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{{DragonbornCreatures
 
{{DragonbornCreatures
|name = Werebear
+
|name = Werebear
|image = Werebear.png
+
|image = Werebear.png
|Level = 17
+
|level = 17
|Health = 635
+
|health = 635
|Magic = 25
+
|magic = 25
|Stamina = 134
+
|stamina = 134
|Damage = 80
+
|damage = 80
|Armor = 438
+
|armor = 438
|Soul = Common
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|soul = Common
  +
|respawn = Yes
|Baseid = {{DLC ID|01E17C}}<br />{{DLC ID|03D2DA}}<br />{{DLC ID|03D2D9}}
 
|Refid = {{DLC ID|0251F0}}<br />{{DLC ID|0251F1}}<br />{{DLC ID|0251F2}}
+
|baseid = {{DLC ID|01E17C<br />DLC ID|03D2DA<br />DLC ID|03D2D9}}
 
|refid = {{DLC ID|0251F0<br />DLC ID|0251F1<br />DLC ID|0251F2}}
|Sound =
 
  +
|sound = Npc werewolf shout 01.ogg
}}{{for|2=Werebear}}
 
  +
}}
{{Quote|Werebears? Where? Bears? Men that are bears?|[[M'aiq the Liar]]|The Elder Scrolls V: Skyrim}}
 
 
{{For|2=Werebear}}
 
{{AudioQuote|Werebears? Where? Bears? Men that are bears?|[[M'aiq the Liar (Skyrim)|M'aiq the Liar]]|The Elder Scrolls V: Skyrim|Maiq SK 12.ogg}}
 
'''Werebears''' are a type of [[Creatures (Dragonborn)|creature]] found on [[Solstheim (Dragonborn)|Solstheim]]. They are a variant of [[Lycanthropy (Skyrim)|lycanthrope]], and are similar in most respects to [[Werewolf (Skyrim)|werewolves]], with the obvious exception of their appearance. It is not possible for the player to become a werebear, however.
 
'''Werebears''' are a type of [[Creatures (Dragonborn)|creature]] found on [[Solstheim (Dragonborn)|Solstheim]]. They are a variant of [[Lycanthropy (Skyrim)|lycanthrope]], and are similar in most respects to [[Werewolf (Skyrim)|werewolves]], with the obvious exception of their appearance. It is not possible for the player to become a werebear, however.
   
 
==Background==
 
==Background==
According to ''[[On Lycanthropy]]'', [[Skyrim]] is said to be teeming with Werebears, and they are the reason some people use [[Canis Root (Skyrim)|Canis Root]].<ref>''[[On Lycanthropy]]''</ref> Interestingly, werebears are only found on the island of [[Solstheim (Dragonborn)|Solstheim]], an outlying island formerly the property of the province of Skyrim. In the past, the [[Daedric Princes|Daedric Prince]] [[Hircine]] used the island for hunts using lycanthropes.
+
According to ''[[On Lycanthropy]]'', [[Skyrim]] is said to be teeming with werebears, and they are the reason some people use [[Canis Root (Skyrim)|canis root]],<ref>''[[On Lycanthropy]]''</ref> as it is believed that smearing crushed canis root on trees surrounding the home repels these werebears. Werebears are only found on the island of Solstheim, an outlying island formerly the property of the province of Skyrim. In the past, the [[Daedric Princes|Daedric Prince]] [[Hircine]] used the island for hunts using lycanthropes.
   
 
==Combat==
 
==Combat==
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==Interactions==
 
==Interactions==
 
===[[Filial Bonds]]===
 
===[[Filial Bonds]]===
Search for [[Wulf Wild-Blood|Wulf Wild-Blood's]] brother, [[Torkild]], who has become a werebear.
+
Search for [[Wulf Wild-Blood]]'s brother, [[Torkild]], who has become a werebear.
   
 
===[[Cleansing the Stones]]===
 
===[[Cleansing the Stones]]===
The [[Conjure Werebear]] power can be gained during the [[Cleansing the Stones]] quest, after cleansing the [[Beast Stone (Dragonborn)|Beast Stone]].
+
The [[Conjure Werebear]] power can be gained during the "[[Cleansing the Stones]]" quest, after cleansing the [[Beast Stone (Dragonborn)|beast stone]].
   
 
===[[Snowclad Ruins]]===
 
===[[Snowclad Ruins]]===
A pack of three werebears can be found at Snowclad Ruins, at which they can be seen in human form wearing [[Ragged Trousers|ragged trousers]] before transforming and attacking.
+
A pack of three werebears can be found at Snowclad Ruins, at which they can be seen in human form before transforming and attacking.
   
 
===[[Random Encounters (Skyrim)|Random encounters]]===
 
===[[Random Encounters (Skyrim)|Random encounters]]===
Packs of three werebears can be randomly encountered in the wilds of [[Solstheim (Dragonborn)|Solstheim]]. Transformed werebears may return to their human form after some time.
+
Packs of three werebears can be randomly encountered in the wilds of Solstheim. Transformed werebears may return to their human form after some time.
   
 
==Loot==
 
==Loot==
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==Gallery==
 
==Gallery==
<gallery position="left">
+
<gallery>
 
Werebear at Snowclad Ruins.png|A werebear at [[Snowclad Ruins]]
 
Werebear at Snowclad Ruins.png|A werebear at [[Snowclad Ruins]]
 
Werewolf vs Werebear.png|Werewolf vs werebear
 
Werewolf vs Werebear.png|Werewolf vs werebear
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==Trivia==
 
==Trivia==
*They are functionally identical to werewolves, sharing the same animations and audio.
+
*They are functionally identical to werewolves, sharing the same animations and audio; since they share the same rigs and animations, the werebears walk on digitigrade (walking on toes) legs, despite the actual bears in game walking plantigrade (ankle touching the ground).
*The werebear first appeared at the Bethesda Game Jam, along with the [[Vampire Lord]].
+
*The werebear first appeared at the Bethesda Game Jam, along with the [[Vampire Lord]].
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
 
*{{ALLPLAT}} They will become trapped in place, but still attempt to run and attack.
 
*{{ALLPLAT}} They will become trapped in place, but still attempt to run and attack.
*{{XBOX}} If the [[Last Dragonborn|Dragonborn]] waits near a werebear corpse, it may come back to life, albeit resuming its human form.
+
*{{XBOX360}} If the [[Last Dragonborn|Dragonborn]] [[wait]]s near a werebear corpse, it may come back to life, albeit resuming its human form.
*There is a small chance that werebears have a model bug, they fight using punches like their human form, but their paws stay to their chest bent inward.
+
*There is a small chance that werebears have a model bug. They fight using punches like their human form, but their paws stay to their chest bent inward.
*There is a very low chance that a werebear will be invincible. Reloading a save will fix this.
+
*There is a very low chance that a werebear will be invisible. Reloading to an earlier a save will fix this.
  +
*{{XB1}} The Snowclad Ruins random encounter has a small chance to occur anywhere on the island of Solstheim, rather than its normal location.
   
 
==Appearances==
 
==Appearances==
*{{Daggerfall}} {{mo}}
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*{{Daggerfall}} {{Mo}}
*{{Skyrim}} {{mo}} <ref>Dialogue with [[M'aiq the Liar]]</ref>
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*{{Skyrim}} {{Mo}} <ref>Dialogue with [[M'aiq the Liar (Skyrim)|M'aiq the Liar]]</ref>
 
**{{Dragonborn}}
 
**{{Dragonborn}}
  +
*{{Greymoor}}
   
 
{{Refs}}
 
{{Refs}}
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{{BestiaryDragonborn}}
 
{{BestiaryDragonborn}}
   
  +
<!--Interwiki links-->
[[es:Hombre oso]]
 
[[ru:Медведь-оборотень]]
 
 
[[de:Werbär (Dragonborn)]]
 
[[de:Werbär (Dragonborn)]]
 
[[es:Hombre oso (Dragonborn)]]
[[uk:Ведмідь-перевертень]]
 
 
[[fr:Ours-garou (Dragonborn)]]
 
[[fr:Ours-garou (Dragonborn)]]
  +
[[pl:Niedźwiedziołak (Skyrim)]]
 
[[ru:Медведь-оборотень]]
 
[[uk:Ведмідь-перевертень]]
 
[[Category:Lycanthropy]]
 
[[Category:Lycanthropy]]

Revision as of 18:03, 21 May 2020

For other uses, see Werebear.
"Werebears? Where? Bears? Men that are bears?"
M'aiq the Liar[src]

Werebears are a type of creature found on Solstheim. They are a variant of lycanthrope, and are similar in most respects to werewolves, with the obvious exception of their appearance. It is not possible for the player to become a werebear, however.

Background

According to On Lycanthropy, Skyrim is said to be teeming with werebears, and they are the reason some people use canis root,[1] as it is believed that smearing crushed canis root on trees surrounding the home repels these werebears. Werebears are only found on the island of Solstheim, an outlying island formerly the property of the province of Skyrim. In the past, the Daedric Prince Hircine used the island for hunts using lycanthropes.

Combat

They perform in the same manner as werewolves as their attacks are identical. They attack with their claws and teeth, but also possess a lunge attack which knocks the target off their feet. Unlike werewolves, some werebears revert to their natural form upon death.

Interactions

Filial Bonds

Search for Wulf Wild-Blood's brother, Torkild, who has become a werebear.

Cleansing the Stones

The Conjure Werebear power can be gained during the "Cleansing the Stones" quest, after cleansing the beast stone.

Snowclad Ruins

A pack of three werebears can be found at Snowclad Ruins, at which they can be seen in human form before transforming and attacking.

Random encounters

Packs of three werebears can be randomly encountered in the wilds of Solstheim. Transformed werebears may return to their human form after some time.

Loot

Gallery

Trivia

  • They are functionally identical to werewolves, sharing the same animations and audio; since they share the same rigs and animations, the werebears walk on digitigrade (walking on toes) legs, despite the actual bears in game walking plantigrade (ankle touching the ground).
  • The werebear first appeared at the Bethesda Game Jam, along with the Vampire Lord.

Bugs

This section contains bugs related to Werebear (Dragonborn). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   They will become trapped in place, but still attempt to run and attack.
  •  360   If the Dragonborn waits near a werebear corpse, it may come back to life, albeit resuming its human form.
  • There is a small chance that werebears have a model bug. They fight using punches like their human form, but their paws stay to their chest bent inward.
  • There is a very low chance that a werebear will be invisible. Reloading to an earlier a save will fix this.
  •  XB1   The Snowclad Ruins random encounter has a small chance to occur anywhere on the island of Solstheim, rather than its normal location.

Appearances

References