m (Needs confirmation) Tag: sourceedit |
No edit summary Tag: sourceedit |
||
Line 11: | Line 11: | ||
==Segregation== |
==Segregation== |
||
[[File:Windhelm Seal.png|200px|right|thumb|Windhelm's current seal.]] |
[[File:Windhelm Seal.png|200px|right|thumb|Windhelm's current seal.]] |
||
− | After the eruption of [[Red Mountain]], many [[Dunmer]] fled to Windhelm after [[Hoag Merkiller]] opened it up to [[Dunmer (Skyrim)|Dunmer]] refugees<ref name="scourge">''[[Scourge of the Gray Quarter]]''</ref> |
+ | After the eruption of [[Red Mountain]], many [[Dunmer]] fled to Windhelm after [[Hoag Merkiller]] opened it up to [[Dunmer (Skyrim)|Dunmer]] refugees.<ref name="scourge">''[[Scourge of the Gray Quarter]]''</ref> Previously known as the "Snow Quarter," the area has since been renamed the "Gray Quarter" as all the Dunmer have congregated in this area. Reasons as to why vary depending on who is spoken to within the city. Some say it is because of heightened suspicion of other races generated by the ongoing [[Skyrim Civil War|Civil War]], and that the strongly nationalist [[Nord (Skyrim)|Nords]] of Windhelm sequestered the Dunmer from the other citizens in this "Gray Quarter" in reference to the Dunmer skin color. Other dialogue with various Nord characters and a [[Niranye|High Elf]] in the city suggest though that the Dunmer did not want to assimilate to the Nord culture and so began living together in what used to be the Snow Quarter, and as the numbers began increasing, this prompted the change in name. |
[[Argonian (Skyrim)|Argonians]] are also segregated from the Nord population and are forced to live at the [[Argonian Assemblage]] at the city docks. A decree forbidding the Argonians from living within the city's walls has been made by [[Ulfric Stormcloak]] in the Fourth Era.{{fact}} |
[[Argonian (Skyrim)|Argonians]] are also segregated from the Nord population and are forced to live at the [[Argonian Assemblage]] at the city docks. A decree forbidding the Argonians from living within the city's walls has been made by [[Ulfric Stormcloak]] in the Fourth Era.{{fact}} |
||
− | Dialogue with |
+ | Dialogue with Ulfric Stormcloak, Windhelm's current Jarl, reveals that he does not attend to the issues occurring in the Grey Quarter due to being too busy with the [[Stormcloak Rebellion|rebellion]]. The [[Hold Guard|guards]] seldom patrol the Grey Quarter and their reasons vary, depending on the characters spoken to within the city. Some will comment that the guards are too afraid, as many of the other Nords are, to go near the place because of the [[Daedric Princes|Daedric]] worshipping occurring that is common for the Dunmer culture. Others say instead that considering the guards are Nords, that they are racist towards the Dunmer and blatantly refuse to help them. |
− | Despite the claims of Ulfric's racism towards anyone who is not Nord, [[Altmer (Skyrim)|High Elves]] seem to manage living in the city much better than the Dark Elves, despite the fact that the High Elves are the head of the [[Aldmeri Dominion (Skyrim)|Aldmeri Dominion]]. [[Niranye]], an Altmer citizen of Windhelm, implies that it is because the Dark Elves refuse to conform that they live in squalor like they do, rather than because of Nordic racism. She manages to attain a moderate amount of wealth and even owns a home outside the Gray Quarter. Likewise, the Dunmer [[Belyn Hlaalu]] is allowed to own a successful farm on the outskirts of the city where he employs |
+ | Despite the claims of Ulfric's racism towards anyone who is not Nord, [[Altmer (Skyrim)|High Elves]] seem to manage living in the city much better than the Dark Elves, despite the fact that the High Elves are the head of the [[Aldmeri Dominion (Skyrim)|Aldmeri Dominion]]. [[Niranye]], an Altmer citizen of Windhelm, implies that it is because the Dark Elves refuse to conform that they live in squalor like they do, rather than because of Nordic racism. She manages to attain a moderate amount of wealth, owns a stall in the market, and even owns a home outside the Gray Quarter. Likewise, the Dunmer [[Belyn Hlaalu]] is allowed to own a successful farm on the outskirts of the city where he employs an elderly Nord woman, and likewise shares the view that his kin need to stop complaining and work harder to make a home for themselves. |
It is suggested, through dialogue with [[Viola Giordano]], that the Dunmer are taxed more heavily than the Nords, and that these taxes can be raised at the Jarl's whim. |
It is suggested, through dialogue with [[Viola Giordano]], that the Dunmer are taxed more heavily than the Nords, and that these taxes can be raised at the Jarl's whim. |
||
Line 25: | Line 25: | ||
During [[4E 201]], as the Civil War rages on, Skyrim becomes a nation divided, and Windhelm becomes the new capital of the Stormcloak Rebellion, the main center of the entire Nord revolution against the [[Mede Dynasty|Empire]].<ref>{{Skyrim|!}} [[Loading Screens (Skyrim)|Loading screens]]</ref> Windhelm is governed by Jarl [[Ulfric Stormcloak]], the leader of the Stormcloaks. Ulfric was chosen by the public as the new Jarl of Windhelm after his [[The Bear of Eastmarch|father]], the previous Jarl, died.<ref>Dialogue with [[Ulfric Stormcloak]]</ref> |
During [[4E 201]], as the Civil War rages on, Skyrim becomes a nation divided, and Windhelm becomes the new capital of the Stormcloak Rebellion, the main center of the entire Nord revolution against the [[Mede Dynasty|Empire]].<ref>{{Skyrim|!}} [[Loading Screens (Skyrim)|Loading screens]]</ref> Windhelm is governed by Jarl [[Ulfric Stormcloak]], the leader of the Stormcloaks. Ulfric was chosen by the public as the new Jarl of Windhelm after his [[The Bear of Eastmarch|father]], the previous Jarl, died.<ref>Dialogue with [[Ulfric Stormcloak]]</ref> |
||
− | Ulfric believes that Skyrim should secede from what he believes is a crumbling |
+ | Ulfric believes that Skyrim should secede from what he believes is a crumbling Empire. This stance came about due to the aftermath of the [[Great War]] and the introduction of the [[White-Gold Concordat]] by the Aldmeri Dominion, though it was not until the [[Markarth Incident]] that Ulfric's rebellion truly started. |
===Interactions=== |
===Interactions=== |
||
Line 37: | Line 37: | ||
! style="border-bottom:1px solid #fff;text-align: left;vertical-align: top;font-weight:normal" | |
! style="border-bottom:1px solid #fff;text-align: left;vertical-align: top;font-weight:normal" | |
||
===Stone Quarter=== |
===Stone Quarter=== |
||
− | The Stone Quarter is Windhelm’s central district; the one visitors first enter when passing through the Main Gate into the city. It contains the [[Windhelm Marketplace|marketplace]] and the most important shops and [[Candlehearth Hall| |
+ | The Stone Quarter is Windhelm’s central district; the one visitors first enter when passing through the Main Gate into the city. It contains the [[Windhelm Marketplace|marketplace]] and the most important shops and [[Candlehearth Hall|inn]]. |
! style="border-bottom:1px solid #fff;vertical-align: top;padding: 10px 0 10px 0;" | |
! style="border-bottom:1px solid #fff;vertical-align: top;padding: 10px 0 10px 0;" | |
||
[[File:Windhelm Skyrim Stone Quarter.png|thumb]] |
[[File:Windhelm Skyrim Stone Quarter.png|thumb]] |
||
Line 99: | Line 99: | ||
==Purchasable property== |
==Purchasable property== |
||
[[File:Hjerim House.png|thumb|left|Hjerim]]{{Main|Hjerim}} |
[[File:Hjerim House.png|thumb|left|Hjerim]]{{Main|Hjerim}} |
||
− | After completing "[[Rescue from Fort Neugrad]]" or the full Civil War [[Quests (Skyrim)#Civil War|questline]], the house in Windhelm, Hjerim, costs 12,000 {{G}} and can be purchased from the Jarl's steward. Assigned by the Jarl to serve the new Thane and protect the house, [[Calder]] is the Housecarl of Hjerim. |
+ | After completing "[[Rescue from Fort Neugrad]]" for the Stormcloaks, or the full Civil War [[Quests (Skyrim)#Civil War|questline]] for the Empire, the house in Windhelm, Hjerim, costs 12,000 {{G}} and can be purchased from the Jarl's steward. Assigned by the Jarl to serve the new Thane and protect the house, [[Calder]] is the Housecarl of Hjerim. |
==Characters== |
==Characters== |
||
Line 191: | Line 191: | ||
|trophy = {{Silver trophy}} |
|trophy = {{Silver trophy}} |
||
}} |
}} |
||
+ | |||
⚫ | |||
⚫ | |||
+ | *Many [[Follower (Skyrim)|followers]], if taken to Windhelm, will complain about the cold, as well as the [[Spectral Assassin (Skyrim)|spectral assassin]], who will state that it is "as cold as the [[Void]]." |
||
+ | *Ulfric's steward, [[Jorleif]], if asked about the cold in Windhelm, will comment that it "grows thicker beards." |
||
==Bugs== |
==Bugs== |
||
{{Bugs}} |
{{Bugs}} |
||
*{{ALLPLAT}} The steward ([[Jorleif]]) may continuously claim that a house is not available for sale even if all prerequisites for purchasing a home are met. This seems to be most likely if he is spoken to before "[[Blood on the Ice]]" is completed. |
*{{ALLPLAT}} The steward ([[Jorleif]]) may continuously claim that a house is not available for sale even if all prerequisites for purchasing a home are met. This seems to be most likely if he is spoken to before "[[Blood on the Ice]]" is completed. |
||
+ | *{{XBOX}} The game may freeze if the door from the docks is used to enter the city. |
||
− | |||
⚫ | |||
⚫ | |||
==Appearances== |
==Appearances== |
Revision as of 13:23, 31 December 2015
Template:SkyrimCities
- For this city in other games, see Windhelm.
Windhelm, also known as the City of Kings, is a city located in northeastern Skyrim. It serves as the capital of Eastmarch Hold. It is also the oldest city in Skyrim, possibly the oldest city of man on Tamriel that is still standing, dating back to the Merethic Era.[1][2]
Segregation
After the eruption of Red Mountain, many Dunmer fled to Windhelm after Hoag Merkiller opened it up to Dunmer refugees.[3] Previously known as the "Snow Quarter," the area has since been renamed the "Gray Quarter" as all the Dunmer have congregated in this area. Reasons as to why vary depending on who is spoken to within the city. Some say it is because of heightened suspicion of other races generated by the ongoing Civil War, and that the strongly nationalist Nords of Windhelm sequestered the Dunmer from the other citizens in this "Gray Quarter" in reference to the Dunmer skin color. Other dialogue with various Nord characters and a High Elf in the city suggest though that the Dunmer did not want to assimilate to the Nord culture and so began living together in what used to be the Snow Quarter, and as the numbers began increasing, this prompted the change in name.
Argonians are also segregated from the Nord population and are forced to live at the Argonian Assemblage at the city docks. A decree forbidding the Argonians from living within the city's walls has been made by Ulfric Stormcloak in the Fourth Era.[source?]
Dialogue with Ulfric Stormcloak, Windhelm's current Jarl, reveals that he does not attend to the issues occurring in the Grey Quarter due to being too busy with the rebellion. The guards seldom patrol the Grey Quarter and their reasons vary, depending on the characters spoken to within the city. Some will comment that the guards are too afraid, as many of the other Nords are, to go near the place because of the Daedric worshipping occurring that is common for the Dunmer culture. Others say instead that considering the guards are Nords, that they are racist towards the Dunmer and blatantly refuse to help them.
Despite the claims of Ulfric's racism towards anyone who is not Nord, High Elves seem to manage living in the city much better than the Dark Elves, despite the fact that the High Elves are the head of the Aldmeri Dominion. Niranye, an Altmer citizen of Windhelm, implies that it is because the Dark Elves refuse to conform that they live in squalor like they do, rather than because of Nordic racism. She manages to attain a moderate amount of wealth, owns a stall in the market, and even owns a home outside the Gray Quarter. Likewise, the Dunmer Belyn Hlaalu is allowed to own a successful farm on the outskirts of the city where he employs an elderly Nord woman, and likewise shares the view that his kin need to stop complaining and work harder to make a home for themselves.
It is suggested, through dialogue with Viola Giordano, that the Dunmer are taxed more heavily than the Nords, and that these taxes can be raised at the Jarl's whim.
Civil War
During 4E 201, as the Civil War rages on, Skyrim becomes a nation divided, and Windhelm becomes the new capital of the Stormcloak Rebellion, the main center of the entire Nord revolution against the Empire.[4] Windhelm is governed by Jarl Ulfric Stormcloak, the leader of the Stormcloaks. Ulfric was chosen by the public as the new Jarl of Windhelm after his father, the previous Jarl, died.[5]
Ulfric believes that Skyrim should secede from what he believes is a crumbling Empire. This stance came about due to the aftermath of the Great War and the introduction of the White-Gold Concordat by the Aldmeri Dominion, though it was not until the Markarth Incident that Ulfric's rebellion truly started.
Interactions
Joining the Empire during the Main Quest will set Windhelm as the location of the last battle of the Civil War.
Quarters
Windhelm is composed of three quarters:
Stone QuarterThe Stone Quarter is Windhelm’s central district; the one visitors first enter when passing through the Main Gate into the city. It contains the marketplace and the most important shops and inn. |
|
---|---|
Gray QuarterThe Gray Quarter was so named because of the large number of Dunmer that reside here. It was once named the “Snow Quarter,” but that was a long time ago. But, to the elves, the name “Gray Quarter” is one of derision, cruelty, and discrimination. They believe the Nord people of Windhelm have always seen them as outsiders and hated them because of it. |
|
ValunstradTranslated from ancient Nordic, Valunstrad means “Avenue of Valor.” It is the oldest section of Windhelm and has the largest buildings in the entire city, including the ancient and majestic Palace of the Kings and the only purchasable property in the city, Hjerim. |
Points of interest
Inns
Shops
Houses
- Aretino Residence
- Atheron Residence
- Belyn Hlaalu's House
- Brunwulf Free-Winter's House
- Hjerim (for sale)
- House of Clan Cruel-Sea
- House of Clan Shatter-Shield
- Niranye's House
- Viola Giordano's House
Jarl's residence
Other
- Calixto's House of Curiosities
- Hall of the Dead
- Temple of Talos
- Windhelm Pit (not directly accessible; can be found through use of the Creation Kit)
Outside the city
- Argonian Assemblage
- Brandy-Mug Farm
- Clan Shatter-Shield Office
- East Empire Company Office
- Hlaalu Farm
- Hollyfrost Farm
- East Empire Company Office
- Windhelm Stables
Purchasable property
- Main article: Hjerim
After completing "Rescue from Fort Neugrad" for the Stormcloaks, or the full Civil War questline for the Empire, the house in Windhelm, Hjerim, costs 12,000 and can be purchased from the Jarl's steward. Assigned by the Jarl to serve the new Thane and protect the house, Calder is the Housecarl of Hjerim.
Characters
- Adelaisa Vendicci - Soldier who works for East Empire Company.
- Adonato Leotelli - Drama writer.
- Ambarys Rendar - Owner of New Gnisis Cornerclub.
- Angrenor Once-Honored - Beggar and disabled veteran.
- Arivanya - Wife of Ulundil.
- Aval Atheron - Merchant of market.
- Aventus Aretino - Boy who was sent to Riften orphanage.
- Belyn Hlaalu - Dunmer owner of Hlaalu Farm.
- Brunwulf Free-Winter - Man compassionate to the Dunmer and Argonians.
- Calder - Housecarl to the Dragonborn, should he or she purchase Hjerim.
- Calixto Corrium - Owner of Calixto's House of Curiosities, Seriel Killer called 'The Butcher'.
- Captain Lonely-Gale - Retired sailor.
- Dalan Merchad - Sailor on the North Wind.
- Elda Early-Dawn - Proprietress of Candlehearth Hall Inn.
- Faryl Atheron - Worker of out-of-town Brandy-Mug Farm.
- Friga Shatter-Shield - The murdered twin sister of Nilsine Shatter-Shield.
- Galmar Stone-Fist - Jarl Ulfric Stormcloak's Housecarl, and right hand man.
- Grimvar Cruel-Sea - Son of Torsten Cruel-Sea.
- Helgird - Priestess of Arkay.
- Hermir Strong-Heart - Blacksmith.
- Hillevi Cruel-Sea - Wife of Torsten Cruel-Sea.
- Idesa Sadri - Live-in nanny for Clan Cruel-Sea.
- Jora - Priestess of Talos and Wife of Lortheim.
- Jorleif - Steward and Strategist to the Jarl.
- Kjar - Captain of the North Wind.
- Lortheim - Priest of Talos and husband of Jora.
- Luaffyn - Bard of Candlehearth Hall Inn.
- Malthyr Elenil - Live-in help of Ambarys Rendar.
- Neetrenaza - Argonian dockside worker.
- Nils - Cook of Candlehearth Hall Inn.
- Nilsine Shatter-Shield - Daughter of Torbjorn Shatter-Shield and Tova Shatter-Shield.
- Niranye - Merchant of market.
- Nurelion - Older owner of The White Phial
- Oengul War-Anvil - Castle blacksmith.
- Orthus Endario - Office manager of East Empire Company by the dock.
- Quintus Navale - Resident assistant of Nurelion.
- Revyn Sadri - Owner of Sadri's Used Wares.
- Rolff Stone-Fist - Galmar Stone-Fist's brother, with a similarly ingrained dislike of Dunmer and Argonians.
- Scouts-Many-Marshes - Argonian dockside worker to Torbjorn Shatter-Shield.
- Shahvee - Argonian dockside worker.
- Sifnar Ironkettle - Servant of the Jarl.
- Silda the Unseen - Beggar and Expert Pickpocket trainer.
- SofieHF - Orphan girl who sells flowers.
- Stands-In-Shallows - Argonian dockside worker.
- Stenvar - Mercenary staying at Candlehearth Hall Inn.
- Susanna the Wicked - Waitress of Candlehearth Hall Inn.
- Suvaris Atheron - Office manager of Clan Shatter-Shield by the dock.
- Torbjorn Shatter-Shield - Patriarch of Clan Shatter-Shield. Expert Two-Handed trainer.
- Torsten Cruel-Sea - Wealthy owner of Hollyfrost Farm.
- Tova Shatter-Shield - Wife of Torbjorn Shatter-Shield.
- Jarl Ulfric Stormcloak - The Jarl of Windhelm and leader of the Stormcloaks.
- Ulundil - Owner of Windhelm Stables.
- Viola Giordano - Wealthy old maid.
- Voldsea Giryon - Female Dark Elf sailor on the North Wind.
- Wuunferth the Unliving - Court Wizard to the Jarl. Common Destruction trainer.
- Yrsarald Thrice-Pierced- Member of the Stormcloaks.
Quests
- The White Phial (side quest)
- Repairing the Phial (side quest)
- Blood on the Ice (side quest)
- Rise in the East (side quest)
- Summerset Shadows
- Innocence Lost
- Find the Thalmor Assassin
- Harsh Master
Gallery
Achievements
Hero of Skyrim Capture Solitude or Windhelm | |
Points | 30 |
Trophy |
Trivia
- An unused character, Sulvar the Steady, was supposed to reside in this city, but was not added to the final version of the game.
- Many followers, if taken to Windhelm, will complain about the cold, as well as the spectral assassin, who will state that it is "as cold as the Void."
- Ulfric's steward, Jorleif, if asked about the cold in Windhelm, will comment that it "grows thicker beards."
Bugs
This section contains bugs related to Windhelm (Skyrim). Before adding a bug to this list, consider the following:
|
- PC 360 PS3 The steward (Jorleif) may continuously claim that a house is not available for sale even if all prerequisites for purchasing a home are met. This seems to be most likely if he is spoken to before "Blood on the Ice" is completed.
- 360 The game may freeze if the door from the docks is used to enter the city.
Appearances
References
Skyrim Locations | |
---|---|
Cities | |
Holds |