Description[edit | edit source]
Vampires are infected with Porphyric Hemophilia. The disease can afflict humans, Mer, Khajiits and Argonians. Although vampires become immortal, they are weak to fire and sunlight, causing many vampires to live in dark areas such as caves or caverns.
Clans[edit | edit source]
In Morrowind, there are three major vampire bloodlines, gathered in clans. These clans are named after their respective progenitor.
Interactions[edit | edit source]
Clan Aundae[edit | edit source]
Clan Berne[edit | edit source]
Clan Quarra[edit | edit source]
Miscellaneous[edit | edit source]
- A Cure for Vampirism
- Blood for Mistress Dratha
- Dust of the Vampire
- Murder Rimintil
- Shashev's Key
- The Boy Who Would Be Undead
- The Imprisonment of Mastrius
- The Weary Vampire
Effects[edit | edit source]
Vampires receive a multitude of bonuses to various attributes and skills, including: Acrobatics, Athletics, Destruction, Hand-to-Hand, Illusion, Mysticism, Speed, Strength, Unarmored, and Willpower. Vampires are also immune to paralysis and common diseases, receive a resistance to physical damage, and receive an absorb health spell called Vampire Touch. Vampires are susceptible to fire damage and silver weapons.