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Elder Scrolls

Main article: Vanus Galerion

Vanus Galerion is an Altmer mage and former member of the Psijic Order. He founded the Mages Guild in response to the growing influence of the necromancer Mannimarco on Tamriel and the failure of his former order to act against the threat.

Interactions[]

Circus of Cheerful Slaughter[]

[?]

Messages Across Tamriel[]

Help Vanus Galerion set up an All-Banners meeting in a neutral location.

The Weight of Three Crowns[]

Convince all three alliances to invade Coldharbour.

Vanus Unleashed[]

Prevent the Daedra from using Galerion's essence to power the Planemeld.

Breaking the Shackle[]

Destroy The Great Shackle to prevent it from destroying Tamriel.

The Army of Meridia[]

Build an army to prepare for the fight against Molag Bal.

Crossing the Chasm[]

Cross The Chasm on your way to assault Molag Bal.

The Harvest Heart[]

Deal with the vampires blocking your way to Molag Bal.

The Citadel Must Fall[]

Retake a city Molag Bal stole.

The Final Assault[]

Close the Planar Vortex and stop the Planemeld.

Through a Veil Darkly[]

Vanus Galerion summons you when he receives a distressing message from Oracle Marieve.

Half-Formed Understandings[]

[?]

Dialogue[]

Show: Messages Across Tamriel
At the start of the quest: [?]

After speaking to Thrush (Ebonheart Pact), Razum-dar (Aldmeri Dominion) or [?] (Daggerfall Covenant):

"Thank you for coming so quickly, champion.
I've been consulting with Countess Hakruba of the Fighters Guild. Both of our guilds believe the time has come to take the fight to Coldharbour, but this places us in a delicate political position."

What's the problem? "Trust, as always. The alliance leaders will never agree to join forces, and if our guilds only work with one alliance, the other two will see it as a betrayal.
For both guilds, our neutrality is our strength. We can't afford to take sides."
Is the situation really that dire? "The war in Cyrodiil has been long and bloody, and all three alliances are spread thinly. They can't commit resources to an assault on Coldharbour without making themselves vulnerable.
I want to bring all three leaders together. Maybe cut a deal."
What do you need from me? "You're in a unique position. You can speak with authority, but you're not an alliance leader. You're respected. You have a reputation. They may let you get a word in before they leap at each other's throats.
In short, you're the perfect diplomat."
You want me to speak with the alliance leaders? "I found the perfect meeting place. A neutral location, far from disputed territoriesā€”an island called Stirk.
I can get you an audience with each leader, and provide magical transportation. You just need to convince them to travel to Stirk."
I'll do my best. "That's all I ask.
I'll open the portal. I think it's best that I travel with you, and make introductions as a neutral party. That might make things easier."

After speaking with Ayrenn (Ebonheart Pact):

"That went well, I think. Shall we move on?"

Where to next? "To Wayrest. Expect a certain level of formality. The court of High King Emeric is often filled with scandalmongers and subversives. Therefore, protocol is the order of the day.
Shall we?"

After getting the second leader to agree:

"I didn't think it possible. Well done! We must return and begin the preparations."

Let's go. "We have much to do. Come.

After going through the portal back:

"All three leaders have agreed to join us on Stirk. Now comes the tricky part."

This wasn't the tricky part? "Individually, the leaders are rational, even reasonable. But get them together, and ā€¦ well, you'll see soon enough."
Show: The Weight of Three Crowns
At the start of the quest:

"Everything's been prepared. Are you ready to travel to the summit?"

I'm ready. "Then, with your permission, I'll open the portal to Stirk. May Auri-El's hand guide us all."

Open the portal.

On Stirk:

"Welcome to the island of Stirk. Representatives from all three alliances are gathering at the meeting place. It's just up ahead, through the ruins."

Have all the alliance leaders arrived? "I'm told they'll be arriving at the meeting site by portal any moment.
After all the bloodshed in Cyrodiil, I fear the leaders won't be quick to trust one another. Perhaps you can help them see the wisdom in cooperation."
I'll do my best. "I don't envy you the task.
We've already assembled quite a team of experts for the Coldharbour invasion itself. I'll try to introduce you to some of them on the way to the meeting. Lead on!"

After the summit:

"This is going about as well as I expected, unfortunately."

How can we make them see reason? "Even if we can get them to stop bickering, they'll never agree to send troops to Coldharbour. That would leave Cyrodiil unprotected."
The guilds can lead the attack, but only if all three leaders agree. "An interesting idea, but they need to stop bickering long enough to consider it.
Why don't you visit each of them in their camps? See if you can reason with them individually."

After speaking to the leaders:

"Any luck? Or are the still at an impasse?"

They're considering the idea, but they're not convinced. "I hope they come to their senses soon. We're going to lose the element of surprise."
They don't trust each other. "With very good reason! But the sooner they come to an agreementā€”
Does the air feel strange to you? That's odd. All of a sudden it feels like a storm is approaching."
A storm? Vanus, what's wrong? "I have an ill feeling about this."

After repelling Molag Bal's attack:

"I thought we were safe here. Hidden from the enemy. The God of Schemes grows more powerful by the day!"

Then we must act quickly! "Agreed. There's no time to waste. We must take the fight to him!"
Can you open a portal to Coldharbour? "Yes, at the Ayleid Well at the center of the island."
Perhaps this attack will convince the leaders to cooperate. "After that terrible display of power, I don't think they have much choice."

At the portal to Coldharbour:

"We're as ready as we shall ever be."

Is this everyone? "Unfortunately, yes. It's not the massive army we'd hoped for, but now that Molag Bal knows we're coming, a smaller group might be our only hope of slipping into Coldharbour undetected."
Let's do this. "It's difficult to predict where you will emerge once you reach Coldharbour. Be on your guard, my friend."
Show: Vanus Unleashed
At the start of the quest (Projection):

"Greetings! This magical projection presents my current plan to my allies. Separated and alone, I decided to complete our mission. Personally.
I entered the Black Forge through a side door with the intention of destroying the Great Shackle beyond."

Why did you go in alone? "In case it needs to be said, the Black Forge creates all of Molag Bal's vile weapons, including the dark anchors and the Great Shackle.
With the Great Shackle destroyed, the threat of the Planemeld should come to an end."
You can't actually hear me, can you? "No need to concern yourself. I'm sure I have this well in hand. I imagine I've already destroyed the Great Shackle and even now we're celebrating our victory over the Lord of Brutality.
Yes, I'm sure that's what has happened."
I don't think that's what happened. I should go in and find Vanus.

When first speaking to Galerion's Health:

"You there, please. I need your assistance."

Are you another magical projection? "What a ridiculous question! I am the Great Mage's essence of health.
The Daedra captured Vanus. They planned to use him to power the Great Shackle. To prevent this, Vanus divided his essence into three fragments."
What can I do to help you? "Vampires feed upon this essence and weaken it.
Kill the vampires and collect the energy they siphoned from me. Restore that energy to me and I can easily break free of these flimsy bonds."
What are you, exactly? "When Vanus Galerion was captured, he cast a spell that divided him into his three essential essencesā€”health, stamina, and magicka. I am the Great Mage's health.
Set each of the essences free and we can make the Great Mage whole once more."
Why do they need Vanus to power the Great Shackle? "The Great Mage is a virtual powerhouse of magicka energy. The Daedra want to use that power to speed up and complete the Planemeld, finally merging Nirn into Coldharbour.
But make no mistake. Vanus has simply delayed the inevitable with this ploy."
And how were you captured? "While we are the essences of the Great Mage, we aren't the Great Mage himself. Not exactly. Separated into fragments such as this, we are weak. Vulnerable.
It wasn't long before we, too, were bound in magical chains."

After killing the vampires (Galerion's Health):

"Ah, you have returned. I had almost given up hope."

I recovered your stolen energy. "Yes, I can sense its reinvigorating presence. Give it back to me and I shall free myself.
Follow my light to the slave quarters. Then we can recover our essence of stamina."
Here's your stolen health.

In the slave quarters (Galerion's Stamina):

"I sense the time to reforge the essences of the Great Mage has arrived."

How can I help you? "The essence before you has been used to feed the slaves and keep them working. Talk to the slaves and convince them to release my energy so that I can break free.
If the slaves refuse, there is another way."
What other way? "The slaves' taskmaster used a device to rip away my energy. The device can recover the energy, but doing so will destroy the soul shriven you target.
However, the device only works from a distance. Get too close and you can't target a slave."
Tell me more about Vanus Galerion. "What can I tell you that you don't already know? Vanus Galerion is the most famous, most powerful, most daringly courageous mage in the Mages Guild.
His legendary exploits are ā€¦ well, legendary!"
Why did he think he could take care of things on his own? "Weren't you listening? He's the Great Mage! There isn't anything he can't accomplish once he sets his mind to it!
This particular conundrum is merely a minor bump in the road. Makes things more interesting."

After recovering the energy (Galerion's Stamina):

"Did you ā€¦ did you succeed?"

I recovered the energy from the slaves. "The Great Mage himself couldn't have done any better, but don't tell him I said that!
After you return my energy, I will break free. The last fragment is trapped in the Foundry. Follow my light and I'll show you the way."
Take back your energy.

In the foundry (Galerion's Magicka):

"Ah, the pain! It's exquisite! But this has to end.
The Great Mage must be made whole again so we can finish our mission!"

How do I get you out of there? "Four seals contain the magic that binds me to this machine. While this essence is locked in place, they siphon my energy into the forge."
I thought you divided yourself so they couldn't do this to you? "Vanus divided himself to prevent them from using his considerable energy to power the Great Shackle. It didn't stop them from plugging this essence into the forge, however.
Unlock the four seals and I'll be able to escape this damn machine."
I don't understand what they're doing to you. "They planned to use the Great Mage to provide a considerable boost of energy. To complete the Planemeld ahead of schedule.
Vanus divided his energy among the three essences, making each one worthless to the Great Shackle."
Then what purpose does this device serve? "It provides the power necessary to craft Molag Bal's vile implements of conquest. Daedric weapons. Dark Anchors. The components of the Great Shackle itself.
And I am the source of this energy ā€¦ at least while the seals of binding remain in place."
And what does the Great Shackle do? "It is a larger ā€¦ more powerful ā€¦ version of a Dark Anchor ā€¦
Designed to complete the connection ā€¦ to draw Oblivion and Nirn ā€¦ together ā€¦"

After unlocking the seals (Galerion's Magicka):

"The bindings ā€¦ they feel brittle ā€¦ less powerful ā€¦"

I unlocked the binding seals. "Then these bindings can no longer hold me. This essence will join you and then we can find the physical form of the Great Mage."
Where is Vanus Galerion's body? "Through the boiler tunnels waits the mighty guardian, Kothutuilk. Defeat the guardian and open the cage that holds our physical form.
I can lead you to the Great Mage. Just stay close and follow my light."

Outside:

"Perhaps I shouldn't have attempted this by myself."

So, this is the Great Shackle? "Yes, the Great Shackle. Where the Planemeld begins and ends. I thought I could deal with it on my own, but I was wrong.
You have restored me, released me from captivity. With your continued help, we can end this threat once and for all."
Show: Breaking the Shackle
At the start of the quest:

"The time has come. The Great Shackle must be destroyed."

What can I do to help? "Stay close and follow my every command. Taking down the Great Shackleā€”the primary conduit for the Planemeldā€”requires precision and the careful application of destructive spells.
As it so happens, I am a master of destructive spells."
Let's go destroy the Great Shackle. "This won't be easy. Is there anything else you want to ask me before we move out?"
What else can you tell me about the Great Shackle? "What can I tell you that isn't obvious? The Great Shackle is the ultimate version of Molag Bal's Dark Anchors, a massive weapon capable of completing the Planemeld of its own accord.
It would be a fascinating device if it wasn't so terrifying."
Is there a plan you want to share with me? "They wanted to use my energy to power the Shackle. That indicates to me that the Shackle utilizes some form of energy.
Disrupting that flow of energy may be key to destroying the Great Shackle. I'll know more once we get inside."
Then let's get moving.

In the Hollow City:

"We have accomplished great things this day, my faithful friend!"

Is the Shackle destroyed? "Was there ever any doubt? Between your skills and my formidable magical prowess, the destruction of the Shackle was a foregone conclusion.
We aren't finished yet, however. Cadwell claims that we have more to do if we are to truly save Nirn."
Show: The Army of Meridia

"I would love to explore this lost city, but apparently we still have much to do. This planar vortex that Cadwell describes concerns me greatly.
Let's head inside and formulate a new plan to deal with this danger."

What are your thoughts on the current situation? "If what Cadwell says is true, our job isn't finished here. And I'm positive we got the Daedric Prince's attention at the Shackle. He won't be too happy about what we did to his toys.
That means we need to hit him before he hits us."
What do you suggest? "I need to consult with my colleagues in the Mages Guild. We need to gather whatever information we can on this planar vortex. I hate going into a situation blind."
Anything I can do to help? "Let the mages inside know that I'll be joining them in a moment. I need to finish with Cadwell and the Groundskeeper first.
I don't know about you, but I find them both to be more than a little ā€¦ peculiar."
Show: Crossing the Chasm

"While you were lollygagging, we secured the area."

So the Chasm is clear? "You did well, my friend. Thanks to your efforts, we control the Chasm and can freely move troops between the Hollow City and the front lines.
Take a moment to collect your thoughts, then come see me again. This gauntlet we must run is far from over."
Show: The Harvest Heart
At the start of the quest:

"As soon as you're ready, we have another mission that could use your unique approach."

What's the problem this time? "Vampires. The region beyond is crawling with them! Worse, anyone we send in there is turned into one of the foul monsters.
And do you see the structure that looms on the horizon? I believe that's one of Molag Bal's infamous Harvest Hearts."
What do I need to do? "Eager and confident. I like that!
I need you to collect blood from the vampires. It's an integral component in the pacification ritual I will perform. Use the blood to mark their lairs. I'll meet you near the Heart when you're finished."
You can count on me. "What are you still doing here? The vampires won't bleed themselves, you know."
Why do I need to collect vampire blood? "I have my preparations to deal with, and you have yours.
The first step is to make sure the ritual targets the correct creatures. Marking the vampires' lairs with their own blood will guarantee this."
And how will the spell pacify the vampires? "In the most expedient manner possible. The ritual unleashes a magic that tracks down the blood and targets the creatures connected to it."
And then what happens? "Then the vampires will become mindless beasts, no longer capable of posing any threat.
I've been developing this ritual for years, but I've never had the chance to test it until now. If this works, it could be a major breakthrough against vampirism."
Why is this place called the Orchard? "Just another of Molag Bal's clever witticisms, I suppose. It's an orchard from which he plucks the fruit of his vampiric creations.
Or something poetic and disturbing like that. But we have a ritual to prepare for."
Tell me more about the Harvest Heart. "I've read accounts of these foul artifacts. Molag Bal uses them to enslave large communities and to empower specific parts of his divine portfolio.
In this case, I believe the Heart is greatly increasing the rate at which the vampirism spreads."
Can we destroy the Heart? "Not easily. But that's where my ritual comes in. By the time I finish casting it, the Heart will be no more and the vampires will no longer pose a threat to our forces."

When making your choice:

"You can't seriously be considering her proposal, can you? She's a confounded vampire, for Magnus's sake!"

You don't think we can trust her? "She's an elder vampire! Setting those monsters free will be like ringing the dinner bell in a Nord feast hall before the meal is ready!
Her so-called children see us as food and nothing more. The only logical solution is to perform my ritual."
I'll help you turn the vampires into mindless beasts. [?]
I need to talk to Virgar the Red before I make a decision. "Really? You need to consult with a monster before you agree to help the great and powerful Vanus Galerion?
Oh, very well. Do what you must. I'll wait here until you reach a decision."
Show: The Citadel Must Fall
In the mages guild:

"You did it again, my fearless friend! Well done!
With the Dremora caught between my powerful mages and King Dynar's relentless fighters, they won't know which way to turn."

The two-pronged attack is under way. What's the next step? "The Mages Guild and the Fighters Guild will complete the conquest of the Citadel. But we need someone to storm the pyramid stronghold and deal with the leader of this installation, Valkynaz Seris.
That someone, my friend, is you."
Take out the Valkynaz, got it. "Your common vernacular aside, that is indeed the critical task. Valkynaz Seris has a key to the Labyrinth. Eliminating the Valkynaz and obtaining that key are critical components to our success here."
I have other questions. "Your curiosity knows no bounds! Very well, ask away."
What is the Labyrinth? "Part of Molag Bal's stronghold. It's a maze of tunnels that lead to the Endless Stair.
No doubt the path is littered with traps and dangers, but we must push on. Cadwell tells us that the portal to the planar vortex awaits us at the Endless Stair."
Who is Valkynaz Seris? "As far as I can tell, he's a trusted servant of Molag Bal. Not only does he command the forces of this Citadel, but he also has access to the Dark Lord himself."

After killing Valkynaz Seris:

"I hope you brought the key. We're ready to make the final push, but we're finished if we can't get inside.
This is our last chance to save our world. It's all or nothing now."

I have the key that opens the way to the Labyrinth. "How odd that the Dremora aided us against her kyn and Molag Bal. She must have had a powerful thirst for vengeance.
Anyway, it appears as if we are once again in your debt. Thank you, my brave friend."
Show: The Final Assault
At the start of the quest:

"Our forces have gathered and are ready to move. We need to find the planar vortex and end the Planemeld once and for all."

I have the key to the Labyrinth. "Well done! Then we still have a chance!
We sent in a small force to cause a distraction. They probably won't survive, but they should keep the enemy busy while we get the rest of our troops inside. We need to make sure their sacrifice isn't in vain."
What do you want me to do? "We want you to get in there and open the Labyrinth before we send in the entire force and reveal our numbers.
Hahnin and Gabrielle can brief you on the battle plans for the Fighters Guild and Mages Guild strike teams that will follow after you."
I'll speak to Hahnin and Gabrielle.

At the entrance to the Labyrinth:

"Now that we don't have to worry about overwhelming hordes of reinforcements, we're sending in the main assault force.
While they keep Molag Bal's minions busy, you need to navigate the Labyrinth and find the portal to the planar vortex."

You want me to enter the Labyrinth on my own? "Of course not. Even I am not so foolish as to enter Molag Bal's inner sanctum myself. Gabrielle and her mages will accompany you inside."
How will I know the planar vortex when I find it? "Oh, you'll know the source of our world's destruction when you see it. Just find a way through the Labyrinth. And try not to let the deadly traps and horrible monsters kill you.
Now go. And good luck."

In the Endless Stair:

"Cadwell takes some getting used to, I must admit, but he really is an amazing fellow. He ā€¦
Wait a moment! What happened? Where's the rest of your team?"

The doors sealed behind us. Only Gabrielle and I made it this far. "Well, the others will have to fend for themselves for the time being. I'll send Cadwell to find them shortly.
Things are looking grim outside, by the way. We've lost many fine men and women already, and the battle is far from over."
What happened? "Even without his portal, Molag Bal has the ability to throw an unlimited number of forces at us. We're holding our own, but just barely.
Winning isn't our goal, though. We just need to survive long enough for someone to reach the planar vortex."
Who have we lost? "Far too many. Hahnin was caught by surprise and wiped out, along with a large number of Fighters Guild soldiers. King Dynar's group was also ambushed, but he managed to fight his way out of it. Many were wounded, though.
Time is running out."
How can you just teleport around like this? "Thank Cadwell for that small favor. I'm not sure how he does it, but I think he's grown so attached to Coldharbour that he's actually become a part of it.
Unfortunately, he can only teleport one other person at a time, and it is a lengthy process."
Let's finish this. "The portal that leads to the planar vortex is just around the bend. Molag Bal won't let you simply walk up to it, though. He's going to do everything he can to stop you.
I'll provide what help I canā€”and, as usual, it will be considerable. Now go!"

In the Planar Vortex:

"Meridia and Molag Bal have always hated each other with a fiery passion, but that hatred has cost so many of our lives.
I have a notion to show them both why Vanus Galerion's power should be feared!"

How do you like our chances? "Chances? I don't believe in luck or fortune. We'll win this day with blood and magic, or we'll die trying.
I won't lie to you. I doubt we can win this fight. But that doesn't mean we won't try."
What happens to the Mages Guild if we fail? "The same thing that happens to everybody. The world ends and everyone dies. And that's the best scenario.
More likely, they'll all become soul shriven slaves in Coldharbour."
We can't fail. "No, we can't. But we're not the chosen ones. We're not heroes of destiny fated to succeed.
We're simply soldiersĆ¢ā‚¬ā€brothers and sisters fighting for what they care about. We're united, and that makes us strong. That's what's important here."
That's why we'll win this fight. "It's good to know your faith hasn't wavered. These men and women follow you. They face death itself to fight at your side. They will stand with you until the end.
Don't disappoint them."
Talk is cheap. We have no choice but to win. "Remember who you're talking to, champion! But ā€¦ you're right.
Know that these people trust you. They'll follow you to the end of the worldĆ¢ā‚¬ā€and I guess they have. Don't let them down. Their faith is a burden you have to bear."
Show: Through a Veil Darkly
At the start of the quest, if the Vestige has completed The Final Assault and is with the Aldmeri Dominion:

"Good to see you again, my friend! I sent that message stone days ago. I was worried it hadn't reached you. Let me set aside what I was working on and then we can get down to business."

Why have you been trying to contact me? "I appear to have a message for you. From an Oracle. It came to me in a most ā€¦ distressing manner. But civilized people don't converse via projection. It isn't proper. Meet me at the Mages Guildhall in Vulkhel Guard. We can speak there."
What's wrong with speaking here? "The effort required to sustain this projection is a waste of magicka. Important business should be conducted in person, and the Oracle's revelation deserve a modicum of privacy. Besides, no one else can see me. You appear to be talking to yourself."
All right. I'll meet you at the Mages Guild in Vulkhel Guard.

if the Vestige has completed The Final Assault and is with te Ebonheart Pact:

"Good to see you again, my friend! I sent that message stone days ago. I was worried it hadn't reached you. Let me set aside what I was working on and then we can get down to business."

Why have you been trying to contact me? "It seems I have a message for you. From an Oracle. It was passed along ā€¦ in a manner that concerns me. But this isn't the proper way to hold a conversation. Meet me at the Mages Guildhall in Davon's Watch. We can speak there."
What's wrong with speaking here? "The Great Mage doesn't waste magicka. Important business should be conducted in person, in civilized surroundings. And matters involving an Oracle deserve a modicum of privacy. Besides, no one else can see me. You appear to be talking to yourself."
'All right. I'll meet you at the Davon's Watch Mages Guild."

If you meet him at the Mages Guildhall of (Daggerfall/Davon's Watch/Vulkhel Guard) without receiving the message stone, the conversation starts different:

"Over here! We have much to discuss, you and I."

"Glad to see that my calculations and speculations proved correct. I assumed you'd eventually show up here, and as usual the Great Mage was right. Now come closer. We have much to discuss, you and I."

What do you want to talk to me about? "I recently received a message that was apparently meant for you. From an Oracle. It came in the most ā€¦ unsettling manner. Anyway, I determined the chances of meeting you here and there you are! Saves me the trouble of crafting a message stone."
Tell me about this message. "Well, I was about to portal to Alinor for a proper meal, but since you're here now, we might as well discuss that message. It came from Marieve, an Oracle of the Wyrd. I usually avoid soothsayers, but Marieve possesses a genuine talent."

When you meet him at (starting Alliance city):

"Well, I was about to portal to Alinor for a proper meal, but since you're here now, we might as well discuss that message. It came from Marieve, an Oracle of the Wyrd. I usually avoid soothsayers, but Marieve possesses a genuine talent."

And this Oracle mentioned me by name. "Down to the last syllable. Her predictions are open to interpretation, but her words made me uneasy. A web of trouble ā€¦ the island that went away ā€¦ three dark princes ā€¦ and your name. After that, she stopped responding to my projections."
What does all of that mean? "It means you need to find the Oracle and make sure she's all right. I enchanted a small boat to take you to an isolated part of (Bleakrock/Bangokrai/[?]), near her last known location. And take this medallion of summoning. Use it to call upon me if the need arises."
I'll go and check on Oracle Marieve. "As it so happens, the Great Mage known a great deal about a great many things. What else can I tell you before you go?"
Why did the Oracle's message make you uneasy? "Uneasy? I don't believe that's the word I used. Nevertheless, her prophetic verses tend to be loquacious and hauntingly beautiful. This one wasā€¦ terse. It mentioned trouble of some sort, a vanishing island, and dark princes - probably Daedra."
So what does those things mean? "Well, trouble could mean almost anything, though nothing good. The island could refer to Artaeum, the home of the Psijic Order. It disappeared more than three hundred years ago. And I have heard rumors about some sort of Daedric alliance ā€¦"
Why did she specifically mention me? "You'll have to take that up with the Oracle. I suppose you figured into her vision or whatever it is that spawns her prognostications. If this message came from anyone else, I'd say it was some sort of ruse. Marieve, however, is the genuine article."
Tell me more about Oracle Marieve. "Oracle Marieve belongs to the Wyrd, a sisterhood of witches that revere the natural world. Marieve started receiving visions at a young age. Over the years, she has provided the Mages Guild and the Psijic Order with warnings we could act upon."
What kind of warnings? "The usual sorts of dire predictions. Most recently, Marieve foresaw the deaths of Kings Folbert and Tamlien. She has an unusual knack, an ability to see into other realms as well as into possible futures. Makes her useful to the Psijic Order."
If you think the Oracle is in danger, why didn't you bring her here? "Believe me, I tried! Marieve has always been a loner, even more so than her fellow Wyresses. She said she had more to do and that you would come to save her. So get to it! Go save the Oracle! Then get her to tell you more about her vision."
Tell me about the boat you enchanted. "Surely you can puzzle that one out on your own? It will take you exactly where I told it to go. But the magic isn't permanent. Best get a move on. You don't want to be on that tiny boat in the middle of the ocean when the spell wears off."
All right. Give me the enchanted boat and I'll be off. "Give you theā€”? What, do you think I have a boat in my pocket? That it folds up and fits in your backpack? Ridiculous! It's nearby, on the docks. I'll mark the location on your map."
And what do I do with the medallion of summoning again? "I did get the name the Oracle provided me with right, didn't I? I've magicked the medallion so that you can use it to call me to your locationā€”provided the need is great and I'm not otherwise occupied. Be sure to save it from a special occasion."

After you summon him at the Mines of Khuras.

"You decided to utilize the medallion of summoning. Very well. Then you might as well tell me how the search for the Oracle goes."

Not well. Daedra chased her from her dwelling and she came here, but all I found was this note. "Let me see that. Hmm. A little too familiar a greeting for my taste, but the Oracle always follows her own path. Ah, clever, Marieve! Very clever! She left us a secret message and hid it in plain sight."
Secret message? "It's all in the turn of phrase. "Messages ā€¦ elements ā€¦ ritual ā€¦ proper order." It makes perfect sense to someone who knows her well. The Wyrd revere nature and the elements. We need to perform an elemental ritual to receive the message."
So what do we do? "Look for items that represent the elementsā€”air, earth, water. I'll find the prepared ritual site and you place the items in the proper order. That should do the trick. A little ostentatious, but I suppose that's part of being an Oracle."
I'll find the ritual items.

After finding all the ritual items:

"It looks like you found items with ties to the Wyrd elements. Shall we proceed with Marieve's ritual?"

How do I begin the ritual? "No doubt Marieve wanted us to place the items in the proper ritual bowls. Rustic magic can be a bit archaic for my taste. I hope you can figure out which items go in which bowl."
I don't understand. What do you want me to do? "Examine the primitive pictographs engraved on the bowls. Figure out which element each symbol represents, then place the correct elemental item in the corresponding vessel. I'll stand back here in case my magic interferes with the Wyrd spellcraft."
Tell me more about the Wyrd. "The sisters of the Wyrd serve the Ehlnofey, the Earth Bones. They revere nature and the elements. Rather primitive, but I appreciate the work they do. I especially find the notion that they draw power from a tree to be delightfully rural."
What's the deal with the engraved bowls? "I assume they're part of the ritual. See how each one is engraved with a different symbol? Match the proper item to the correct bowl and that should release the magic. I'll stand here. Wouldn't want my excess energy to disrupt Marieve's spell."
I'll try to place the items in the bowls now. "The ritual bowls are over there. The sooner you place the correct items, the sooner we'll receive Marieve's message."

After receiving Oracle Marieve's message:

"That sounded ā€¦ not good. You really should make haste and get to Bewan. The Oracle has need of you."

Aren't you coming with me? "No. This affair has taken on a completely different meaning. If Artaeum and the Psijic Order are involved, then I need to keep the Mages Guild out of it. What happens next falls on your shoulders. You'll find Bewan on Auridon's west coast."
The Oracle mentioned Summerset and Artaeum. Can you tell me about them? "Summerset is the ancient home of the High Elves. I was born and raised there. Marieve's vision suggests a threat to the island. There are people I need to warn. As for Artaeum, it's the home of the Psijic Order. It doesn't currently reside on Nirn."
What do you mean Artaeum doesn't currently reside on Nirn? "The island vanished three-hundred-and-fifty years ago. The Ritemaster hid it in some pocket plane for who knows what purpose. I studied at the Ceporah Tower during my time with the Order, but Psijic magic was too flashy for my taste."
Why won't you help me save the Oracle? "I've done more than enough. My break from the Order and the subsequent formation of the Mages Guild has never sat well with my former teachers. If this involves the Psijics, I won't do anyone any good by insinuating myself deeper into this affair."
Who are these chaos-bringers that the Oracle mentioned? "I have my suspicions. They're obviously connected to the dark princes that Marieve mentioned, but beyond that ā€¦. I don't think they plan to harm the Oracle. At least not immediately. They have something more insidious in mind."
What do you think they want with the Oracle? "Probably the same thing everyone wants. To get her to reveal something they want to know. And I'm concerned it might involve the Psijic Order. Marieve's abilities allow her to unveil hidden things and find lost places. Places such as Artaeum."
What's the Psijic Order? "The Psijic Order is a monastic society that follows the Old Ways of magic. I belonged to the Order myself back in the day, before a disagreement over another member led me to break ranks and form the Mages Guild. We no longer see eye to eye."
The Oracle is a Wyress. How is she connected to the Psijic Order? "Marieve not only sees into the hidden places, she has a way to contact them. It allows her to communicate with the Psijic Order's Ritemaster. I assume that's one way the Order keeps track of affairs on Nirn from wherever it is they hid their island."
And how would that interest these chaos-bringers? "Because they might be able to use her to locate Artaeum. At least, that's my working theory. I will alert the Mages Guild of Summerset about the threat and then go to the guildhall in Skywatch. Meet me there after you retrieve the Oracle."

In Skywatch:

"Not that I was overly concerned, but I see you were able to retrieve the Oracle. Care to tell me what happened?"

I saved the Oracle from Mephala's realm. They tried to use her to find Artaeum. "Mephala? She must be one of the three dark princes in Marieve's prophecy. You stopped this attempt, but I fear Summerset and Artaeum are still in danger."
What do you suggest we do? "We? Because of the connection to the Psijic Order, I have to tread carefully. The Ritemaster, we don't exactly see eye-to-eye. You'll need to go to Summerset. Determine if the threat Marieve foresaw is imminent or a worry for another day."
I thought Summerset was closed to outsiders. "Yes, the Altmer have a few peculiar notions. But as luck would have it, I heard that Queen Ayrenn has just issued a decree to open Summerset to immigrants and visitors. That's the perfect excuse for you to investigate the island."
What happens to the Oracle now? "We'll show Marieve the hospitality of the Mages Guild and make sure she's fully recovered from her ordeal. Then I'll make sure to get her back home. Thanks for your aid in this matter. Now get to Summerset and do what you do best, my friend!"

Conversations[]

Show: Messages Across Tamriel
In Queen Ayrenn's court:

Vanus Galerion: "Greatly Esteemed Queen Ayrenn Arana Aldmeri, it is my great honor to present to you ā€¦" Queen Ayrenn: "Vanus, you're so formal! I remember the patience and kindness you showed an awkward, freckled waif all those years ago on fair Summerset! You captured this child's heart then, and it remains with you to this day." Vanus Galerion: "You warm an old man's heart, my Queen. I remember well those halcyon days." Queen Ayrenn: "As do I, my old friend. Sorry about all these guards. I'm told they're necessary. These are dark days." Vanus Galerion: "A wise precaution, my Queen. My counsel would be no different. If you'll permit it, my companion would like to speak with you." Queen Ayrenn: "Ah yes. Let me meet this hero I've heard so much about. It's not often the heroic deeds of one who, by all rights, should be considered a mortal enemy, reach my ears. Come, let's talk."

In High King Emeric's court (Ebonheart Pact):

Vanus Galerion: "Esteemed High King Emeric, I thank you for agreeing to this meeting. I would not presume to waste your time without good reason." High King Emeric: "We've known each other for some time, Master Galerion. You aren't known for your capricious whims. Tell me thoughā€”who is your companion?" Vanus Galerion: "Your Majesty, this is Skald-King Jorunn's personal representative, here to speak with you about the impending Coldharbour crisis." High King Emeric: "The Skald-King sends his personal champion into his enemy's stronghold? Either he has a lot of faith in you, or he's trying to get you killed. Hmm. I'm intrigued. Come, let us speak."

In High King Emeric's court (Aldmeri Dominion): [?]

In Jorunn the Skald-King's court: [?]

Show: The Weight of Three Crowns
Before going through the portal:

Countess Hakruba: "The word has been given." Vanus Galerion: "A moment, please. I'll wait for you on the other side." Countess Hakruba: "Our representative, Captain Alphaury, is in charge of security on Stirk. He assures us that all is well there, but keep your wits about you. Good luck."

When meeting Telenger the Artificer:

Vanus Galerion: "Here's Telenger the Artificer, himself! Must it always take a crisis to pull you away from your toys, Telly?" Telenger the Artificer: "Vanus. Your robes smell of failed experiments and your words of failed wit." Vanus Galerion: "Tell me, Telly, what Dwemer rubbish pit did you crawl out of this week?" Telenger the Artificer: "You really must learn to respect your betters, old friend." Vanus Galerion: "Do let me know when one happens by, won't you? I don't have the time or the energy, Telenger, so I'll bid you good day."

At the summit:

Caldien: "High King Emeric of the Daggerfall Covenant." "Queen Ayrenn of the Aldmeri Dominion." "Jorunn Skald-King of the Ebonheart Pact." Queen Ayrenn: "We must put aside our differences and work together or this assault is doomed from the start." High King Emeric: "How do we know this isn't a ruse? A clever plan to divert our forces while your armies take the Imperial City?" Jorunn the Skald-King: "I thought backstabbing was your favorite tactic, Emeric!" Queen Ayrenn: "Please! Are you both so arrogant? Your weapons are children's toys compared to the horrors that Molag Bal commands!" High King Emeric: "I will not wager the future of my people on the word of a snow barbarian and an adolescent female. I fear for Tamriel's future if either of you were to sit upon the Ruby Throne!" Jorunn the Skald-King: "Since when do you care about your people? You never lift a finger except to count your gold!" Vanus Galerion: "Please, my lords! This bickering is pointless!" Jorunn the Skald-King: "What a waste of time." Queen Ayrenn: "Obstinate fools, both of you!" High King Emeric: "What a mess. Apologies, Vanus, but I'm going to check on my Lion Guard."

Molag Bal's attack on the summit:

Caldien: "He ā€¦ he has arrived! I can't ā€¦" Vanus Galerion: "Caldien! What's happening?" Caldien: "Go! Get away from me! Run!" Molag Bal: "These are the great leaders of Tamriel? Pathetic. But how convenient to have them gathered together in one place, so I can crush them like insects." Vanus Galerion: "Stay back, Countess." Molag Bal: "The insects fight back! How amusing, and yet so very sad." "All of Nirn shall be mine!" Countess Hakruba: "Protect the leaders! Defeat Molag Bal's minions and close the unstable rifts!" Vanus Galerion: "I'll do what I can to keep any more rifts from opening. Countess, defend me!" Countess Hakruba: "My pleasure, Vanus. Who said the Guilds can't work together?"

After Molag Bal's attack:

Vanus Galerion: "Honored leaders! You have seen the face of our enemy!" "Molag Bal threatens every living being in Tamriel! The Mages Guild and the Fighters Guild have agreed to join forces to launch an assault on Coldharbour!" Countess Hakruba: "Trust in us! Sanction our actions! Give us your blessings! We will not let you down!" High King Emeric: "Vanus is right. The Guilds are our best and only choice. Send them to Coldharbour!" Jorunn the Skald-King: "I hate to admit it, but I agree with Emeric." Queen Ayrenn: "As do I. It appears that much of the distrust between our alliances was sown and nurtured by the God of Schemes." Countess Hakruba: "Molag Bal thrives on deception and chaos, but if you'll forgive me, this Alliance War is of your own making." Vanus Galerion: "Countess Hakruba. Gather the surviving members of both Guilds in the <<1>>. The champion and I will go there now to open the portal." Countess Hakruba: "We'll be right behind you, Vanus." Vanus Galerion: "The time has come, Champion."

Show: Breaking the Shackle

Vanus Galerion: "I did it. The Great Shackle has been shattered! The threat of the Planemeld is no more!" Cadwell: "Jolly good! And, as soon as you deal with the planar vortex, everything will be as right as rain!" Vanus Galerion: "What? Explain yourself, man! What planar vortex?" Cadwell: "The Shackle formed a planar vortex. Kind of like an Oblivion straw that will suck Nirn right through and into Coldharbour. Quite amazing how I knew that!" Vanus Galerion: "Enough! We can discuss this back in the Hollow City. I'll open a portal before this entire place collapses on top of us!"

Show: The Army of Meridia
In the mages guild:

Manis Dral: "Ah, my old friend! I thought we'd lost you." Nalia: "What? It ā€¦ it can't be!" Vanus Galerion: "So good to see you all again, my friends! I'm glad we all made it here safely." Nalia: "Vanny! You're alive! That's wonderful!" Vanus Galerion: "Ah, dear Nalia! My heart fills with delight at the sight of you! Yes, I am safe." Gabrielle Benele: "Where have you been, old friend? Trying to win the war all by yourself again?" Vanus Galerion: "Well, yes, but I ran into a bit of trouble. Our friend here showed up and lent me a hand." Nalia: "Well, then, you have our thanks. I'm not sure we could have gone on without ā€¦ without Vanus ā€¦" Vanus Galerion: "Cheer up, dear Nalia. I'm here now. But our mission isn't finished. We have to destroy the planar vortex and end the Planemeld." Manis Dral: "Do you have a plan, old friend?" Vanus Galerion: "I know what we need to do, I'm just not sure how we go about doing it. We need to discuss this with the Fighters Guild. We need a council of war."

At the war council:

Laloriaran Dynar: "Attention, please! I have called you all here because the moment of destiny fast approaches. The Great Shackle has been destroyed, but not before a planar vortex was established. We must destroy this vortex before it sucks the very essences of Nirn into Coldharbour. The Fighters Guild shall deal with the Chasm's defenders, but blades have little power against magic." Vanus Galerion: "And that's where my mages come in. My scouts report that some kind of magical fixtures block access to the path across the Chasm. Mages there already work on a way to overcome these fixtures, and we are prepared to lend our strength when the main forces arrive." Sergeant Kamu: "A sound plan. Plays to our unique strengths. But this one wonders, what if the mages can't overcome Molag Bal's magic?" Vanus Galerion: "What a ridiculous question! Of course my mages can overcome this magic!" Cadwell: "Ah, magic! The solution to all life's problems. I love magic! It's soā€¦ magical." Laloriaran Dynar: "I have absolute confidence in Vanus and his mages." Gabrielle Benele: "Thank you, your lordship. But to be honest with you, I'm not feeling as confident as Vanus about this." Laloriaran Dynar: "We shall fight with all our strength. There is no other option. Lives will be lost, but hopefully a world will be saved. Know that the Chasm is only the first stage of this battle. The planar vortex abides within the very heart of Molag Bal's lair." Darien Gautier: "Oh, this just gets better and better!" Gabrielle Benele: "Darien! Mind your tongue!" Laloriaran Dynar: "Darien only seeks to lighten a tense situation. Still, we have to try. To do nothing is to doom Tamriel to certain destruction." Darien Gautier: "Well, when you put it that way, there are a lot of lovely ladies that need to be savedā€¦" Vanus Galerion "Yes, well, be that as it may, we launch our assault on the Chasm immediately. The King needs to talk to the champion and I must discuss some final details with the mages. The rest of you have your own preparations to see to, I'm sure."

Show: The Harvest Heart

Vanus Galerion: "Back foul temptress! I'll hear no more of your lies!" Virgar the Red: "Such a stubborn Elf! Perhaps your companion will be more willing to listen to reason."

Show: The Citadel Must Fall

Vanus Galerion: "Be gone, foul creature! We don't have time for your games." Lyranth: "Mortals are always so amusing. I offer information, aid for your quest, and you shun me." Vanus: "You expect us to trust a creature of the planes? Ridiculous!" Lyranth: "A mer as arrogant as a kyn. How delightful! I do so love watching egotistical braggarts stumble.
I may allow you to reconsider my offer. Of course, I may not. I haven't decided yet."
Vanus: "You there. Find out where that creature is lurking. I want her watched."

Show: The Final Assault
In the Endless Stair:

Cadwell: "I knew I'd find them here! Interesting. I've never been to this area before but it's ā€¦ breathtaking!" Vanus Galerion: "Cadwell, your mastery of portals does you proud."

During the final battle:

Vanus Galerion: "Gabrielle, focus all your energy into this! We can't let up!" Gabrielle Benele: "I'm ā€¦ doing ā€¦ my ā€¦ best!" Darien Gautier: "You deal with the crystal! We'll take care of our new guests."

Show: Through a Veil Darkly

Vanus Galerion: "A few of my colleagues are anxious to meet you, Marieve." Oracle Marieve: "I suppose. After I examine your garden and collect my thoughts, if that's all right." Vanus Galerion: "Of course, Oracle. Come inside whenever you're ready."

Quotes[]

The Weight of Three Crowns[]

  • "Two kings and a queen with barely a thimble of patience between them. Reaching a compromise will be no small task, I promise you." ā€“ On Stirk
  • "Look, it's Lady Laurent." ā€“ When approaching Lady Laurent on Stirk
  • "Wonderful, it's Telenger'" ā€“ When approaching Telenger the Artificer on Stirk
  • "The captain in charge of security, Alphaury, is over there." ā€“ When approaching Captain Alphaury on Stirk
  • "Stendarr protect us all." ā€“ When heading for the portal to Coldharbour

Vanus Unleashed[]

  • "Ah, health and vitality! Welcome back!" ā€“ when his essence of health returns to him
  • "And now stamina returns. How I've missed you, old friend!" ā€“ when his essence of stamina returns to him
  • "Ah, much better! Now, follow me out of this foul place! Then we can talk." ā€“ After all his essences have returned to him

Breaking the Shackle[]

  • "A barrier spell on the door? How pedestrian! Give me a moment and I'll open the way." ā€“ when approaching the door
  • "I must be weaker than I thought. That took a lot out of me. Once we get inside, you take the lead." ā€“ After dispelling the magical barrier
  • "I need to conserve my energy for dealing with the Shackle, so I leave the hacking and slashing up to you." ā€“ while exploring the Shackle
  • "We need to locate the source of energy that provides the power for the Shackle." ā€“ While exploring the Shackle
  • "Remarkable! This could be what we were looking for. Very interesting. It appears to be similar to the cage I was imprisoned in at the Black Forge. Examine this pedestal and tell me what you make of it." ā€“ When finding the magickal pedestal
  • "No! What have you done! Oh, wait. You reversed the energy flow. Good work! Now go upstairs and find the other conduits." ā€“ after examining the conduit
  • "Let's move out! The Great Shackle isn't going to destroy itself, you know." ā€“ When heading outside to the Mooring
  • "Defend me while I cast this extremely powerful and fantastically impressive spell." ā€“ Before casting the spell
  • "Keep them off me! I have to concentrate and even the least distraction can be disastrous!" ā€“ While casting the spell
  • "Deal with those creatures! Must I do everything on this mission?" ā€“ While casting the spell
  • "It must be electrifying to watch a master such as I while I work." ā€“ While casting the spell
  • "I need more time. Don't let those creatures get past you!" ā€“ While casting the spell

Crossing the Chasm[]

  • "Well done! With Molag Grunda defeated, the entirety of the Chasm is now under our control. Gathwen is rounding up the troops. I asked her to keep an eye on Darien, as well. He's a terror with a sword, but sometimes I think he takes too many chances. Meet me outside. We have things to discuss and I find these Daedric halls extremely distasteful." ā€“ After killing Molag Grunda

The Harvest Heart[]

  • "The Harvest Heart is destroyed! ā€“ after destroying the Harvest Heart

The Final Assault[]

  • "As soon as I sensed that you sealed Molag Bal's portal, I figured it was safe enough to follow you. Gabrielle has assembled a team of mages and scholars to aid you inside the Labyrinth, as we need all of the fighters for the main assault." ā€“ At the entrance to the Labyrinth
  • "Don't lose hope, my friend. We're depending on you!" ā€“ At the entrance to the Labyrinth

Through a Veil Darkly[]

  • "Finally! Over here! The Great Mage needs to speak to you!" ā€“ After accepting the quest
  • "Over here! We have much to discuss, you and I." ā€“ In the Mages Guild
  • "The summoning worked perfectly, as I knew it would. I assume you need my assistance?" ā€“ after summoning him to the Mines of Khuras
  • "The Wyrds draw power from the Earth Bones, so elemental items make sense. Hmm. Three engraved bowls. This must be the ritual site." ā€“ After telling you to find items related to the elements
  • "A pure gemstone. You don't get much closer to elemental earth than that." ā€“ Upon finding the Uncut Gemstone
  • "A cup of water. Well, that's disappointingly obvious. Marieve must have been in a hurry." ā€“ Upon finding the Gourd
  • "What's that? A feather? Wait a momentā€”what's light as a feather? Air!" ā€“ Upon finding the Feather
  • "Wyrd rituals aren't complicated. just place the items in the proper bowls." ā€“ After finding all the items
  • "Ah, something is happening." ā€“ After completing the ritual

Appearances[]

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