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On the ForumsEdit

I've noticed that you've posted a number of posts that were acknowledging and not caring about what a moderator said. I'd just like to warn you of potential problems down the road. Thanks! Ottoman Hold Message Me My Action 07:52:58 November 12, 2016

Nonsense Edit

Then state what they have to gain from this council and why it'd be within their pov to logically agree to such thing. And no, the ingame perspective isn't lore-friendly, that's exactly what I said. If you're the Arch-Mage, you have paper work for days, same thing with the Companions.

You keep saying if you truly become the leader of all the guilds, but that's utterly irrelevant when you can't even say where the DB finds the time to join the Companions, TG and DB after becoming Arch-Mage. And no he can't, because as stupid as some Nords would be, they wouldn't blindly believe something just because you say it.

Just because you're the listener doesn't mean you can command the Dark Brotherhood, like it or not, if the Keeper decides it's unsafe to move her, which it entirely is, seeing as Skyrim's still hunting for the DB, the Night Mother stays.

There's nothing to even say the College owns a levitation spell.

Seriously, you are yet to say what the guilds gain from this, if anything, they lose. The Companions have no need to care for the College, and both legal guilds would frown upon working with criminals. Think logically for once. Blademaster Jauffre (talk) 18:07, February 27, 2017 (UTC)

Then state what they have to gain from this council and why it'd be within their pov to logically agree to such thing. And no, the ingame perspective isn't lore-friendly, that's exactly what I said. If you're the Arch-Mage, you have paper work for days, same thing with the Companions.
You keep saying if you truly become the leader of all the guilds, but that's utterly irrelevant when you can't even say where the DB finds the time to join the Companions, TG and DB after becoming Arch-Mage. And no he can't, because as stupid as some Nords would be, they wouldn't blindly believe something just because you say it.
Just because you're the listener doesn't mean you can command the Dark Brotherhood, like it or not, if the Keeper decides it's unsafe to move her, which it entirely is, seeing as Skyrim's still hunting for the DB, the Night Mother stays.
There's nothing to even say the College owns a levitation spell.
Seriously, you are yet to say what the guilds gain from this, if anything, they lose. The Companions have no need to care for the College, and both legal guilds would frown upon working with criminals. Think logically for once.
Blademaster Jauffre (talk) 18:07, February 27, 2017 (UTC)
Not nonsense. It's like saying a Unified Empire cannot work and is useless. All I am stating is when the Dragonborn becomes the leader of all Guilds, it'll make things easier for him to manage the Guilds with a centralized Council that acts like his Office where he can deal with College, Companions, Thieves Guild and Dark Brotherhood.
As for Levitation spell it was not the focus, I said I understood the 3E 421's Levitation Act to outlaw the use of Levitation magic but there was nothing about banning the use of Mark and Recall spells.YinyangElementofduality (talk) 07:35, February 28, 2017 (UTC)
Advantages of centralizing power in hands of a very strong leader? Lots. Since you can't see any I'll spoonfeed you one. Information gathered with different expertise will be a huge help. Can't find time to join all? Time management, some people always say they have no time yet they can manage a huge enterprise that deals with multiple industries, its always all about time management. I am amazed how you can't even see something so simple. I will make a new thread for this than talk to you about something far beyond your capacity. YinyangElementofduality (talk) 07:37, February 28, 2017 (UTC)
YinyangElementofduality (talk) 05:10, February 28, 2017 (UTC)
Your comparison makes no sense whatsoever, since the Empire is already working as one body, that's the very reason it's an Empire.
And you are still yet to tell me where the Dragonborn finds the time to become the head of every guild. You keep avoiding questions.
Stop with your I'll spoonfeed nonsense, they don't gain anything from it the moment someone needs to replace the DB when he's in Apocrypha, there won't be one leader of all these guilds, so their little council will fade away.
Seriously? You compare modern time management - with computers and the like - to old-school management? You're in for a surprise when I tell you it doesn't work that way.
Blademaster Jauffre (talk) 12:31, February 28, 2017 (UTC)
The Empire was not one from the start, it became unified as an Empire under the efforts of Tiber Septim. There is no rule saying the Dragonborn cannot do the same at a smaller scale, it is more possible for him as it is at a smaller scale.
Time management is not modern you dumbass. Time management exists since the old days. You're seriously ignorant of how many of the things seen today are merely accumulation and refinement of things used by older days.
People learned to better use their time as early as in the BC. Apparently you are in for a surprise as your concept of Time Management and everything else is so seriously limited, you're almost like a handicap. The Dragonborn for example used his Mages from College to help him develop a Mark and Recall system to allow him and members in leadership position of the various guilds to more easily communicate with him and to get around Skyrim more quickly.
He can speak to leaders of various guilds, know what is going on at the other side of Skyrim and cut down travel time drastically. Better management of time right there. YinyangElementofduality (talk) 12:52, February 28, 2017 (UTC)
Prior to Tiber Septim there wasn't even a Third Empire, and no it is not. You're comparing military conquests to an attempt to unify guilds, you're comparing apples to oranges.
The time management you speak of is highly modern. Back in the day there weren't people who owned multiple guilds, nor who owned multiple companies, unless if one company was a parent company.
The time management you speak off -- aka, being able to be in charge of a company, yet still having the time to travel through the land and become the head of other companies -- is impossible in a medieval setting. There's nothing to say that the people of Winterhold even know said spells, since Skyrim frowns upon magic, there's nothing to say the people of Skyrim know those spells.
No he can not, because you can only set these things in two locations, which still cuts off two other guilds.
Blademaster Jauffre (talk) 14:32, March 1, 2017 (UTC)
YinyangElementofduality, if you continue saying things like "you're almost like a handicap." or "Time management is not modern you dumbass," you're going to be blocked. Keep things civil.—CarloV3r (talk) 16:01, March 1, 2017 (UTC)
The Guilds are not modern companies. There's nothing to say the people of Winterhold because most of them are ignorant Nords who fear magic not the Mages of the College. There's nothing to say the College of Winterhold itself has no access to information about Mark and Recall. It is indeed comparing apple to oranges, you don't need to conquer Guilds to take control.
The Time Management is a commonly used term probably when you screw up, your parents or your boss rebuke you and tell you to manage your time better or something people use time management often today, they don't say this but Kings, Emperors, Sultans and Lords all have to manage their time efficiently. But, back in the day in Elder Scrolls, Alessia, Reman and Tiber Septim were confirmed to own Multiple Provinces which is even bigger and more difficult to manage than a mearger few Guilds. They were able to do it. Therefore prior to the Mede Empire, there was Septim Empire, before Septims, there was Reman and before that Alessian Empire. Thus running multiple guilds at the same time it isn't something impossible as you claim as people have managed multiple countries at the same time.
People fear for something new as it can be seen as an unknown. Managing all the Guilds at once has similarities to running an Empire.
Emperor manages the Empire and deals with the different Provinces, sometimes one at a time, sometimes all at once. All the Provinces already have a government on their own that swears fealty to the Cyrodrillic Government acting as their head. Emperor, Elder Council and Imperial Legion etc...
Managing the different Guilds in this manner is similar. They are very different, the Guilds can even despise each other, much like provinces Valenwood and Elsweyr during the Five year war. Except it is over a span of a much smaller land area and each Guilds already have their leaders to make the decisions that the Dragonborn has influence in or they answer to the Dragonborn.
Creating a magic system where the leaders can meet up quickly to make a decision benefits the guilds more. For example a Mage expedition found something in Falkreath, they need the Archmage and the other mage instructors to make a decision as to how they deal with the artifact, you follow the Lore where values were hinted at the size of Tamriel, from Winterhold to Falkreath would be about 300 to 400 km away. On foot or Horse they'll take about 10 days. Mages always keep information about forbidden and banned magic hidden but accessible, why would they abandon very simple and basic Mark and Recall spells that mages are bound to use reguilarly. That is nonsense to try and think that they don't have it.
The lack of these spells in Skyrim is solely a decision to remove them based on Gameplay not lore.  YinyangElementofduality (talk) 09:17, March 3, 2017 (UTC)



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