Weakness to Fire MW.png
For other uses, see Weakness to Fire.
Main article: Effects (Morrowind)
Quotebg.png
"This effect decreases the target's resistance to damage from elemental fire."
The Elder Scrolls III: Morrowind Construction Set[src]

Weakness to Fire is an effect, ability and a spell in The Elder Scrolls III: Morrowind that is a member of the Destruction school of magic, governed by Willpower. Its base Magicka cost is 2.00 points.

Racial ability

  • Altmer – 50% weakness to fire

Creatures

The following creatures have this ability:

Spells

The following spells consist of a Weakness to Fire effect. They may include additional effects. See articles for details.

Weakness to Fire Spells
Name Type Cost
MagickaIcon.png
Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Range Area
(ft.)
Gold Base ID
Almalexia's Wrath TR Spell 150 75 75 5 Target 40 almalexia's wrath
Dire Weakness to Fire Spell 47 2 60 10 Target 0 dire weakness to fire
Trollkin * Ability 0 100 100 Constant Self 0 trollkin ability
Vampirism Ability 0 50 50 Constant Self 0 vampire sun damage
Weakness to Fire Ability 0 50 50 Constant Self 0 weakness fire_50
Weakness to Fire Spell 8 10 10 5 Target 0 weakness to fire
Gold = Available for purchase from a spell merchant.
* A component of The Lord birthsign.

Merchants

The following spell merchants are purveyors of one or more spells consisting of a Weakness to Fire effect:

Weakness to Fire Merchants
Name Faction MS Location Spell(s)
Elynu Saren Tribunal Temple 10 Suran: Temple Dire Weakness to Fire
Eraamion Mages Guild 10 Caldera: Mages Guild Dire Weakness to Fire
Ervona Barys * Imperial Legion 10 Ebonheart: Hawkmoth Legion Garrison Dire Weakness to Fire
Estoril Thieves Guild 10 Ald'ruhn: The Rat in the Pot Dire Weakness to Fire
Laurina Maria TR None 18 Mournhold: Royal Palace, Imperial Cult Services Dire Weakness to Fire
Malven Romori Mages Guild 10 Vivec, Foreign Quarter: Mages Guild Weakness to Fire
Marayn Dren Mages Guild 10 Balmora: Mages Guild Dire Weakness to Fire
Mertisi Andavel Telvanni 10 Tel Branora: Upper Tower Dire Weakness to Fire
Tinaso Alan Telvanni 10 Tel Mora: Tower Services Dire Weakness to Fire
Urtiso Faryon Telvanni 10 Sadrith Mora: Urtiso Faryon: Sorcerer Dire Weakness to Fire

* This person's services are available to faction members of a sufficient rank only.

Items

The following items consist of a Weakness to Fire effect. They may include additional effects. See articles for details.

Apparel and jewelry

Enchanted Apparel and Jewelry
Item Type Magnitude
Min.
Magnitude
Max.
Duration
(sec.)
Item ID
Ember Hand Right Glove 1 30 10 ember hand
ember_hand

Ingredients

First effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
Ingredient WeightIcon.png Gold First Effect Second Effect Third Effect Fourth Effect Item ID
Heartwood BM 1.00 200 ingred_heartwood_01
Holly Berries BM 0.10 5 ingred_holly_01

Potions and scrolls

Potions and Scrolls
Item Type WeightIcon.png Gold Magnitude
(Min.)
Magnitude
(Max.)
Duration
(sec.)
Area
(ft.)
Item ID
Scroll of Fiercely Roasting Scroll 0.20 73 18 81 5 100 sc_FiercelyRoastThyEnemy_unique
Scroll of Flamebane Scroll 0.20 112 10 20 30 0 sc_flamebane
Scroll of Hellfire Scroll 0.20 151 5 12 10 10 sc_hellfire

Weapons

Weapon damage varies by attack type (chop, slash, or thrust). Refer to individual articles for detailed information.

Enchanted Weapons
Weapon Type Magnitude
(Min.)
Magnitude
(Max.)
Duration
(sec.)
Area
(ft.)
Item ID
Arrow of Wasting Flame Arrow 10 10 5 0 arrow of wasting flame
Hellfire Staff Blunt 2H 0 10 10 0 we_hellfirestaff
Stalhrim Longsword of Flame BM Long Blade 1H 50 50 5 0 BM ice longsword_FG_Unique
Trebonius' Staff Blunt 2H 7 15 6 5 ebony_staff_trebonius

Trivia

  • The magnitude directly corresponds to a percent increase in Fire Damage subsequently inflicted (e.g. ten points is equal to +10% damage).
  • There is a one-second delay after casting a weakness effect before it is active. Therefore, if using a spell that simultaneously casts both weakness and damage effects, the weakness component will not be applied the first time it is cast.

Resistance

Weakness to Fire and Resist Fire are opposites, but equal. If they are present with the same magnitude, the two effects cancel (e.g. a person with ten points of resistance and ten points of weakness has no net effect). The magnitude of these effects can be subtracted from one another to determine a net magnitude. For example:

30 weakness - 10 resistance = net effect 20 weakness
40 resistance - 25 weakness = net effect 15 resistance

In Morrowind, immunity is synonymous with one hundred points of resistance, and Weakness to Fire functions as such. For example, inflicting twenty points of Weakness to Fire upon an immune creature such as a Shalk results in eighty points of Resist Fire. A hundred points of weakness completely negates immunity.

See also

Appearances

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