Elder Scrolls
Elder Scrolls
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[[File:Willpower Icon MW.png|right|50px]]
{{For|other instances|Willpower}}
 
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{{Tocright}}
{{Main|Attributes (Morrowind)}}
 
 
{{For|2=Willpower}}
'''Willpower''' is a primary attribute that is imperative to spellcasting. It is a factor in determining the chance of success when casting [[Spells (Morrowind)|spells]] from all [[:Category:Schools of Magicka|schools of magic]], even those that are not governed by this attribute. Willpower contributes to one's natural ability to resist [[magic]], including [[effects]] without a magnitude such as [[Paralyze (Morrowind)|Paralyze]] that are not affected by [[Resist Magicka]]. Willpower is also one of four components that are summed to determine maximum [[Fatigue]]. Increasing maximum Fatigue allows a character to effectively engage in strenuous activities such as running, fighting, and spellcasting for longer periods of time. Unlike ''[[The Elder Scrolls III: Morrowind|Morrowind's]]'' successors, Willpower does not influence [[Magicka (Morrowind)|Magicka]] regeneration, as Magicka is only recovered while [[Rest#Morrowind|resting]] or through the use of [[Potions (Morrowind)|potions]].
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'''Willpower''' is a primary [[Attributes (Morrowind)|attribute]] that is imperative to spellcasting. It is a factor in determining the chance of success when casting [[Spells (Morrowind)|spells]] from all [[schools of magic]], even those that are not governed by this attribute. Willpower contributes to one's natural ability to resist [[magic]], including [[Magic Effects (Morrowind)|magic effects]] without a magnitude such as [[Paralyze (Morrowind)|Paralyze]] that are not affected by [[Resist Magicka (Morrowind)|Resist Magicka]]. Willpower is also one of four components that are summed to determine maximum [[Fatigue]]. Increasing maximum Fatigue allows a character to effectively engage in strenuous activities such as running, fighting, and spellcasting for longer periods of time. Unlike ''[[The Elder Scrolls III: Morrowind|Morrowind's]]'' successors, Willpower does not influence [[Magicka (Morrowind)|Magicka]] regeneration, as Magicka is only recovered while [[Rest#Morrowind|resting]] or through the use of [[Potions (Morrowind)|potions]].
   
 
==Skills==
 
==Skills==
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===[[Classes (Morrowind)|Classes]]===
 
===[[Classes (Morrowind)|Classes]]===
 
The following classes receive a +10 bonus to Willpower:
 
The following classes receive a +10 bonus to Willpower:
*[[Healer]]
+
*[[Classes (Morrowind)#Healer|Healer]]
*[[Mage (Class)|Mage]]
+
*[[Classes (Morrowind)#Mage|Mage]]
*[[Monk]]
+
*[[Classes (Morrowind)#Monk|Monk]]
*[[Nightblade]]
+
*[[Classes (Morrowind)#Nightblade|Nightblade]]
*[[Spellsword]]
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*[[Classes (Morrowind)#Spellsword|Spellsword]]
   
 
===[[Races (Morrowind)|Races]]===
 
===[[Races (Morrowind)|Races]]===
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
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{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
!colspan=21| Starting Willpower
 
!colspan=21| Starting Willpower
 
|-
 
|-
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The following items increase, lower, or restore Willpower. <small>(They may have additional effects – see articles for further details.)</small>
 
The following items increase, lower, or restore Willpower. <small>(They may have additional effects – see articles for further details.)</small>
   
''Note: [[Damage (Morrowind)|Damage]] effects persist until [[Restore]]d; [[Drain]] effects are temporary; [[Constant Effect|Constant]] effects cannot be [[Dispel (Morrowind)|dispelled]].''
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''Note: [[Damage (Morrowind)|Damage]] effects persist until [[restore]]d; [[Drain (Morrowind)|Drain]] effects are temporary; [[Constant Effect|Constant]] effects cannot be [[Dispel (Morrowind)|dispelled]].''
   
 
===[[Armor (Morrowind)|Armor]]===
 
===[[Armor (Morrowind)|Armor]]===
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===[[Clothing (Morrowind)|Clothing]]===
 
===[[Clothing (Morrowind)|Clothing]]===
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
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{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
! style="height: 22px" colspan="7" | Enchanted Clothing and Jewelry
 
! style="height: 22px" colspan="7" | Enchanted Clothing and Jewelry
 
|-
 
|-
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| Amulet
 
| Amulet
 
| Absorb
 
| Absorb
| 5 to 10
+
| 5–10
 
| 5
 
| 5
 
| Target
 
| Target
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| Amulet
 
| Amulet
 
| Absorb
 
| Absorb
| 5 to 10
+
| 5–10
 
| 5
 
| 5
 
| Target
 
| Target
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| Right Glove
 
| Right Glove
 
| Drain
 
| Drain
  +
| 15–30
| 15 to 30
 
 
| 30
 
| 30
 
| Self
 
| Self
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| <span style="font-size: x-small">mage_ring</span>
 
| <span style="font-size: x-small">mage_ring</span>
 
|-
 
|-
| align="left" | [[Mentor's Ring]]
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| align="left" | [[Mentor's Ring (Morrowind)|Mentor's Ring]]
 
| Ring
 
| Ring
 
| Fortify
 
| Fortify
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| Amulet
 
| Amulet
 
| Absorb
 
| Absorb
| 4 to 8
+
| 4–8
 
| 5
 
| 5
 
| Target
 
| Target
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| Amulet
 
| Amulet
 
| Fortify
 
| Fortify
  +
| 20–30
| 20 to 30
 
 
| 15
 
| 15
 
| Self
 
| Self
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| Amulet
 
| Amulet
 
| Damage
 
| Damage
| 1 to 20
+
| 1–20
 
| 1
 
| 1
 
| Touch
 
| Touch
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===[[Ingredients (Morrowind)|Ingredients]]===
 
===[[Ingredients (Morrowind)|Ingredients]]===
 
<small>''First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using [[Alchemy (Morrowind)|Alchemy]].''</small>
 
<small>''First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using [[Alchemy (Morrowind)|Alchemy]].''</small>
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
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{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
! style="height: 22px" colspan="6" | Alchemy Ingredients
 
! style="height: 22px" colspan="6" | Alchemy Ingredients
 
|-
 
|-
 
! style="height: 22px" scope="col" width="22%" | Item
 
! style="height: 22px" scope="col" width="22%" | Item
! scope="col" width="12%" | Drain
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! width="12%" | Drain
! scope="col" width="12%" | Fortify
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! width="12%" | Fortify
! scope="col" width="12%" | Restore
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! width="12%" | Restore
! scope="col" width="15%" | First Effect
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! width="15%" | First Effect
! scope="col" width="27%" | Item ID
+
! width="27%" | Item ID
 
|-
 
|-
 
| align="left" | [[Ampoule Pod]]
 
| align="left" | [[Ampoule Pod]]
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| <span style="font-size: x-small">ingred_scathecraw_01</span>
 
| <span style="font-size: x-small">ingred_scathecraw_01</span>
 
|-
 
|-
| align="left" | [[Scrib Jelly]]
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| align="left" | [[Scrib Jelly (Morrowind)|Scrib Jelly]]
 
|
 
|
 
| ✓
 
| ✓
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===[[Potions (Morrowind)|Potions]] ===
 
===[[Potions (Morrowind)|Potions]] ===
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
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{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
! style="height: 22px" colspan="5" | Potions and Beverages
 
! style="height: 22px" colspan="5" | Potions and Beverages
 
|-
 
|-
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===[[Scrolls (Morrowind)|Scrolls]]===
 
===[[Scrolls (Morrowind)|Scrolls]]===
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
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{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
! style="height: 22px" colspan="6" | Enchanted Scrolls
 
! style="height: 22px" colspan="6" | Enchanted Scrolls
 
|-
 
|-
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| align="left" | [[Scroll of Black Despair]]
 
| align="left" | [[Scroll of Black Despair]]
 
| Damage
 
| Damage
| 5 to 15
+
| 5–15
 
| 10
 
| 10
 
| Touch
 
| Touch
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| align="left" | [[Scroll of Drathis' Soulrot]]
 
| align="left" | [[Scroll of Drathis' Soulrot]]
 
| Damage
 
| Damage
| 0 to 50
+
| 0–50
 
| 1
 
| 1
 
| Touch
 
| Touch
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| align="left" | [[Scroll of Grey Despair]]
 
| align="left" | [[Scroll of Grey Despair]]
 
| Drain
 
| Drain
  +
| 15–25
| 15 to 25
 
 
| 20
 
| 20
 
| Target
 
| Target
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| align="left" | [[Scroll of Red Despair]]
 
| align="left" | [[Scroll of Red Despair]]
 
| Absorb
 
| Absorb
  +
| 20–40
| 20 to 40
 
 
| 10
 
| 10
 
| Touch
 
| Touch
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| align="left" | [[Scroll of the Mind Feeder]]
 
| align="left" | [[Scroll of the Mind Feeder]]
 
| Absorb
 
| Absorb
| 0 to 20
+
| 0–20
 
| 30
 
| 30
 
| Touch
 
| Touch
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| align="left" | [[Scroll of the Oathfast]]
 
| align="left" | [[Scroll of the Oathfast]]
 
| Fortify
 
| Fortify
  +
| 10–30
| 10 to 30
 
 
| 60
 
| 60
 
| Self
 
| Self
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===[[Weapons (Morrowind)|Weapons]]===
 
===[[Weapons (Morrowind)|Weapons]]===
{| align="left" border="1" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%; text-align: center"
+
{| align="left" class="wikitable" style="width: 100%; text-align: center"
 
! style="height: 22px" colspan="7" | Enchanted Weapons
 
! style="height: 22px" colspan="7" | Enchanted Weapons
 
|-
 
|-
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| <small>Blunt 2H</small>
 
| <small>Blunt 2H</small>
 
| Absorb
 
| Absorb
| 4 to 8
+
| 4–8
 
| 5
 
| 5
 
| Target
 
| Target
 
| <span style="font-size: x-small">silver staff of reckoning</span>
 
| <span style="font-size: x-small">silver staff of reckoning</span>
 
|-
 
|-
| align="left"| [[Silver Staff of Shaming]]
+
| align="left"| [[Silver Staff of Shaming (Item)|Silver Staff of Shaming]]
 
| <small>Blunt 2H</small>
 
| <small>Blunt 2H</small>
 
| Damage
 
| Damage
| 5 to 12
+
| 5–12
 
| 1
 
| 1
 
| Touch
 
| Touch
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| <small>Blunt 2H</small>
 
| <small>Blunt 2H</small>
 
| Damage
 
| Damage
| 3 to 8
+
| 3–8
 
| 1
 
| 1
 
| Touch
 
| Touch
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{{clr}}
 
{{clr}}
   
==[[Spells (Morrowind)|Spells and]] [[effects (Morrowind)|effects]]==
+
==[[Spells (Morrowind)|Spells]] and [[Magic Effects (Morrowind)|magic effects]]==
  +
*[[Absorb Willpower]]
*
 
[[Category:Morrowind: Attributes]]
+
*[[Damage Attribute (Morrowind)|Damage Willpower]]
[[Category:Morrowind: Gameplay]]
+
*[[Drain Attribute (Morrowind)|Drain Willpower]]
[[Category:Morrowind: Lists]]
+
*[[Fortify Willpower (Morrowind)|Fortify Willpower]]
  +
*[[Restore Willpower (Morrowind)|Restore Willpower]]
   
 
==Appearances==
 
==Appearances==
 
*{{Arena}}
 
*{{Arena}}
 
*{{Daggerfall}}
 
*{{Daggerfall}}
  +
*{{Battlespire}}
 
*{{Morrowind}}
 
*{{Morrowind}}
 
*{{Shadowkey}}
 
*{{Shadowkey}}
*{{Oblivion}}{{Stub|Morrowind}}
+
*{{Oblivion}}
  +
*{{Legends}}
  +
*{{Blades}}
  +
 
{{MorrowindAttributeNav}}
 
{{MorrowindAttributeNav}}
   
  +
<!--Interwiki links-->
[[pl:Siła woli (Morrowind)]]
 
  +
[[de:Willenskraft (Morrowind)]]
  +
[[es:Voluntad (Morrowind)]]
 
[[ru:Сила воли (Morrowind)]]
 
[[ru:Сила воли (Morrowind)]]
 
[[pl:Siła woli (Morrowind)]]
  +
[[nl:Wilskracht]]
 
[[Category:Morrowind: Attributes]]
 
[[Category:Morrowind: Attributes]]
 
[[Category:Morrowind: Gameplay]]
 
[[Category:Morrowind: Gameplay]]

Revision as of 13:14, 17 April 2020

Willpower Icon MW
For other uses, see Willpower.

Willpower is a primary attribute that is imperative to spellcasting. It is a factor in determining the chance of success when casting spells from all schools of magic, even those that are not governed by this attribute. Willpower contributes to one's natural ability to resist magic, including magic effects without a magnitude such as Paralyze that are not affected by Resist Magicka. Willpower is also one of four components that are summed to determine maximum Fatigue. Increasing maximum Fatigue allows a character to effectively engage in strenuous activities such as running, fighting, and spellcasting for longer periods of time. Unlike Morrowind's successors, Willpower does not influence Magicka regeneration, as Magicka is only recovered while resting or through the use of potions.

Skills

The following skills are governed by Willpower. Their use contributes to the attribute multiplier at level-up:

Characters

Classes

The following classes receive a +10 bonus to Willpower:

Races

Starting Willpower
Points Altmer Argonian Bosmer Breton Dunmer Imperial Khajiit Nord Orsimer Redguard
F M F M F M F M F M F M F M F M F M F M
30
40
45
50


Items

The following items increase, lower, or restore Willpower. (They may have additional effects – see articles for further details.)

Note: Damage effects persist until restored; Drain effects are temporary; Constant effects cannot be dispelled.

Armor

There are no pieces of armor or shields that affect Willpower in Morrowind, the expansion packs, or official plug-ins.

Clothing

Enchanted Clothing and Jewelry
Item Type Effect Type Magnitude Duration Target Item ID
Aesliip's Ring BM Ring Fortify 10 Constant Self BM_ring_Aesliip
Amulet of Unity Amulet Fortify 10 120 Self amulet_unity_uniq
Belt of Iron Will Belt Fortify 10 30 Self belt of iron will
Belt of the Armor of God Belt Fortify 10 30 Self belt of the armor of god
Blood Despair Amulet Amulet Absorb 5–10 5 Target blood despair amulet
Crimson Despair Amulet Amulet Absorb 5–10 5 Target crimson despair amulet
Embroidered Belt Belt Fortify 10 30 Self peakstar_belt_unique
Gambolpuddy Right Glove Drain 15–30 30 Self extravagant_rt_art_wild
Mage Ring Ring Fortify 5 30 Self mage_ring
Mentor's Ring Ring Fortify 10 Constant Self ring_mentor_unique
Red Despair Amulet Amulet Absorb 4–8 5 Target red despair amulet
Sanit-Kil's Heart of Fire Amulet Fortify 20–30 15 Self heart_of_fire
Sheogorath's Signet Ring Ring Drain 10 Constant Self Sheogorath's Signet Ring
Woe Charm Amulet Damage 1–20 1 Touch woe charm


Ingredients

First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.

Alchemy Ingredients
Item Drain Fortify Restore First Effect Item ID
Ampoule Pod ingred_bc_ampoule_pod
Bloat ingred_bloat_01
Chokeweed ingred_chokeweed_01
Corprus Weepings ingred_corprus_weepings_01
Dreugh Wax ingred_dreugh_wax_01
Marshmerrow ingred_marshmerrow_01
Meteor Slime (Fortify) ingred_scrib_jelly_02
Racer Plumes ingred_racer_plumes_01
Roobrush ingred_roobrush_01
Scathecraw ingred_scathecraw_01
Scrib Jelly (Fortify) ingred_scrib_jelly_01
Trama Root ingred_trama_root_01
Wickwheat ingred_wickwheat_01


Potions

Potions and Beverages
Item Effect Type Magnitude Duration Item ID
Fortify Potions
Bargain Fortify Willpower Fortify 5 8 p_fortify_willpower_b
Cheap Fortify Willpower Fortify 8 15 p_fortify_willpower_c
Standard Fortify Willpower Fortify 10 30 p_fortify_willpower_s
Quality Fortify Willpower Fortify 15 45 p_fortify_willpower_q
Exclusive Fortify Willpower Fortify 20 60 p_fortify_willpower_e
Restore Potions
Bargain Restore Willpower Restore 5 - p_restore_willpower_b
Cheap Restore Willpower Restore 8 - p_restore_willpower_c
Standard Restore Willpower Restore 10 - p_restore_willpower_s
Quality Restore Willpower Restore 15 - p_restore_willpower_q
Exclusive Restore Willpower Restore 20 - p_restore_willpower_e
Other
Ancient Dagoth Brandy Damage 20 60 potion_ancient_brandy
Cyrodilic Brandy Fortify 20 60 potion_cyro_01
Flin Fortify 20 60 Potion_Cyro_Whiskey_01
Mazte Drain 20 60 Potion_Local_Brew_01
Spoiled Cure Disease Potion Drain 15 40 p_drain_willpower_q


Scrolls

Enchanted Scrolls
Item Effect Type Magnitude Duration Target Item ID
Scroll of Black Despair Damage 5–15 10 Touch sc_blackweakness
Scroll of Bodily Restoration BM Restore 20 1 Self sc_bodily_restoration
Scroll of Drathis' Soulrot Damage 0–50 1 Touch sc_drathissoulrot
Scroll of Grey Despair Drain 15–25 20 Target sc_greyweakness
Scroll of Red Despair Absorb 20–40 10 Touch sc_redweakness
Scroll of the Mind Feeder Absorb 0–20 30 Touch sc_mindfeeder
Scroll of the Oathfast Fortify 10–30 60 Self sc_oathfast


Weapons

Enchanted Weapons
Item Type Effect Type Magnitude Durtn Target Item ID
Silver Staff of Reckoning Blunt 2H Absorb 4–8 5 Target silver staff of reckoning
Silver Staff of Shaming Blunt 2H Damage 5–12 1 Touch silver staff of shaming
Steel Staff of Shaming Blunt 2H Damage 3–8 1 Touch steel staff of shaming


Spells and magic effects

Appearances