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|name = Vivec |
|name = Vivec |
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|image = Vivec God.png |
|image = Vivec God.png |
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− | |race = |
+ | |race = Chimer,Dunmer |
− | |gender = |
+ | |gender = Female,Male |
|level = 100 |
|level = 100 |
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|location = [[Palace of Vivec]] |
|location = [[Palace of Vivec]] |
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− | ==={{Tribunal|!}} expansion=== |
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− | This is a list of dialogue that can only be seen after completing the {{Tribunal}} expansion pack. |
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{| class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide" |
{| class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide" |
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− | !Show: |
+ | !Show: The Mad God |
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|- |
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|<div class="diabox"> |
|<div class="diabox"> |
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− | '''[[Almalexia (Tribunal)|Almalexia]] |
+ | '''[[Almalexia (Tribunal)|Almalexia]]''' ''"We don't communicate. Without the Heart, our divine powers must dimish. She takes her divinity very seriously, and the loss weighs heavily on her. She tends to brood, and I fear she will do herself and others harm."''<br /> |
⚫ | :'''I found [[Sotha Sil (Tribunal)|Sotha Sil]] dead, and killed Almalexia.''' ''"That is very sad. I presume she killed Sotha Sil. I thought she might harm me. And I presume she tried to kill you, Nerevarine. It is all very sad. But death comes to all mortals -- and we are all mortal now. In time, death will come to me, Nerevarine -- perhaps even at your hands. It is futile to deny one's fate. But, nonetheless, I'm afraid I find it all very, very sad that it should end this way, something that began in such glory and noble promise."'' |
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+ | :'''I see....''' ''"[Studies you carefully.] I see you know something that you choose not to say. That's your right. And perhaps I do not have to be a prophet to imagine what it is that you do not say, Nerevarine."'' |
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⚫ | '''I found [[Sotha Sil (Tribunal)|Sotha Sil]] dead, and killed Almalexia |
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+ | '''Sotha Sil''' ''"I do not hear from him since our defeat at Red Mountain. Truly, I scarcely ever heard from him. He is completely self-absorbed. Like myself, without the Heart, his divine powers will dimish, but I doubt he will notice the loss. He is fascinated by the hidden world and its mysteries, and I doubt he even notices us most of the time."'' |
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+ | :'''I found Sotha Sil dead, and killed Almalexia.''' ''"That is very sad. I presume Almalexia killed Sotha Sil. I thought she might harm me. And I presume she tried to kill you, Nerevarine. It is all very sad. But death comes to all mortals -- and we are all mortal now. In time, death will come to me, Nerevarine -- perhaps even at your hands. It is futile to deny one's fate. But, nonetheless, I'm afraid I find it all very, very sad that it should end this way, something that began in such glory and noble promise."'' |
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+ | :'''I see....''' ''"[Studies you carefully.] I see you know something that you choose not to say. That's your right. And perhaps I do not have to be a prophet to imagine what it is that you do not say, Nerevarine."'' |
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==See also== |
==See also== |
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*{{Legends}} {{HoM}} |
*{{Legends}} {{HoM}} |
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{{Refs}} |
{{Refs}} |
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<!--Interwiki links--> |
<!--Interwiki links--> |
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[[es:Vivec (Morrowind)]] |
[[es:Vivec (Morrowind)]] |
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[[fr:Vivec (Morrowind)]] |
[[fr:Vivec (Morrowind)]] |
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− | [[Category:Morrowind: Males]] |
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[[Category:Morrowind: Chimer]] |
[[Category:Morrowind: Chimer]] |
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− | [[Category:Morrowind: Dunmer]] |
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[[Category:Morrowind: Quest Givers]] |
[[Category:Morrowind: Quest Givers]] |
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[[Category:Tribunal: Characters]] |
[[Category:Tribunal: Characters]] |
Revision as of 01:13, 29 November 2019
- Main article: Vivec
- For the city, see Vivec City (Morrowind).
- "Yes, Incarnate. I am Vivec, and I can answer all your questions."
- ―Vivec[src]
Vivec is one of the divine members of the Tribunal and the Guardian of Vvardenfell. He can be found within his palace in Vivec City, the largest city on the island, which is named in his honor. Vivec is an essential character as he possesses Wraithguard and has knowledge on the plans of Dagoth Ur, which are key in putting a stop to the Sixth House and The Blight.
Background
Vivec is worshipped by the Dunmer as a symbol of "mastery," as well as "duality" given his Chimer/Dunmer complexion, hermaphroditic appearance, and sinister nature hidden behind his benevolence due to his relations to Mephala.[1][2]
In his early life, before becoming a god, Vivec was an advisor to Indoril Nerevar along with the other members of the Tribunal.[3] Vivec was known to be very public before his extraordinary loss of power, which began with the awakening of Dagoth Ur in 2E 882. Because of this, Vivec has gained the reputation of being the most popular deity of the Tribunal. One of Vivec's main duties is to guard the people of Vvardenfell from the evils of Red Mountain.[1]
Vivec has protected Morrowind from multiple invasions, through offensive and diplomatic means, most notably the Four Score War and Akaviri Invasions. Vivec has also done countless deeds for the Dunmer people, one such deed was saving Vivec City, a city made in his honor, from Baar Dau, a giant meteor sent by the Daedric Prince Sheogorath to destroy the city. Vivec used his powers to suspend it in the air above the city where it has stayed for centuries, and is now used as the Ministry of Truth.[4]
Interactions
Hortator and Nerevarine
The Nerevarine meets Vivec at the Palace of Vivec and accepts his gift, the tool Wraithguard, as well as the Tribunal's plans to defeat Dagoth Ur.
Yagrum Bagarn and Wraithguard
After killing Vivec, the Nerevarine finds a Unique Dwemer Artifact on his corpse; and brings it to Yagrum Bagarn, the last known Dwemer, so that he may activate the gauntlet in order to defeat Dagoth Ur.
The Mad God
Following the news of Sotha Sil's demise and Almalexia's death, Vivec can be notified. Once he is informed, he will say that he presumed Almalexia had plans to harm him, and that as he too is now mortal, he too will eventually die, perhaps at your hand.
Traits
Vivec is one of the strongest NPCs in The Elder Scrolls III: Morrowind; having unusually high attributes, a large variety of powerful spells, a considerable amount of health and a base damage attack of 100–400 points.
- Note: When fighting Vivec, it is recommended to use a high-leveled Reflect spell.
Abilities
Ability | Fortify Strength | Fortify Attack |
---|---|---|
Divine Abilities | 100 | 50 |
Attributes
Main Stats | |
---|---|
Health | 3000 |
Magicka | 10000 |
Level | 100 |
Soul | 1000 |
Base Damage | 100–400 |
- Note: As for Almalexia's soul, the only soul gem capable of capturing Vivec's soul is Azura's Star.
Spells
Spells | Cost | Range | Area (ft.) | Duration (sec.) | Magnitude | Damage Health | Fire Damage | Frost Damage | Shock Damage |
---|---|---|---|---|---|---|---|---|---|
Hand of Vivec hand of vivec |
188 | Touch | 0 | 3 | 50 | 50 | 50 | 50 | 50 |
Wrath of Vivec wrath of vivec |
94 | Target | 0 | 1 | 50 | 50 | 50 | 50 | 50 |
Inventory and Character ID
Items
If Vivec is defeated, this item can be found as loot on him:
During the quest "Hortator and Nerevarine," Vivec will offer the following:
Character ID
vivec_god
Combat
Dialogue
"You have come uninvited. I have nothing to say to you."
Show: Hortator and Nerevarine |
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Inside the Palace of Vivec
"I expected you. We have business, you and I."
If approached again: "Was there something else?"
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Show: The Citadels of the Sixth House |
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Inside the Palace of Vivec
"The blight is gone, and we have survived. Now we must dedicate ourselves to rebuilding the Temple. And you must dedicate yourself to your responsibilities as Protector of Morrowind."
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Show: The Mad God |
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Almalexia "We don't communicate. Without the Heart, our divine powers must dimish. She takes her divinity very seriously, and the loss weighs heavily on her. She tends to brood, and I fear she will do herself and others harm."
Sotha Sil "I do not hear from him since our defeat at Red Mountain. Truly, I scarcely ever heard from him. He is completely self-absorbed. Like myself, without the Heart, his divine powers will dimish, but I doubt he will notice the loss. He is fascinated by the hidden world and its mysteries, and I doubt he even notices us most of the time."
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Cut dialogue
The following is audio recorded dialogue that is found in the files, but was not used in the final version of the game:
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Bugs
This section contains bugs related to Vivec (Morrowind). Before adding a bug to this list, consider the following:
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- 360 Vivec might randomly start attacking the Nerevarine upon entry.
See also
Appearances
- The Elder Scrolls III: Morrowind
- The Elder Scrolls Online (mentioned only)
- The Elder Scrolls: Legends (Houses of Morrowind)