FANDOM

DaBarkspawn

  • I live in Northern California, USA. I generally edit during day and evening hours PST.

DaBarkspawn (talk) 04:35, December 4, 2016 (UTC)

Location IDsEdit

We decided at a recent moot to start using <small> for locations that have long IDs such as the one for Bromjunaar Sanctuary. I am aware that it is a bit harder to read, but it doesn't split the ID as is the case here. If you disagree with the new format then you can submit a proposal here, and we can discuss it again. The Cat Master (talk) 14:38, September 21, 2017 (UTC)

I will. I think it is ugly and my aging eyes really dislike it. DaBarkspawn (talk) 14:41, September 21, 2017 (UTC)
As I see that reference:
Locationid
which looks just fine to me. (click on image, standard display cuts it off) DaBarkspawn (talk) 14:59, September 21, 2017 (UTC)
That particular ID works fine without <small>. I can see the issues with the use of the tag, but I can't think of an easy solution that keeps the font at full size yet also prevents it from overflowing into multiple rows. Perhaps we could make a new "Location ID" header on the infobox, similar to the "Map" one on {{SkyrimLocations}}, and place the IDs below that. This would give them more horizontal room and would therefore allow us to keep the IDs at full size. This would require a lot of template changes, though. —Atvelonis (talk) 15:05, September 21, 2017 (UTC)
About the moot logs, I reinstated them with month's moot, as we slacked off in doing so in February 2016. The decision was made in August. The Cat Master (talk) 15:20, September 21, 2017 (UTC)
Okay, I will try and make next month's moot to discuss this. DaBarkspawn (talk) 15:47, September 21, 2017 (UTC)

Re: Race Pages Edit

The Legends race depictions are nice, but they have no reason to be used as the primary images for those articles. Much (or all?) of the art for the cards is licensed to outside companies who probably have very little knowledge of what sort of visuals are already considered legitimate in the lore: therefore, while still indisputably canonical, the art from Legends should not supersede that of the previous games.

It also helps that the images previously on the articles represented both genders, rather than just one. That said, there's no reason that the Legends images have to be totally excluded from the race pages: they just shouldn't be given too much importance. I'll fix the pages: thanks for bringing this to my attention. —Atvelonis (talk) 21:45, February 1, 2018 (UTC)

Re: A Bug, But I Am Not Sure What Page It Goes On Edit

I've encountered that bug before. Perhaps it belongs on Locations (Skyrim) as it isn’t specific to any particular dungeon. —Atvelonis (talk) 12:37, March 26, 2018 (UTC)

Temple of Miraak Edit

Nice catch! Keep up the good work. —Atvelonis (talk) 02:02, April 19, 2018 (UTC)

Thanks for the kind words! DaBarkspawn (talk) 02:56, April 19, 2018 (UTC)

Re: Undo On Voice CastEdit

Heyo, hope you're having a good day so far. That's fair enough, although in the future if you don't want to clean it up, it might be better to mention the problems in the {{Attention}} template, so that people can see all of the issues and correct them, rather than throwing the contribution from another user away, if possible. Either way, it's not a super big deal, and trying to do something is better than nothing. I believe Cat Master corrected the page after I went offline, so the page should be good now. Thanks, and feel free to message me back if you want. – The Crusader of Truth (talkchat) 19:33, April 20, 2018 (UTC)

Re: Crafting Spiders Edit

Mmm, I suppose so. You can re-add it if you'd like. —Atvelonis (talk) 05:42, April 30, 2018 (UTC)

Re: Editing My Talk MessagesEdit

I did not edit your mesage. I edited mine. I had made two spelling errors.

NCSaint (talk) 15:07, May 7, 2018 (UTC)NCSaint

The edit history shows that you changed spacing. DaBarkspawn (talk) 15:13, May 7, 2018 (UTC)

Re: Right alignment Edit

I understand where you're coming from, but there's a reason left alignment is the default on MediaWiki, and why right alignment is something we use very infrequently. People read left to right, so having text appear right-justified throws them off more than having the digits not line up. Even on tables with large numbers, left justification is more widely accepted.

One of the only times I would consider using right alignment is when the entire purpose of a table is to compare the numbers themselves, such as powers of two; one of the purposes of that formatting is to demonstrate the 2–4–8–6– pattern as the exponents increase. However, note that the following "Powers of 1024" section uses left alignment, because the focus of the table has been shifted to the percent deviation from powers of 1000.

This same principle applies here as well. The focus of the soul gem table is really on the different types of soul gems; the charges are obviously important, but that isn't the primary consideration. Therefore, pandering to the ideal formatting of the charges column would be more distracting for readers than anything else. —Atvelonis (talk) 15:15, May 14, 2018 (UTC)

OK. Thanks for the explanation. DaBarkspawn (talk) 15:32, May 14, 2018 (UTC)

NPC usageEdit

Hey, I noticed the summary you left for the Soul Gem (Oblivion) page. From my understanding the usage of the word NPC should be fazed out, in favour of the character's name or just the word "character" instead. You can read about it here. Any mention of it is probably something leftover that should be changed.

Rozty (talk) 16:18, May 14, 2018 (UTC)

There are already countless pages that do not follow the same style, so the Oblivion pages were going to be the odd ones anyway. If anything, that's even more confusing, so they might as well be changed even if it takes a while to do.
Rozty (talk) 16:32, May 14, 2018 (UTC)

Re: Unbound Caius Edit

Sorry for the delay in my response, I was working on a walkthrough. Anyway, it looks like TinyClayMan's edit links to Caius (Helgen), not the disambiguation page. It looks like he's planning on creating a page for that particular character. If there's information about this Caius in the Creation Kit then that article should be fine. —Atvelonis (talk) 00:39, May 21, 2018 (UTC)

I adjusted the Trivia point, in CK he is only mentioned and unnamed. --Rupuzioks (talk) 16:44, May 21, 2018 (UTC)

Re: Oblivion Daedric Quest: Mehrunes Dagon Edit

The Oblivion main quest involves Mehrunes Dagon, but I don't think I would classify it as Mehrunes Dagon's Daedric quest. During it you personally help to halt Dagon's invasion of Tamriel, and you don't even receive his artifact or become his champion or anything of the sort. So I think it would be best to leave the page how it is. —Atvelonis (talk) 03:40, May 29, 2018 (UTC)

Re: Voice Cast (Skyrim) Edit

I agree that the trivia doesn't really belong on that page. For voice actors who have their own articles, such as Lynda Carter (still find it funny that she does TES voice acting), it would probably be okay to list their other works. The Voice Cast (Skyrim) page should not be cluttered with this information, though. Feel free to remove it. —Atvelonis (talk) 15:57, July 10, 2018 (UTC)

Re: Creation Kit Edit

If you own Skyrim on Steam, you should be able to download the Creation Kit from the section called "Tools" (under the "Library" tab) of the Steam browser. Be sure to download the CK from the original game; I've heard that the one from the Special Edition is somehow less desirable. There is a dedicated Creation Kit Wiki out there if you want to learn how to use it, and you can always ask a staff member for help as well. —Atvelonis (talk) 03:33, September 3, 2018 (UTC)

Re: Arena Images Edit

You can definitely zoom in more on the map than all of Tamriel: see Category:Arena: Map Images. You should try to zoom in on the province and select the appropriate city. —Atvelonis (talk) 23:20, September 23, 2018 (UTC)

Oh, the image in the location field on the Black Marsh page should be an in-game screenshot of the landscape. The current image can just be moved to the map section. —Atvelonis (talk) 02:34, September 24, 2018 (UTC)

Redlinks Edit

Hi, thank you for the edits to the Escape From Prison (Arena) page lately. I can't go through all of them this very moment, but in reference to this edit, redlinks are a natural and necessary part of how wikis work. They are used as placeholders for wanted pages, so without the redlink, no one actually knows (institutionally) that an article is needed for it, just that there is no page for it. —Atvelonis (talk) 21:57, September 29, 2018 (UTC)

Arena isn't exactly my area of expertise, but if you feel that an article is unnecessary for them, then I'll trust your judgment. I just want you to be aware that redlinks shouldn't always be removed. —Atvelonis (talk) 22:11, September 29, 2018 (UTC)

Re: Town Locations Proposal Edit

What you want to do is add a gallery to the "map" variable in the infobox. You would format it like this:

<gallery>
Location Map.png|World map
Location Map Interior.png|Interior map
</gallery>

We use this a lot already for books and some locations, such as the Monastery of Serene Harmony, which actually has two galleries. —Atvelonis (talk) 04:50, October 2, 2018 (UTC)

Re: Appearances Scoping Edit

The appearances sections should be consistent across all pages and should always list every relevant game. For example, pages about Vivec list each of his appearances, even on the game-specific pages. This is to provide readers with a broader understanding of where a character/location/item/etc. has popped up elsewhere in the series. As an unrelated sidenote, all uses of "mentioned only" should ideally have a citation attached, so you can add those where you see them. —Atvelonis (talk) 18:52, October 3, 2018 (UTC)

Re: Arena Image LicensingEdit

What are you talking about? This is how we license all the images and there has never been a problem. I am not seeing anything out of the ordinary now either, can you point out the exact file this happened on, or link me a screenshot of what you are seeing? —Rozty (talk) 14:56, October 9, 2018 (UTC)

That was because I forgot to remove the Licensing header. The {{ArenaCharacterImages}} template, as well as all other image licensing templates, will add that automatically, so writing it again will cause the problems that you are describing of duplicate Licensing sections. If the image summary is written like here, then there should be no problems. —Rozty (talk) 15:09, October 9, 2018 (UTC)
Ah, yeah I can see the confusion. The image licensing templates for all the games are all hidden away in this category, the ones that appear by themselves on the page you linked are those that are not categorised further, and so are not included in any subcategories. It takes a bit of digging to find what you are looking for. In general, all Arena licensing templates are found here. —Rozty (talk) 15:26, October 9, 2018 (UTC)

Arena Images Edit

Just a quick bug I was brought up to ask by Atvelonis; how are you taking the screenshots for The Elder Scrolls: Arena? This image came to mind: File:Arena Mages Guild Front.png

The image is absolutely huge, and it seems to be horizontally stretched. I can't tell, but if it isn't, the image standard for the Older Scrolls games are 4:3, and usually the biggest window you can get out of DOSBox is 960x720 or something around that. If you need the settings, it's all covered in my Setting Up - The Older Scrolls I: Arena guide.

Thanks, —Nehpys ("AlyMar1994") (Talk) 19:26, October 9, 2018 (UTC)

Re: Arena Images Edit

Atvelonis asked me on the chat; either he was busy or didn't want to engage himself, I dunno. Either way...

Personally, I run the settings in the guide, which is why Atvelonis recommended I tag it under the Community News: it's, as far as I know, the unwritten standard for how to run the game.

Anyway, I wouldn't recommend using PrintScrn + Paint. Personally, I use Bandicam (which captures the Game Window beautifully) and PAINT.NET, a superior Paint (yet lesser GIMP). PAINT.NET can be found here: https://www.getpaint.net/

I don't play in fullscreen, which is generally how I've taking images. The 960x720 window is the default normal3x scaler window, since fullscreen borks images here; Bandicam doesn't like it too much either, which is why everything has generally been in that ratio. Anything larger makes images uselessly more pixely, iirc, so I dislike it.

Anyway, just making sure. Thanks, —Nehpys ("AlyMar1994") (Talk) 20:08, October 9, 2018 (UTC)

Re: Patrolling Ald'Ruhn Updates Edit

SweetRoll
Have a sweetroll!
Rupuzioks has awarded you a Sweetroll!
You are welcome. Here, take this for all those nice images.
--Rupuzioks (talk) 15:38, March 5, 2019 (UTC)

Re: Notable Items Edit

Hello, this needs discussed, maybe I will bring it on the next moot. I know this is the styling for the most of the articles, but if there are none of these items, maybe it should be included at least the normal book that is fixed on that location. Otherwise a lot of these articles will be almost empty and maybe suggested for a merge with the main article. Also if there is a situation, where special loot is not found, but there is a lot of normal books, then maybe not include them as you said. I included it on that specific page because it was only one book. --Rupuzioks (talk) 19:30, March 5, 2019 (UTC)

Sorry, I'm not very good at English. "Stealing" is certainly not a guidline, I meant that all of those clothing items are for sale. --Rupuzioks (talk) 20:55, March 5, 2019 (UTC)

Category vs. Lore PageEdit

I went ahead and put back the link to the category page. I personally don't like linking to category pages, but I can see your point. The Cat Master (talk) 19:13, May 17, 2019 (UTC)

Gold Coast articleEdit

Normally when I patrol articles, whenever I see an edit with your name, I call it good and move on as you make good edits. However, I put back the flora and fauna sections that you removed from the Gold Coast page. Despite what you said in the edit summary, I disagree with the removal of that information. The person who wrote/improved that article a couple years ago put in a lot of time and effort. If you feel that the info needs to be removed, please bring it up in the articles talk page, or you can bring up the subject at the next moot. Thank you. The Cat Master (talk) 14:57, June 20, 2019 (UTC)

SF:LOCAT for Lore PagesEdit

In editing the Gold Coast lore page for grammar and style, I discovered in conversation with Atvelonis that the style and formatting guidelines such as SF:LOCAT do not really apply to lore pages, just game pages. This has the unfortunate effect of making lore pages wildly different from each other based on whatever occurred to an editor or editors for one page or another. Also, in editing that page, I found a wide variety of grammatical and stylistic issues that some documentation could help avoid.

This moot topic seeks to:

  1. Regularize the sections (including, for example, optional sections where not enough information is available) for lore location pages.
  2. History and descriptions should be focused on the location, with events and descriptions of other places only mentioned if they directly impact the location that the page describes.
  3. Always write history from the perspective of the end of the latest game. Right now that would be the Fourth Era, the time of Skyrim and Legends. Thus, the events of all games and almost all documents would be in the active past tense: "The Nerevarine went to Vivec and ..." not "The Nerevarine had gone to Vivec and ..."
  4. Tone should be objective, neutral and encyclopedic. Do not use subjective terms like "Fortunately". Also, even if the only information we have on a location is a tourist guide, the wiki shouldn't sound like it was written by the Anvil Chamber of Commerce.
  5. Sections should consist of text written from the combined research of several sources, rather than just summaries of books or questlines. If we are just going to do summaries, we might as well just link the original source and let the reader read it for themselves.
  6. There needs to be a hierarchical sense of specificity versus geography. A town should have fairly specific information about the town itself, a region comprising of several towns might have specific information about areas not in the towns and fewer details about the towns and a province would have details on areas not in regions and less detail on regions and towns. Of course, this would depend on the geopolitical structure of an area, some parts of Nirn are much less organized than others. This is to avoid repeating verbatim the same information on town, then region, then province pages.
  7. The player character should always be referred to by name such as "the Hero of Kvatch" on first reference and then "the Hero" after that. Indirections such as "a traveller" or "a warrior" should not be used for the Champion, the Hero of Daggerfall, the Nerevarine, etc.
  8. As the Gold Coast page shows, we have a great deal more information about some flora and fauna than others. Right now, the page separates out those that we can write paragraphs about (usually book summaries) versus those that we know little about. This is a very meta way of separating "notable" fauna from other fauna and I feel we should not be doing more than listing them all with links to their pages for more information. This is particularly true since a given flora or fauna might appear in more than one region, resulting in the larger summary being duplicated over a number of pages.

To which I see two possible solutions:

  1. Use SF:LOCAT as is for lore pages. This is the quick and easy solution, but the fit is not so good. Lore pages contain things not in game pages and vice-versa.
  2. Create new SF pages for lore pages. I would be willing to help with this.

DaBarkspawn (talk) 16:41, June 29, 2019 (UTC)

How do you do rainbow words Edit

Like in your signature? Ja'nja Talk|Contributions Magescript MMagescript EMagescript OMagescript W 01:25, August 17, 2019 (UTC)

I miscopied and turned it into a block of rain bow but I figured it out. (( WEEEEEEEEE )) Ja'nja Talk|Contributions Magescript MMagescript EMagescript OMagescript W 02:30, August 17, 2019 (UTC)

Re: Bug or Not Edit

I'd have to check CK to see if there is a specific script but from my understanding, the marker is removed to prevent the player from going directly to Dragonsreach and skipping the Greybeards calling the Dragonborn while they are going to Dragonsreach. If the player travels there, they miss the calling and will have no idea what Balgruuf and Co are saying about being called, essentially making a minor sequence break that could be jarring to someone playing for the first time. I don't think it's a bug. Grey Fox (talk) 03:56, November 1, 2019 (UTC)

Community content is available under CC-BY-SA unless otherwise noted.