For other uses, see Werewolf.

Werewolves are lycanthropes that are feared throughout Tamriel in The Elder Scrolls Online.


Werewolves surrender to their primal nature, roaming the wilds in pursuit of prey. Confrontations with these lycanthropes are dangerous; they can spread the disease Sanies Lupinus, which turns the infected into one of the bloodthirsty pack if left untreated. Werewolves are strongly associated with the Daedric Prince Hircine. It is said that he lays claim to their souls, eternally leading them on wild courses through the Hunting Grounds, his Oblivion realm.

Those afflicted with this transformational disease can launch into a frenzied killing spree and feel the uncontrollable strength granted by the transformation. Werewolves use their incredible strength to leap through the air towards their unfortunate targets and devour them with fervor. They often hunt in packs, destroying everything they can hunt down.

An Undead Werewolf known as Faolchu has besieged the town of Camlorn with an army of werewolves.

The factions Houndsmen (Malabal Tor), and Greycloak Mercenaries (Craglorn), are two factions of Werewolves.




Becoming a werewolfEdit

See: Lycanthropy (Online)



  • As of Update 4, NPC Werewolves can use the ability Blood Scent, and it is more powerful if cast by another NPC.[6]
  • As of Update 6, the attack Blood Scent can no longer be interrupted.[7]
  • In the same update, they also made it so Devour now properly displays a cast-interrupt telegraph. (Lets characters know they can interrupt the attack).
  • Update 8: Vampire and Werewolf bites are now permanent, and can only be removed by getting a cure or fully transforming into a Vampire or Werewolf.[8]
  • Update 8: In the rare and unintended event you are able to obtain both the werewolf and vampire skill lines, you will now be considered a Vampire by default. You will be prevented from using the Werewolf Transformation or benefiting from its passive Stamina Recovery.[8]




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