. As it spread into the other districts, it eventually went into the ports of Alabaster, where it would swarm the rest of the province. The situation in Senchal was atrocious, as whole neighborhoods were razed amidst the chaos. People from the open-air markets can see charred skylines from Inner Senchal. Despite this, various healers and aids traveled for Senchal to defeat the flu, but as we know, this was all in vain as the entirety of the province succumbed to the disease.[SC 5][SC 6][SC 7]

During the Tiber Wars, the city-state of Senchal was besieged by the Third Legion, under the command of General Pottreid. At this point in time, the province of Elsweyr had been assaulted by the Third Empire, and so the incident on Senchal was their final stand against the Imperial Legion. The Sack of Senchal was horrifying, as it was a soulless massacre. Prior, General Pottreid had given the Khajiits the chance to surrender, but they had refused to step down against them. And so, Senchal was attacked. Pottreid himself had slaughtered thirty Khajiiti, men, women, and cublings alike, it was all the same to him. Pottreid was proud of his accomplishments, and he would gladly recount his efforts in the battle. However, the Septim Empire was not so keen as the General, as the event was wiped from the Empire's official history. Regardless, even since the Sack of Senchal, the province of Elsweyr was integrated into the Septim Empire.[OOG SC 2]

Third Era

Main article: Senchal (Arena)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in the span of ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Senchal in their quest to recover the pieces. The city of Senchal was under the rule of King Huskir.[SC 8]

Minor Events

Trivia

  • In an earlier stage of development, Arena was going to be a tournament-based game, where each city had their own gladiatorial team. Senchal's team was known as the New Gods.[OOG SC 3]

Appearances

References

  1. Pocket Guide to the Empire, Third Edition: Elsweyr
  2. 2920, vol 02 - Sun's Dawn
  3. 2920, vol 04 - Rain's Hand
  4. 2920, vol 11 - Sun's Dusk
  5. The Eagle and the Cat
  6. Journal of Thracius Mento
  7. Pocket Guide to the Empire, First Edition: Elsweyr
  8. Events in The Elder Scrolls: Arena
Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Holidays in Arena
  2. Attrebus — An Elder Scrolls Adventure: Redguard
  3. Go Blades!

Cite error: <ref> tags exist, but no <references/> tag was found
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