Elder Scrolls
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Elder Scrolls

For other uses, see Valdimar.

Valdimar is a Nord sorcerer in Hjaalmarch. He is appointed Housecarl when the Dragonborn becomes the Thane of Hjaalmarch. He can be found at Highmoon Hall, or at Windstad Manor once the Dragonborn has bought the deed from the Jarl.

Interactions[]

Valdimar can be asked to become a steward for a homestead or married. If the single beds on the second floor of the main hall are purchased, he will sleep in the bed on the left. If no bed is available, Valdimar will stand and stare at the wall. However, if the bedroom is installed in the left wing, then Valdimar will sleep in the king bed on the second floor.

Valdimar can sometimes be seen patrolling the homestead perimeter. If he’s appointed as steward of Windstad Manor, he will be seen frequently engaging in combat with the local horker population.

Skills and Combat Behavior[]

At the beginning of a battle Valdimar casts Stoneflesh or Oakflesh with his weapon ready, then switches to Ice Spike. If he is critically wounded he uses Close Wounds or Healing to recover his health. Additionally, Valdimar can use Turn Undead and Lesser Ward.

Valdimar's skills:

Quotes[]

  • "Honor to you, my Thane." – When approached or passed by.
  • "I am your sword and your shield." – When approached or passed by.
  • "Honored, to see you again my Thane." – When approached or passed by.
  • "Long life to you, Thane." – When approached or passed by.
  • "Excellent. Lead on, Thane." – When asked to follow.
  • "What do you need, my Thane?" – Initiated conversation while following.
  • "We've stopped. What is it?" – Initiated conversation while following.
  • "Let's get going." – Closed conversation while following.
  • "Lead on, then." – Closed conversation while following.
  • "I'm yours to command, Thane. I'll wait here until you need me." – When asked to wait.
  • "Is it time to move out?" – Initiated conversation while waiting.
  • "Lead on, Thane." – When asked to follow.
  • "Be careful, Thane." – Closed conversation while following.
  • "Fine, what?" – When asked to do something.
  • "Do you need something from me, Thane? Or, can I carry something for you?" – When asked to trade items.
  • "I'll return to Highmoon Hall in Morthal until you need me again, Thane."

Trivia[]

  • Valdimar is the only Housecarl to use magic.

Bugs[]

This section contains bugs related to Valdimar (Hearthfire). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   Valdimar may not appear even if the Dragonborn is Thane. If the Dragonborn appears to have this bug, using the console command player.moveto xx00521d moves Dragonborn to his current location. To fix this, the Dragonborn is to open the console and type prid xx00521d, then press enter, and type enable and press enter again. He should appear and talk to the Dragonborn, provided that Valdimar and Dragonborn are inside Highmoon Hall.
  • Valdimar may be found wandering around far from his designated home. He has been occasionally found outside of Whiterun and walking in Riverwood.
  • Valdimar may be sometimes found at Lakeview Manor, even though he is not a housecarl there.
  •  XB1   Valdimar may approach and introduce himself to the Dragonborn in Highmoon Hall shortly after conclusion of the conversation with the Jarl in which the Dragonborn was made Thane. During the conversation, the Dragonborn has the option of asking Valdimar to follow the Dragonborn. If the Dragonborn does not do this, Valdimar may never be seen again after the Dragonborn leaves Highmoon Hall.
    •  XB1 (Fix)   Hiring Valdimar before exiting Highmoon Hall will prevent this. After leaving the hall, one can simply dismiss him afterward and acquire their previous follower without issue.

Appearances[]

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