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Re: Small ArticlesEdit
I appreciate you letting me know about those, but the reason those pages are created is to avoid redlinks. Both of those pages are linked to be at least one article, and the person that created the link most likely intends to fill the pages out with information. If I delete the pages, it would create a redlink on the pages that link to it, and we try to avoid redlinks. HaLo2FrEeEk Here I am! 20:55, June 19, 2012 (UTC)
- I went ahead and deleted some of them, and fixed others (one was supposed to be a redirect, for example). Some I left because, although they give little information, not every page has to be jam-packed with info, sometimes it's the little esoteric details that make a difference. HaLo2FrEeEk Here I am! 21:22, June 19, 2012 (UTC)
First, thanks for bringing Category:Oblivion: Quest Characters to my attention. This is an unwanted category that somehow escaped our grasp. Quite a while ago, we decided not to use this as a category, due to how unbearably large it would grow. Almost all characters are involved in one quest over another. Ranking those characters based on importance would be biased of us. At any rate, we're trying to split Creatures and Enemies at the moment. At present, most hostile foes are categorized as "Creatures". We've dubbed this inaccurate and unfair for all hostiles. Please bare with us while we correct this. When fixing up an article about a hostile, consider this: "Enemies" are humanoid. For example, Necromancer (Oblivion) would belong in enemies. We've narrowed down "creatures" to animals or beasts. Something like Mud Crab would still belong under "Creatures". Hope you found this illuminating. Cheers! --—Deyvid Petteys (bother \ stalk) 23:09, June 19, 2012 (UTC)
- Good questions! You're right. Those projects were left half done. What we wanted to do was split all the information in those categories into more appropriate subcategories. For example, Category:Leyawiin needs to have its articles split into Category:Oblivion: Leyawiin's various sub-categories. For example, characters would go to Category:Oblivion: Leyawiin Characters. Locations would go to Category:Oblivion: Leyawiin Locations etc. We need a human being to perform this task. Bots could only remove the incorrect category, not replace it with the correct one. If you would like to undertake this project, you're more than welcome to it. --—Deyvid Petteys (bother \ stalk) 23:36, June 19, 2012 (UTC)
- Changed our minds. We want everything in Category:Blackwood Company. Remove the other categories and mark those for deletion. All three of them. :) --—Deyvid Petteys (bother \ stalk) 00:56, June 20, 2012 (UTC)
Its part of the lore and detailed in books. I need to fix that page.
Skyrim: Characters categoryEdit
I can answer you categories question. The reason Riverwood has it's own category is it's quite large for a village and its reletively important as it's part of the main quest. The only reason Rorikstead, Karthwasten, Ivarstead and Shor's Stone don't have their own characters by location category is because they simply have not been created. In addition it's debatable if it's even useful as Shors Stone, for example, has only 4 characters.
Characters by Hold was discussed a long time ago and it was decided it's was far less useful than breaking it down by city.
Skyrim: Locations by Hold exists because locations are not treated in the same way as characters, so breaking them down by hold makes more sense. But we also have categories like "Skyrim: Whiterun Locations" for added granularity anyway.
I see text on the page, and BTW instead of doing the same as me just the other way you can do the same as me just on the Morrowind character. Would be faster and i wouldn't have to go thro 100s of pages to check if they got it. G0LD3NF1RE Questions Goes Here 15:41, June 24, 2012 (UTC)